Xenoblade Chronicles X

Hmm....I explore so much a lot of my % goals for maps were reached accidentally, and by the time I had Mechanical Skill lvl. 5, only the level 5 probes had gone unexplored, haha.

Go into areas you're underleveld for to reach the probes, as well as treasure chests (provided they're not guarded by a higher level monster). It's also good to approach anyone with bubbles or question marks, because they can help with what the game calls "Segment Recons", which helps you "complete" segments of the map and have the gold badge things appear. I still have so many treasure chests to open, and I'll probably get back to this game in a bit. I miss Mira, but the holidays and my gross cold knocked the wind right out of me. This game is one I only like playing when I can properly pay attention, haha.
 
I'm actually glad for that, because I still want to play Xenoblade Chronicles, haha. ;;

I managed to get a really good weapon drop for Skells today. The Phoenix back weapon! Big AoE fire thing.
 
I just saw the ending... So many questions...
Starting with WILL THERE BE A SEQUEL???
Okay but onto the ending.
-So are humans extinct? All of their DNA got destroyed so unless another ship managed to escape Earth, humans are gone. Happy ending. :/
-Lao as the final boss was kinda disappointing. And the way he just says "oh yeah and btw this is why the Ganglion wanted to kill you okay bye" felt way to forced.
-Speaking of Lao, his betrayal would've been a big surprise to me if the game didn't give Elma's inner monologue and had the camera zoom in on Lao when she was thinking about how the Vita skell was stolen. But that alone made it clear and thinking back on how he wandered off a lot and didn't know about there being a Ganglion base RIGHT ABOVE HIM when you first met him made it obvious.
-Some of the villans like Goetia and Ryyz were seen, like, twice throughout the entire game. I wasn't a fan of Goetia but Ryyz was a cool character, it would've been nice if their characters were expanded a bit more.
-So for the weird anomalies like being able to speak with all of the different alien species, having both the humans and Ganglions crash, and the biggest of all, L BEING ABLE TO USE OVERDRIVE WHEN HE ISN'T A MIM!!!, are all of their reasons "because Mira has some strange energy"? Also what was with Lao opening his eye at the end? And with a message like "This story never truly ends", this game is practically telling you a sequel is happening. (Or at least I hope there will be one.)
This game is absolutely amazing and I didn't expect the story to be this complex. I was thinking through most of the game that the reason for the Ganglion was going to be something similar to what happened in The Wonderful 101, but I was happily wrong.

- - - Post Merge - - -

Also I have to give props to the internet for not spoiling the ending in the 7+ month wait between the Japanese and Western release. Well it probably was, but it didn't happen as quickly as Fire Emblem Fates and Bravely Second. Those were spoiled almost the day after they came out and spread fairly quickly.
 
Haha, this is the first time I've actually avoided spoilers for a game, usually I don't really care about spoilers, so that's a real testament to how incredible this game is.
I just saw the ending... So many questions...
Starting with WILL THERE BE A SEQUEL???
Okay but onto the ending.
-So are humans extinct? All of their DNA got destroyed so unless another ship managed to escape Earth, humans are gone. Happy ending. :/
-Lao as the final boss was kinda disappointing. And the way he just says "oh yeah and btw this is why the Ganglion wanted to kill you okay bye" felt way to forced.
-Speaking of Lao, his betrayal would've been a big surprise to me if the game didn't give Elma's inner monologue and had the camera zoom in on Lao when she was thinking about how the Vita skell was stolen. But that alone made it clear and thinking back on how he wandered off a lot and didn't know about there being a Ganglion base RIGHT ABOVE HIM when you first met him made it obvious.
-Some of the villans like Goetia and Ryyz were seen, like, twice throughout the entire game. I wasn't a fan of Goetia but Ryyz was a cool character, it would've been nice if their characters were expanded a bit more.
-So for the weird anomalies like being able to speak with all of the different alien species, having both the humans and Ganglions crash, and the biggest of all, L BEING ABLE TO USE OVERDRIVE WHEN HE ISN'T A MIM!!!, are all of their reasons "because Mira has some strange energy"? Also what was with Lao opening his eye at the end? And with a message like "This story never truly ends", this game is practically telling you a sequel is happening. (Or at least I hope there will be one.)
This game is absolutely amazing and I didn't expect the story to be this complex. I was thinking through most of the game that the reason for the Ganglion was going to be something similar to what happened in The Wonderful 101, but I was happily wrong.

