what the hell another art thread + gamdev junk | rlc price check post #60

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lazuli

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GUYS ITS 4.13 holy shi****
im making new thread because i want to ok

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hqvFd+

^ one of hyodork's art commissions

bfHtW+

^ if zircon was homeworld/part of the blue diamond order

UfLrm+

^ calcite ref :v
dont worry im still working on commissions ok



WkTyg+
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blgk7+
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if ur wondering why the windowskins look familiar, its bc i took the colours straight from the mint palette from snes earthbound
its probably going to be temporary but theyre really nice colours,,,
working on the battle layout. too lazy to make battle sprites so its probably going to be like one of those monsters-only view kind of thing.
lovely people at pixelation are helping me with the actual spriting stuff :eek:
IM SSOOS PUMPD FOR THIS GAME along with like 4500+ people on tumblr
 
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FzirV+
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neato shop screen. i know theres no prices or descriptions but there will be. also menu screen complete with icons.

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CSXyx+

theres two (actually three but i dont like the third) battle styles, gauge (left) and traditional (right)
i think i like traditional better, lmao. look at this lens item that lets u see enemy info
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AW MAN, I SHOULD FIND OUT HOW TO ALLOCATE ENEMY HP WITH A VARIABLE SO THE HP/MP CHANGES OH MAN HOW COOL WOULD THAT BE
 
I made sugar cookies with the signs on it for 4/13

- - - Post Merge - - -

Unrelated hahA
 
I made sugar cookies with the signs on it for 4/13

- - - Post Merge - - -

Unrelated hahA

gibe cookies
is kinda related bc cookies = 413 n 413 = homestuck n homestuck = game so by the a = b/b = c law, cookies = game
 
Lookin' good, compoopertrash!

I'll forever be a Hyodork.
 
does gamdev mean game development? are you doing the coding for this? i love the pixels
Yep, Computertrash is doing all the coding for it.

He's quite the professional actually.
 
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well god damn computertrash that's one fine lookin game right there (love Daves hair tho)
 
The game looks really good! Earthbound interface is A+. The battle screens look great too, nice!!
 
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it's ...creative
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does gamdev mean game development? are you doing the coding for this? i love the pixels

yeh gamedev is game development. i cant really code (only know html/css) so its made in rm 2003 so its really easy

Yep, Computertrash is doing all the coding for it.

He's quite the professional actually.

d00d i click stuff and type in letters

well god damn computertrash that's one fine lookin game right there (love Daves hair tho)

i had posted the art of the kids in their clothes on tumblr and lots of ppl said they liked daves hair in the tags

Is there like a main tumblr to keep up with updates?

not really??? ill try to post on my main tumblr (/tagged/sos rpg) and also my website.

youre really improving!! love your art as always <3

٩( 'ω' )و

The game looks really good! Earthbound interface is A+. The battle screens look great too, nice!!

earthbound is such aesthetic.

=

I THINK I FIGURED OUT HOW TO MAKE ENEMY HP SHOW UP CORRECTLY.... i didnt test it yet but
(im just rambling ok)
at first i made a new page in the monster group so that after the battle begins, the hp/mp would be set to certain variables but it wouldnt update as the battle went on
so instead, i put the set to variable stuff before the message box command in the original page so itd update as/after you use the lens item
god im genius !!!!1!1!1!!

this makes no sense to anybody who doesnt know how rm 2003 works
 
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ok here its actually really simple
the lens item turns on a switch
the monster group has a page whee if the switch is on, this happens: if john/rose/dave/jade used an item to turn it on (lens), then itll allocate the enemys HP and MP to four variables. those variables are written in the message box that comes up. every time the lens is used, the variables are updated with the current HP/MP of the enemies.

BKpc3+
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lens being shown, used before any damage to enemies

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john deals 34 damage to one, lens is used again and HP is affected and its shown in the message box

=

i showed my chem teacher n he thinks its pretty cool.
 
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