I know there's a lot of concern about the idea of paid DLC, and for the most part, I agree--I don't want to have to pay more money to get any items, participate fully in events, or unlock any features that feel like they should just be included in the base game.
But... there are possibilities for new features that would potentially feel like enough of an add-on to be worth paying more for somewhere down the line. Like the Welcome Amiibo update (which may not have been DLC, but might as well have been given that you have to buy amiibos to make use of most of the new features), I could see them releasing some big new add-ons to the game as DLC a year or two after launch, to help shake things up and tide us over to the next game. In-game purchases aren't necessarily a bad and scary thing, as long as they're not predatory microtransactions, or made up of content that feels like it should've been in the base game (cough SWSH DLC cough)
I like the idea of DLC that would let us have more than one island to develop. Perhaps the additional island(s) would be smaller and possess no shops/non-house buildings, or even no villagers, but it would be a great way to flesh out multiple different ideas for island aesthetics without having to divide up your main island.
What sort of add-on features do you think would be worth paying an additional cost for later down the road?
(inb4 please don't comment that you won't pay for any DLC no matter what, that's not the point of the thread)
But... there are possibilities for new features that would potentially feel like enough of an add-on to be worth paying more for somewhere down the line. Like the Welcome Amiibo update (which may not have been DLC, but might as well have been given that you have to buy amiibos to make use of most of the new features), I could see them releasing some big new add-ons to the game as DLC a year or two after launch, to help shake things up and tide us over to the next game. In-game purchases aren't necessarily a bad and scary thing, as long as they're not predatory microtransactions, or made up of content that feels like it should've been in the base game (cough SWSH DLC cough)
I like the idea of DLC that would let us have more than one island to develop. Perhaps the additional island(s) would be smaller and possess no shops/non-house buildings, or even no villagers, but it would be a great way to flesh out multiple different ideas for island aesthetics without having to divide up your main island.
What sort of add-on features do you think would be worth paying an additional cost for later down the road?
(inb4 please don't comment that you won't pay for any DLC no matter what, that's not the point of the thread)