- - - Post Merge - - -

Also I have to give props to the internet for not spoiling the ending in the 7+ month wait between the Japanese and Western release. Well it probably was, but it didn't happen as quickly as Fire Emblem Fates and Bravely Second. Those were spoiled almost the day after they came out and spread fairly quickly.
 
I have a feeling the Samaar have something to do with the way Mira is, considering how powerful they're supposed to be. Considering their tendencies towards self-preservation, maybe they made something to try and preserve their descendants as much as possible.

Hell, Is Lao even a Mim in the last scene he shows up in? Was the liquid able to restore his original body with his consciousness alone?

There's also no guarantee that the White Whale was the only ship that managed to escape. Maybe other ship landings weren't quite so harsh, though without Mira's unique tendencies, other ships may have a harder time surviving.
 
I'm so excited now! I unlocked the ability to change the avatar's appearance, and I just finished Chapter 6! (And in record time, because I accidentally found a sequence break!) Even better, I unlocked the mission for the Skell Liscence! Goodbye, money. Tbh, I care more about the expanded transportation capabilities of the Skells than the actual combat. :p
 
The combat is really fun, but I agree that the exploring element is amazing. Seeing all these new areas for the first time that couldn't be reached before, oh man!

When I first flew over this particular area of the map and the music changed to its unique theme, I may have gotten chills.
 
I'm actually glad for that, because I still want to play Xenoblade Chronicles, haha. ;;

I managed to get a really good weapon drop for Skells today. The Phoenix back weapon! Big AoE fire thing.

You really should. I prefer that game over X. Not that it's a bad game, but i liked the voice acting, characters, music, and battle mechanics a lot more in Chronicles. I am however, really happy with the fashion armor ability, since in the previous game, the best armor would usually look ugly as sin.

- - - Post Merge - - -

I'm also not a fan of silent protagonists when there's voiced acted cut scenes.
 
I'm assuming they had to save on as much disc space as possible, considering the scope of the world. there are so many voices to choose from for the protagonist, that it may have been difficult to shove it all in there. Who knows, though!

I do own the 3DS version of Xenoblade Chronicles, so I'm hoping to get to it soon.

I'm just not playing it because I'm worried it will ruin my ability to have a life like X did at first lol. I hit about 100 hours before I was finally able to let myself slow down.
 
I'm assuming they had to save on as much disc space as possible, considering the scope of the world. there are so many voices to choose from for the protagonist, that it may have been difficult to shove it all in there. Who knows, though!

I do own the 3DS version of Xenoblade Chronicles, so I'm hoping to get to it soon.

I'm just not playing it because I'm worried it will ruin my ability to have a life like X did at first lol. I hit about 100 hours before I was finally able to let myself slow down.

Yes, but it just seems akward to have someone just standing in the middle of conversations, only nodding and such.

You don't have a life, i played in the summer when i had the time, and thank god i did because i would have been so unproductive.
 
Can someone help me? I feel so lost right now. I'm on chapter 5 with the destroying turrets thing and I can't for the life of me get to the last one. I spent like two days searching for a path but I either wrap around to one of my warp points or come face-to-face with an enemy I can't handle. (Lv 30s or those wicked 55s I see flying around)

WVW69iudv5Mvo0n7Bx

Seems like everywhere I go I run into a deep pit and can never seem to find a way over to the other side. ;-;
 
Due to the way Oblivia is layered in places, a lot of the enemies are actually pretty easy to avoid, and their aggro range is sometimes smaller than it looks. That aside, some won't actually attack you unless you attack them first, so I would just run straight to the right path if you're starting from the first probe you can get when you enter there. If I remember correctly, there was one particular area where I avoided all the monsters by hugging the cliff and sprint-jumping on the elevated rock formations, which monsters aren't sitting on. They're not super elevated, but elevated enough to where they won't get you.
 
