ZedameX
Senior Member
Sweet, there is a typo in the title!
ACNL supplies potential to be coming back for years with some crazy goals like banking 100,000,000 bells or having played for 500+ hours, and 500 days. For the amount of items and content involved its quite well polished for what its worth having only heard of a few people experiencing a issues.
I feel like sharing a list of additions I'd like to see in future AC games after having played NL for some time so here we go.
Bug fixes:
Crashes when exiting certain shops (I have never experienced this in 500+ hours gameplay)
Neverending gift sequence (Only heard of this happening)
Clipping out of room / map (player forced so not so bad)
Item Duping (player forced, but could screw online economy)
Un-equippable tools indoors
I'm happy with the fact you put them away and can not use them indoors, but I wish I could still access the item should I want to store it. I'm not liking the whole "oh crap I didn't take the tool off I wanted to store, I have to walk outside just to unequip it" thing
OMG Fruits can Stack!
But only when you access your on inventory, not if the game does it for you, for example, if you pick up fruit and your inventory is full, you can't just stack them then and there to make room, you have to drop the fruit you just picked up, access your inventory, stack, then pick it up again.
Same applies to storage, if you access storage you can not stack or unstack, you have to remove a stack from storage, exit storage, access inventory, unstack, then go back into storage. I would like to see the ability to do this under any circumstance that inventory is visible.
Auto Stacking
When picking up fruit it would be even better if it just stacks it for you automatically.
Draw to select
You can sell/identify/donate multiple items at once, but you need to tap every item individually and there is a delay in between each item you select. I would love to have a draw to select implementation so you could just draw a line across the items you want to sell and it would select them all.
Double Tap / Group to Store
This is a bit more nitpicky and I only really felt this urge when playing on an XL, dragging items to and from storage started to feel a bit cumbersome and I start worrying about scratching the screen doing so, I wish I could just double tap an item to store it. Or perhaps be able to highlight multiple items by the draw to select method above and send selected to storage.
Select all
To be able to sell or store everything you are currently carrying without even needing to select them all would also be awesome.
Local Messaging History
There is no history so if your changing rooms / shops / etc, you will miss what they said. Its almost more effective to use the best friend chat even when they are at your village so you have access to chat history.
Interactive Items
I love interactive items! but every single one does not really interact with the character when you press A, its either a sound or an animation from the item. I'd like to be able to see the character get involved, hop on that wii balance board, jump in that hotspring, rock climb wall or jump on that Merry-go-Round and have a friend run up and spin it, only for your character to walk off all dizzy and incapable of walking in a straight line for a few seconds.
Actions while sitting
You can use the water can or emotions, but you can't fish, or use items you have on infront of you, I'd like to be able to sit down and play a piano, use that PC, or eat that meal etc.
I'd also like to still be able to access a dresser if I have put a lamp on top of it without first removing the lamp...
Online Trade Center!
I'd love to be able to go online and be able to meet and/or trade with other users, possibly similiar to pokemons global trade centre, where you can put up items and request for trades for others. This might require a second type of catalogue, for items you've seen but not held (where items you've held you can order from your own catalogue)
This would also allow for trading of rare products that you can not order from catalogue.
A slightly more controversial and larger scale request
Some people would disagree, but I would like the game to feature two types of villages
Changing the time of day would:
Of course, members of both styles could visit each other, as I don't want to block myself from visiting villages like Aika which could only be done with time travelling, but they wont be able to interact with each others terf just like dream villages.
Well, one can dream I guess.
ACNL supplies potential to be coming back for years with some crazy goals like banking 100,000,000 bells or having played for 500+ hours, and 500 days. For the amount of items and content involved its quite well polished for what its worth having only heard of a few people experiencing a issues.
I feel like sharing a list of additions I'd like to see in future AC games after having played NL for some time so here we go.
Bug fixes:
Crashes when exiting certain shops (I have never experienced this in 500+ hours gameplay)
Neverending gift sequence (Only heard of this happening)
Clipping out of room / map (player forced so not so bad)
Item Duping (player forced, but could screw online economy)
Un-equippable tools indoors
I'm happy with the fact you put them away and can not use them indoors, but I wish I could still access the item should I want to store it. I'm not liking the whole "oh crap I didn't take the tool off I wanted to store, I have to walk outside just to unequip it" thing
OMG Fruits can Stack!
But only when you access your on inventory, not if the game does it for you, for example, if you pick up fruit and your inventory is full, you can't just stack them then and there to make room, you have to drop the fruit you just picked up, access your inventory, stack, then pick it up again.
Same applies to storage, if you access storage you can not stack or unstack, you have to remove a stack from storage, exit storage, access inventory, unstack, then go back into storage. I would like to see the ability to do this under any circumstance that inventory is visible.
Auto Stacking
When picking up fruit it would be even better if it just stacks it for you automatically.
Draw to select
You can sell/identify/donate multiple items at once, but you need to tap every item individually and there is a delay in between each item you select. I would love to have a draw to select implementation so you could just draw a line across the items you want to sell and it would select them all.
Double Tap / Group to Store
This is a bit more nitpicky and I only really felt this urge when playing on an XL, dragging items to and from storage started to feel a bit cumbersome and I start worrying about scratching the screen doing so, I wish I could just double tap an item to store it. Or perhaps be able to highlight multiple items by the draw to select method above and send selected to storage.
Select all
To be able to sell or store everything you are currently carrying without even needing to select them all would also be awesome.
Local Messaging History
There is no history so if your changing rooms / shops / etc, you will miss what they said. Its almost more effective to use the best friend chat even when they are at your village so you have access to chat history.
Interactive Items
I love interactive items! but every single one does not really interact with the character when you press A, its either a sound or an animation from the item. I'd like to be able to see the character get involved, hop on that wii balance board, jump in that hotspring, rock climb wall or jump on that Merry-go-Round and have a friend run up and spin it, only for your character to walk off all dizzy and incapable of walking in a straight line for a few seconds.
Actions while sitting
You can use the water can or emotions, but you can't fish, or use items you have on infront of you, I'd like to be able to sit down and play a piano, use that PC, or eat that meal etc.
I'd also like to still be able to access a dresser if I have put a lamp on top of it without first removing the lamp...
Online Trade Center!
I'd love to be able to go online and be able to meet and/or trade with other users, possibly similiar to pokemons global trade centre, where you can put up items and request for trades for others. This might require a second type of catalogue, for items you've seen but not held (where items you've held you can order from your own catalogue)
This would also allow for trading of rare products that you can not order from catalogue.
A slightly more controversial and larger scale request
Some people would disagree, but I would like the game to feature two types of villages
- One which crushes time travelling completely.
- One that allows sandboxing (time travelling benefits but locked so the items can not be traded with the TT locked players, because I want to see a meaningful online economy!
Changing the time of day would:
- lock all progression for 48 hours
- shops will not re-roll their contents
- block turnip sales (no more 588 turnip time frozen villages)
- cancel upcoming event (and implement an event postpone feature for people who can only play at night or weekend etc)
I don't want to see villages have items from times of year that they haven't actually had the game for! The easiest way for this would be to have online server time checks, or have events dished out like those pokemon mystery gifts, but this would be problematic as the game would therefore require online access. Therefore I can only come up with cancelling the next event event (even if its months away) to seriously hinder people time travelling to unlock event items outside of actual time frames.
Of course, members of both styles could visit each other, as I don't want to block myself from visiting villages like Aika which could only be done with time travelling, but they wont be able to interact with each others terf just like dream villages.
Well, one can dream I guess.
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