• Guest, you're invited to help build our new TBT time capsule! It contains three parts, with some of its elements planned to open in 2029 and others not until the distant future of 2034. Get started in 2024 Community Time Capsule: Blueprints.

Your Player Character

nightglow

Little can stop the sun and moon from thier dance.
Joined
Feb 28, 2020
Posts
6,862
Bells
22
Carnival Coins
0
Cosmic Radioactive Orbiting Spectral #20
The Bell Tree Fair 2024 Patch
Holiday Candy Cane 2023
Camp Bell Tree 2023 Patch
Galaxy Swirl
Nook's Fancy Turnip
Holiday Candy Cane 2022
Special Snowflake
The Bell Tree Fair 2022 Patch
Holiday Candy Cane 2021
New Horizons Token
When you play a game, do you prefer to make your own player or do you prefer to choose from a roster of already designed characters?
What do you like/dislike about these?
What you you tweak?
Or does it not matter to you?
 
I usually love it when a game has a pre-set avatar that you can customize, but it depends on how it's done. If it's not executed well then I'd prefer to play an already designed character as the MC.
 
I always prefer to make my own player! Character customization is one of my favourite parts of playing a game, I like to make the character I play as look like me, or as close to looking like me as I can get. Or at the very least, I just like to be able to design and customize my character.

Choosing from already-designed characters is fun as well, but I find that I don’t feel as connected and attached to those characters as I do the ones I get to put my own personal touches on. If that makes sense lol
 
Ooh, character customisation is pretty important to me when playing a human/humanoid character! There are always exceptions, though!

The ideal level of customisation varies per game. With some games, it's nice to have sliders to adjust every minute detail, whereas with other games, having some preset options to choose from is fine (e.g. preset faces).

If I had to rank the options from most to least preferred, it would probably be: good quality preset options to scroll through (e.g., face shape, eye shapes, hair styles, hair colours, etc.) > highly detailed customisation (e.g. sliders for adjusting things like eye size, etc.) > a single preset main character > a roster of preset main characters to choose from. Hopefully that makes sense!

I don't tend to want to play games where the player character doesn't appeal to me, so for that reason, customisation is helpful!
 
I have sports games that I spend hours upon hours designing specific original characters. Then I neglect to actually care about the actual gameplay and it becomes my personal character building sim game. (There was a 2019 sports game that I managed to fill up all 100 slots in the character creator aha :x)

When it comes to RPG's that want me to make a character, I get kinda lazy and would rather rush into the actual game. My characters end up being a slightly tweaked version of a default template.
 
I generally prefer having preset characters. I feel like it's more jarring to have a character creator in a game that doesn't need it, as opposed to a game missing one when it could've been implemented well (Pikmin 4 being a recent example). But the few games that manage to pull off character creators well and have it work properly are definitely great :D
 
I love being able to make my own character, I love making everything more personal to me or based on my imagination :D
 
It depends on the available options in games that featured avatar customization.

If there's lots of options, I'll spend more time on the character customization, usually making my own characters or my usual in- game persona.

If there's only few options or if the options are not good enough, I'll just stick to the default character option.
 
Back
Top