Alrighty, thanks so much, that already helps me quite a bit. More questions, though, since I'm still confused (sorry for being dumb): Since my Wi-Fi is so shaky that I can't really use the online features much, my voided villagers just won't go anywhere else and will stay in that pool, then. Will that hurt my chances of getting them back after 16 others have left or is that unimportant?"Voiding" basically means your villagers leaving your town and being thrown into almost a pool of other villagers which have left your town and have yet to move to a new one (i.e. a friend's town/someone who visited your town/streetpass). When a villager has left your town, for example, say Rasher leaves your town, you need to have 16 other villagers leave your town before you can ever have the chance of getting Rasher back. It's unlikely you'd get that exact same Rasher back but it means you could get Rasher #2 from the campsite, for example. This is known as "cycling".
Unfortunately, TTing to get villagers out will mean having to advance in the game. You can TT backwards and no matter how many days you TT back it will only ever count as one day. I'm not totally sure on how TTing backwards works, like whether you could get rid of a villager from TTing backwards one day at a time but I'd say it'd definitely be a lot easier TTing forwards.
I hope this helps in some way!
I also have new questions about other things:
- Is it worth to build the reset center? I don't really feel like dealing with Resetti, haha. xD Is there any advantage to the thing?
- Is it worth to build the police station? I got that PWP suggested yesterday, but neither station will fit into my planned town theme well (I wish they had the four theme options like the town hall and train station have...). I faintly remember getting lots of stuff from WW's Lost and Found, so I would love to know if it's like that in NL as well and therefore really important to have the police station.