Yeah exactly, it's rather unhealthy and if those people have nothing else they need some kind of help rather than being hailed as heroes. I mean if you actually play professional e-sports (for example) you definitely get help with health, exercise, food etc. rather than sitting in your gaming chair at home shouting in your mic.
I play games to relax and for fun, not to reach S-class rank or 110% every single game I own, so yeah some peeps need to calm down and let others enjoy their stuff for fun. It's kinda sad when those "no lifers" appear everywhere and hide with their sniper weapon and think they're cool, lol.
that pet peeve as i said in my last post isn't reasonable. it's a selfish pet peeve really for the reasoning below.
i made that same point about e-gamers before and someone didn't like it.
i also made the point that if someone wants to play competitively that's their right to do so because it's their time and/or money being used on the game. some people might not like it, but it's not our right to tell them how to play. it's selfish to ask others not to try as much as they want to because you or the other person just want to "relax while playing". you mentioned how the "no lifers" shout in their mic, think they're cool, etc., but the people who complain about "try hards" shout into their mic too and also act toxic. competitive games will have people who are good and people who are bad. both can be toxic. but you can't expect people who are good not to try just to give you a chance. as I said before, if someone wants to relax play a game that is relaxing and save the competitive ones for times you aren't relaxing. no one owes any of us anything to play the game how we want them to play it.
i can't tell you how many times I've played games that I sucked at getting wrecked in the beginning. it sucks, it's frustrating, and angering, but I kept trying and put my time in. getting wrecked is temporary until you get better by learning the mechanics, research the game, ask people questions, learn the physics/math. there was a game that added new vehicles and weapons on an update once. i spent over 4 hours between 2 days testing them out in the training area. the damage output from different ranges, think of scenarios they'd be good for and so on. then a guy i played with joined for 3 hours and tested with me. we brainstormed ideas and gave feedback to each other. that doesn't make us "no lifers" or "try hards". it's because we like being good at the game and
want to have an idea of what to do before we waste our skill points into skilling into skills for said vehicles and weapons.
i can't tell you how many times I would wreck someone repeatedly or killed someone and I noticed they were doing something noob-ish. so I sent them a message explaining to them how I found them, how I killed them, what they could or should have done to not have it happen again. and on the other side of the coin I've had people do the same for me messaging me offering me help with something they noticed me not doing right or could have done better. i had a guy from an enemy team once spend 2 hours of his personal time in a dead area of the map just to help me with a flying vehicle, what loadout i should use, and what i should switch my controls to make maneuvering it easier.
he didn't have to do that for me (he does it for others too) but he's one of the best pilots on the game and wants people to get better so he has people to dog fight against.
in competitive games the "no life try hards" a lot of you speak about also help many people. in one game I played I led a guild of almost 1000 people that I would train if they ever got on mic asking, or typed, or message me on my console account. i even had a discord set up with loadouts i'd used, wrote what the loadouts were for, how to play them, how to farm skill points faster, etc. i had "try hards" who didn't even like me or did like me in game who'd ask me my opinion on things or ask how to do something they didn't have experience in that I did and visa versa. we don't need to like someone to respect their experience and knowledge in a game. just because some people put the time into learning a game, learning maps, mechanics, physics, the math involved, strategies, asking people questions, watching youtube videos doesn't make them jerk "no lifers". it means they're engulfed in the game and enjoy playing it. without them there is no game.
any game you play that's competitive regardless if it's a shooter, strategy, racing, sports, whatever you will GET WRECKED in the beginning until you put your dues in. if someone kills you in a game don't be afraid to message them and ask them how they did something or what you should have done. believe it or not most people might tease you a little bit saying "you noob rekt lol" but it's all in good fun. but those same people will also help you after.
one more side story: there was a guy me and a friend were in a 2 person vehicle and we kept killing his solo vehicle maybe 5 times. he'd pull a different vehicle trying to counter us. but we have good communication and quick decision making. after killing the guy in his vehicles 5 times i wrote to him telling him we'd stop going in that area, told him to add me in game and on PlayStation. even though he was on the enemy team. i asked the guy what his loadout was and suggested to him two different vehicle fittings. i sent him messages other times, switched over to his team on other days on my other team account and would do vehicles with him while explaining my thought process to him and give suggestions so he could learn from doing. he'd message me when i wasn't online asking for advice. even told me the help i gave him was better than anything he was getting from youtube. and he got better. not all "no life try hards" are toxic or "ruining the game". most of them are what helps the game survive because they teach noobs so the noobs don't delete the game.