ForgottenT
♫ drops of jupiter ♫
So hey everyone.
Recently I've been watching a lot of videos about what people want to see in Animal Crossing Switch, some ideas I like, and some I dislike.
But what do you guys want to see in the next installment?
Here's my list.
I just want way bigger multilayered villages, bigger houses, both inside, and outside, and remove the loading screen when entering houses.
Give the villagers yards with stuff in em, and give the players yards as well, and get another section in the shops for outdoor furniture.
Biomes, when you start the game just like there's random town layouts let Rover ask where the village is, like in the mountains, near the beach, in a glade etc.
More public works ofc, and the limit should be way higher, I reached it in my main town before I even considered it done, making it so that my town never got 100% completed imo.
I know people want the ability to decide where villagers can place their houses, but instead I think they should make it so that the villager that wants to move in wanders around the village the day before the plot appears, in that day you can talk to the villager, and "help" them decide where to put their house, if you do not they'll pick a random spot, it'll give people more reason to play everyday to make sure they don't miss it, and also not make it too easy, and dictatorish compared to just straight up decide the only spaces they can move in, after all Animal Crossing is a life simulation first, before it's a creative game, and what makes your town special is that you put in the effort, and fight against the rules, if there's no rules there's no effort, and therefore no villages will be special.
Recently I've been watching a lot of videos about what people want to see in Animal Crossing Switch, some ideas I like, and some I dislike.
But what do you guys want to see in the next installment?
Here's my list.
I just want way bigger multilayered villages, bigger houses, both inside, and outside, and remove the loading screen when entering houses.
Give the villagers yards with stuff in em, and give the players yards as well, and get another section in the shops for outdoor furniture.
Biomes, when you start the game just like there's random town layouts let Rover ask where the village is, like in the mountains, near the beach, in a glade etc.
More public works ofc, and the limit should be way higher, I reached it in my main town before I even considered it done, making it so that my town never got 100% completed imo.
I know people want the ability to decide where villagers can place their houses, but instead I think they should make it so that the villager that wants to move in wanders around the village the day before the plot appears, in that day you can talk to the villager, and "help" them decide where to put their house, if you do not they'll pick a random spot, it'll give people more reason to play everyday to make sure they don't miss it, and also not make it too easy, and dictatorish compared to just straight up decide the only spaces they can move in, after all Animal Crossing is a life simulation first, before it's a creative game, and what makes your town special is that you put in the effort, and fight against the rules, if there's no rules there's no effort, and therefore no villages will be special.
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