tessa grace
yeehaw
i dont want to mod cause im lazy and its not worth the risk. but if i did mod i would want to consume e v e r y t h i n g
My thoughts exactly. They starved us with droplets during the entire game's lifespan. Why did it have to take months for swimming to be an option on an island surrounded by water?I honestly can't blame anyone for modding the game. Even with the 2.0 update, ACNH feels very unfinished to me, like the game was abandoned too early.
There's a lot of cool custom items, I especially like all the new tree types and the strawberry crops I've seen. If modding we're simpler, I'd do it to my Switch, but I don't want to risk my save file.
My thoughts exactly. They starved us with droplets during the entire game's lifespan. Why did it have to take months for swimming to be an option on an island surrounded by water?
I've come to accept it. But it legit felt like the game was beta early access before November 2021.@TheDuke55 @JKDOS I'm honestly still butthurt about how they handled the game. It was embarrassing. I'm trying to just enjoy the game for what it is but all that drama still lingers in the back of my mind and makes enjoying it tough. Maybe modding is the way to go after all lol.
It really does feel like we got a beta version of the game. We got updates that were things that should have already been in the game. It’s one of the reasons why I am considering restarting my second island.( if I can ever think of a good name for it) I want to restart it as a completed game. I don’t even know what the requirements were to get Brewster and the shops at Harv’s island. There was no sense of accomplishment since anything we would have had to do was already completed.I've come to accept it. But it legit felt like the game was beta early access before November 2021.
I think I'd actually mod my switch for NH if there was a way to make all the other rooms the same size as the main one.
@FrostyAlmonds Drip feed and locked content are two separate things. I loved locked content in the previous games and the sense of progression. I hated what NH did where I had to wait two months to dive because the devs did not add it to the game because they were behind or withhold it to pad the game's lifespan (I don't know which it really is)
And Brewster and most of the other true beefy update came a year and a half after launch. There isn't a sense of progression there. It's just waiting. Most of the content in year one was just updating seasonal holidays.
Yeah I noticed that with Mario Super Strikers (or whatever the soccer game is called) They've been adding more of the cast to the roster and more stages every other month or so. They witheheld Daisy, Paulina, and Diddy Kong from what I have seen. And like NH, people have mentioned how the previous soccer games were chock-full of content compared to how barebone Strikers dropped. Then there's the Wii sports successor that has half the content the originals did back in 2007. Like 15ish years ago.Not sure we will ever get an answer, but until we get some official word, I suspect it was both. Some of the content was definitely withheld to extend the life of the game (Nintendo has started doing this with other titles too which is also a bummer), but it's hard to imagine the pandemic didn't throw them off their original schedule.
Yeah I noticed that with Mario Super Strikers (or whatever the soccer game is called) They've been adding more of the cast to the roster and more stages every other month or so. They witheheld Daisy, Paulina, and Diddy Kong from what I have seen. And like NH, people have mentioned how the previous soccer games were chock-full of content compared to how barebone Strikers dropped. Then there's the Wii sports successor that has half the content the originals did back in 2007. Like 15ish years ago.
There might be others, but that's the only two that I can think of currently. I was looking forward to the Sports game until I learned what they did.
I feel like complacency is partly to blame. If everyone keeps buying their half-baked games Nintendo isn't going to stop. It's like this game Subnautica that I really wanted to like because I find survival games like that fun. But the loading times are horrible. Loading a save file takes forever the further you progress and depending on how many bases you build. You can build underwater bases to live underwater and not die from drowing ect. I only built one and it took 5 minutes or more to load my save file each time I booted it up. And the game's terrain could never load properly so I would always clip through empty space and get stuck when it loaded or be waiting forever underwater for the landscape to show up and then drown because I ran out of air.
But the community thinks waiting 15-25 minutes for their game to load is acceptable. Two entirely different games, but when people start thinking this kind of stuff is acceptable, this is the content we get.
More importantly, you didn't have to pay for any of that content in previous installments.@FrostyAlmonds Drip feed and locked content are two separate things. I loved locked content in the previous games and the sense of progression. I hated what NH did where I had to wait two months to dive because the devs did not add it to the game because they were behind or withhold it to pad the game's lifespan (I don't know which it really is)
And Brewster and most of the other true beefy update came a year and a half after launch. There isn't a sense of progression there. It's just waiting. Most of the content in year one was just updating seasonal holidays.