We have the GC Version.Comatose said:Console version?
We have the GC Version.Comatose said:Console version?
AnimalCrossingGurrl said:Ciaran said:SAMwich said:It did, there was so much depth and hidden secrets to the old games, city folk was as plain as it seemed, very little variety in day to day tasks...Twilight] Quoting limited to 4 levels deep[/quote]You can very easily change a WEP connection to a WPA connection with no costs... I'm not going to say Money like most everyone else in this thread has said. I think it's to introduce it to a bigger audience of people who don't own a DS. It also did have more features than Wild World said:Excuse me. Did you just say Animal Crossing used to be hard core?
Ahh... That made my day.[/size]
Pfft, like that'll ever happen.TheBigJC7777777 said:I found City Folk to be simply a result from copying-pasting Wild World and add a city, as well of little extras. It leads me into several reasons why they made this:
- Obviously for money
- They sold millions copies of Animal Crossing: Wild World
- Aimed to attract casual gamers
- To keep up with the nearly inevitable "Release a sequel in 3 years" pattern
- To give more accessibility, such as inclusion of physical keyboard support and for being the first game to support WiiSpeak.
That's pretty much of what I could ponder. Let's hope Nintendo will put more effort and soul in the next AC game.
No, it's for entertainment also.Shiny Star said:To get money, isn't that what games are for?