ACNH Pet Peeves and Petty Complaints Thread

@BetaJunk I agree with practically all of your points. I hate Isabelle's announcements because they're just a button mash to get the game loaded. I have to talk to my villagers a bunch of times for them to maybe finally tell me who is on the island (unless I find out who the daily npc is during this lengthy process)

Which when I am trying to get that information out of the villagers, I get literally all of the bad dialogue from them. Like them commenting what I did the other day, what I've been wearing the most, what I am holding, where they are currently are at (RS, someone's home, so forth...) ect. I see a few mentioning here how they always get their villager's to give them the best dialogue and I just can't get lucky because of rng?

As for villager's interacting with the furniture, they pretty much coded it the same way as they did with NL. Could they had went further with this and allowed us/the villagers to hop into tubs/hotsprings furniture and so forth? Absolutely, but they've kind of did the bare minimum to just have the game pass.

Villager's in NL could visit your home and vice-verse. Sometimes they'd ask other times it'd be a surprise visit. And there were hide and seek games, which treasure hunt replaced, but that mini-game feels so impersonal because in H&S they were at least present and part of the match. If you chopped a tree they were hiding behind, they would use the shock emote (I always had fun doing that) and if you sat on a bench with them and had high enough friendship points they would smile gleefully (it was really cute) and in this game they just act like you're not even there.

At the end of the day, the game is fine, but they could had done so much more. Especially because there are still thinks the AI villagers can do that we can't do ourselves. Like did they ever intend for us to be able to do that stuff? And if not, what was their reason behind that?
 
I now have 4 smugs on one island: Colton, Raymond, Zell, and Kidd. I love them all and wouldn't mind doing an all-smug or mostly-smug island, adding Marshal and Jacques and Kyle and Julian and Pietro and ... there are so many I like! However, the dialogue for personality types isn't different enough and it gets irritating when you have too many of the same type. Hopefully the next game in the AC series will build out dialogue more. What they have for dialogue is nice, they just need more variety.
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I really wish we could move multiple buildings in a day (Copper and Booker or resetti construction service)

Lief move in full-time already

Isabelle, why are you so useless? If I complain about a villagers wardrobe or house then please reset that to default. Thank you.

I agree about the Isabelle thing. I mean, why is it even an option to complain when she doesn't do anything.
 
This might just be me, but the beach towel furniture pieces feel so wrong. It has a barrier wall so you can't walk over it and your villager has to treat it like it's a bed because of the coding. It just feels and acts weird.

I'm sure most people don't bother with them and make QR designs instead, but would it had really killed them to let us walk over it and than when you interact your villager sits/lays down on it?
 
There's no totum poles in this game. All the other games had multiple totem poles to collect with different carvings. Where are the totem poles, Nintendo?
 
who keeps throwing away perfectly good hardwood saplings & cedar saplings in the recycle bin? 😮
 
It's wierd that villagers don't clap anymore when you play an instrument, as they did in New leaf. Now they just completely ignore you and walk away 😭
Villagers as a whole have been dumbed down in terms of their interactivity/reactions. Maybe not the best way to describe it, but they've clearly been placed on the backburner. Designing is fun, but they prioritized it way too much.

During the end of NL's life, the small community that was left from the big burst were all into designing hardcore. Plot resetting to get a villager moved in just right, town resetting to get the perfect layout with the least/most amount of rocks/ponds/ect, using qr designs for paths and other such things, ect.

So if you look at all those pieces individually, you'll notice that they strengthened them for the bulk of this game. Plot resetting is no longer needed because you can move any building, qr paths have real terraform paths, and island/land resetting isn't as necessary because of terraforming.

So I think Nintendo and NH did do its research, but they did so with the hardcore fans who were really into the design scene of NL.
 
It's wierd that villagers don't clap anymore when you play an instrument, as they did in New leaf. Now they just completely ignore you and walk away 😭
They do sometimes clap I think? If they're at the right distance and angle? Or they smile?

My biggest pet peeve is that you can't select multiple bell tickets at a time! I've got around 350000 nook miles and I want to cash them in, damnit!
 
The shoes in our storage are at a different angle from buying at the Sisters' shop. I end up double buying so many shoes because of that.
 
My biggest pet peeve is when you want to redeem lots of NMTS but they don't let us redeem bulks. So i need to repeat the ATM conversation again and again, same wuth changing room, pave and craftings. I want more items from new leaf and pocket camp. I really want the red Japanese school bag to be back. Cinder block fence, and the others. I also really want the Japanese lantern from pocket camp to be back, the hand washing area, the campfire with pillows, sloppy set, and my favorite sushi table thing when the sushi rotates (i forgot the name)
 
I accidentally gave Angus a cavalier shirt and was so relieved when he wore it instead of displaying it in his house. Recently I didn't have such good luck with Julian. I gave him a purple noble coat that he wouldn't wear and he displayed it in his elegant house every single day. This made me sad since his house is so perfect. So when he asked to move away, I let him and then brought him back with an Amiibo. And of course he wanted me to craft resource-intensive items again. Julian! But I'm glad to have him back. It would've been so much easier if there were a way to stop him from displaying the coat in his house, like talking to Isabelle.
 
Can we please just get items like pocket camp I just want nice stuff on my island :( and also my online membership has expired so now I can't download and change the custom paths and its all ugly and I can't find motivation to redecorate
 
Can we please just get items like pocket camp I just want nice stuff on my island :( and also my online membership has expired so now I can't download and change the custom paths and its all ugly and I can't find motivation to redecorate
Downloading custom design with Nintendo online is kinda annoying ngl. What if we cannot draw? My little brother keep getting dissappointed because he wanted to make buildings with simple panels but he don't have Nintendo online and he cannot draw.


And also, 5 nook shopping order per day??? What???
 
Downloading custom design with Nintendo online is kinda annoying ngl. What if we cannot draw? My little brother keep getting dissappointed because he wanted to make buildings with simple panels but he don't have Nintendo online and he cannot draw.


And also, 5 nook shopping order per day??? What???
Oh yes the only 5 items a day is so annoying like why leave me alone I want these 6 items now haha
 
They really should increase everything. More villager plot, (i guess 12 would be ok) more custom design slots, more catalog orders, more furniture, increase bridge and incline limit? Tell me if theres more lol

i don't know if there's more :>... but i agree with everything you said :> ''especially'' even more custom & pro design slots... i'm almost out again...

oh! banana trees!... i didn't play new leaf yet... but i like bananas :>
they grow on trees too, nintendo... :>
 
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