Can someone help me? I feel so lost right now. I'm on chapter 5 with the destroying turrets thing and I can't for the life of me get to the last one. I spent like two days searching for a path but I either wrap around to one of my warp points or come face-to-face with an enemy I can't handle. (Lv 30s or those wicked 55s I see flying around)

WVW69iudv5Mvo0n7Bx
Seems like everywhere I go I run into a deep pit and can never seem to find a way over to the other side. ;-;

Are you using the follow ball? DON'T. It's evil in this mission.

First off, make sure you're around the 20-ish range for levels. The Pugiliths that patrol around are really annoying, and you probably can't take them out effectively or at all, but having the increased stats from being leveled gives you a better chance of running away from them.

I did this chapter yesterday, but I can't really put my finger on where that last turret is. Sorry. This probably wasn't that helpful, but I can at least say that Skells are coming to you super soon! (Relatively speaking )
 
Due to the way Oblivia is layered in places, a lot of the enemies are actually pretty easy to avoid, and their aggro range is sometimes smaller than it looks. That aside, some won't actually attack you unless you attack them first, so I would just run straight to the right path if you're starting from the first probe you can get when you enter there. If I remember correctly, there was one particular area where I avoided all the monsters by hugging the cliff and sprint-jumping on the elevated rock formations, which monsters aren't sitting on. They're not super elevated, but elevated enough to where they won't get you.
I've found that engaging an enemy seems to prevent others from joining the battle, whereas if I get "caught" everyone seems to run over. That's worked so far but I'm still trying to figure out which ones auto trigger and which ones I can run past.

I hug the walls as much as possible, especially where you're talking. Unfortunately that path didn't help me as it actually made me go back to where I started after destroying the second turret. I warped to the Mesa and headed in the direction of the arrow only to wind up back near the entrance. I keep looking for some kind of bridge over to a new area but I only come across those I've been on before.

Are you using the follow ball? DON'T. It's evil in this mission.

First off, make sure you're around the 20-ish range for levels. The Pugiliths that patrol around are really annoying, and you probably can't take them out effectively or at all, but having the increased stats from being leveled gives you a better chance of running away from them.

I did this chapter yesterday, but I can't really put my finger on where that last turret is. Sorry. This probably wasn't that helpful, but I can at least say that Skells are coming to you super soon! (Relatively speaking )

I don't think I've ever used the follow ball

I actually haven't battled any Pugaliths yet since they're higher level and I try to avoid them as much as possible. My team is all level 21+ so taking out the enemies around the turret areas isn't much of a problem, it's just I can't find how to get over to the other side.
 
The eye icons above a monster's head means they will attack if they see you, and the lightning I believe stands for if they hear you. Some have both, some have one, some have none. And some of them change this up depending on whether or not you're on a Skell, which you wouldn't be at this point but it's fun to think about, haha.

It's hard to assist with navigation in such a big world, especially in areas that may be a bit tricky. If only I were there. ;;
I think I had trouble with finding one of the areas for this quest, but I don't remember which portion. Only that I eventually got around it. Learning to navigate is a lot of the battle in this game, it seems.
 
I'm about to cry. I just had a really long play session, filled out a lot of my collectipedia, set down loads of probes, got to 30% survey in Oblivia (only missing 4 probes c:), completed tons of field actions, and accepted the quest from the Nopon about gathering kiweggs. I found ALL 14 OF THE THINGS, WENT TO THE PLACE I HAD TO DELIVER THEM TO, INITATED THE CONVERSATION,AND NOW IT JUST ISN'T STARTING. My controls are locked outside of the camera movement and I'm so sad if I have to turn off the game without saving. I got so much done annd the cutscene is still "loading." Uuuuuuuggggghhhhhhhh.
 
does the follow ball actually work it always seems to go in the opposite direction it should go
 
Back
Top