Ask Questions about New Leaf here! (Read first before creating a thread)

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So I've been reading a lot of posts by people who are dissatisfied with their town layouts because the river is too windy and the plaza is in a bad spot and there's no space for new PWPs/alt houses. I was wondering if it's possible to make a town in such a way that there's no room for new villagers to move in. Between a crazy river, mayor's house and 3 alts, 9 villagers, and a ton of PWPs in strategic locations (especially the big ones), it at least sounds feasible? It would take a looot of very strategic PWP placement. Villager houses can be 1 space away from cliffs and rivers, but need 2 between another villager's house, an alt's house, or a PWP.

Does anyone know if it's possible to set up a restrictive town like this? And if it was, I wonder what would happen if you invited a 10th villager to move in and there was no space left for them to move?

Theories/opinions?
 
I have a question about Re-Tail.
Genji has gone insane. ._. I gave him a white katana which he put up in Re-Tail (thanks, Genji...), however, he stuck a 22k price tag to it. A lot of animals ping the thing, only to the tell me that it's way too expensive - which it is. Do I have any hope of getting someone to buy it, ever? Or is the only chance of freeing up the space me buying the expensive thing myself. I admit I don't want to, lol, even with million bells in my deposit. xD;
 
I have a question about Re-Tail.
Genji has gone insane. ._. I gave him a white katana which he put up in Re-Tail (thanks, Genji...), however, he stuck a 22k price tag to it. A lot of animals ping the thing, only to the tell me that it's way too expensive - which it is. Do I have any hope of getting someone to buy it, ever? Or is the only chance of freeing up the space me buying the expensive thing myself. I admit I don't want to, lol, even with million bells in my deposit. xD;
You're gonna have to buy it yourself. The limit is 9999.
 
Ah dang it. *shakes Genji* >( Thanks so much for the quick answer, I'll go and buy it then.
 
Oh, I have more questions, this time about the perfect town rating:

1) Isabelle told me to plant more trees (I had chopped down a few due to landscaping). Now I have planted what I thought would be enough, but I still get the comment. Do trees only count when they are fully grown or are saplings enough? Just wondering if I have to wait four days now to learn if I have enough or not.

2) How many PWPs do I need to get the perfect rating? I thought it was 10, but I have 15 now and my town is still underdeveloped. I know that the PWPs give different ratings, but I made sure to build only good ones (like the flowerbeds and stuff)

3) Does bamboo count as trees? As in, could I plant 60 trees and 50 bamboos and still get the perfect town rating since 110+ trees are required?
 
So I've been reading a lot of posts by people who are dissatisfied with their town layouts because the river is too windy and the plaza is in a bad spot and there's no space for new PWPs/alt houses. I was wondering if it's possible to make a town in such a way that there's no room for new villagers to move in. Between a crazy river, mayor's house and 3 alts, 9 villagers, and a ton of PWPs in strategic locations (especially the big ones), it at least sounds feasible? It would take a looot of very strategic PWP placement. Villager houses can be 1 space away from cliffs and rivers, but need 2 between another villager's house, an alt's house, or a PWP.

Does anyone know if it's possible to set up a restrictive town like this? And if it was, I wonder what would happen if you invited a 10th villager to move in and there was no space left for them to move?

Theories/opinions?

I would assume Nintendo probably made it to where a villager can squeeze in the town, regardless of how much space there is. Even after all those things you listed, I think there would still be a small square left somewhere for a villager to plop in. lol

Oh, I have more questions, this time about the perfect town rating:

1) Isabelle told me to plant more trees (I had chopped down a few due to landscaping). Now I have planted what I thought would be enough, but I still get the comment. Do trees only count when they are fully grown or are saplings enough? Just wondering if I have to wait four days now to learn if I have enough or not.

2) How many PWPs do I need to get the perfect rating? I thought it was 10, but I have 15 now and my town is still underdeveloped. I know that the PWPs give different ratings, but I made sure to build only good ones (like the flowerbeds and stuff)

3) Does bamboo count as trees? As in, could I plant 60 trees and 50 bamboos and still get the perfect town rating since 110+ trees are required?

1: They have to be fully grown. I believe so, anyways.

2: Both PWP's and Trees affect the rating. If you have too many tree's, but more than 10 PWP's, Isabelle will still say it's underdeveloped. I don't exactly know what the tree to PWP ratio is supposed to be, though. :x

3: I'm not quite sure about that. I would assume not? After all, bamboo is a grass.
 
I was told Gala planned to move. For some reason, I decided to agree to it with the intention of talking her out of it. When I said it was okay, she said something like, "I'm excited to see a new place but sad we won't get to spend any more time together. Maybe I should reconsider." Does that mean she is definitely not moving? Why couldn't she be a little more direct (I say as I planned to maneuver her back into staying)?
 
I was told Gala planned to move. For some reason, I decided to agree to it with the intention of talking her out of it. When I said it was okay, she said something like, "I'm excited to see a new place but sad we won't get to spend any more time together. Maybe I should reconsider." Does that mean she is definitely not moving? Why couldn't she be a little more direct (I say as I planned to maneuver her back into staying)?

If you agreed to her moving, and she says she isn't sure, that's probably because she isn't high on your friendship ladder, which means she probably isn't going to move. (Not 100% certain of that)

Also, I didn't know you could talk a villager out of moving once you agreed and they say they will. o:
 
If you agreed to her moving, and she says she isn't sure, that's probably because she isn't high on your friendship ladder, which means she probably isn't going to move. (Not 100% certain of that)

Also, I didn't know you could talk a villager out of moving once you agreed and they say they will. o:

There's a possibility if you talk to the villager who is moving out, they'll mention something about still being on the fence about moving, and there's a chance they'll say they're gonna stay (happened to me with Katt at one point).
 
I regretted letting Hugh go so I talked to him a lot and sent him letters. I think he pinged me and he started crying and saying he regretted agreeing to move. He stayed. When I was letting Hippeaux move, he pinged me a lot. I can't be sure, because I didn't answer him, but I bet he was going to beg to stay (or flat out agree to stay).

I don't know why Gala would be low on my friendship ladder. We talk a lot and she bows when I megaphone her, but she has never given me her picture (she's one of my original five from back on July 5). I've seen the "I'm staying to get to know you better" speech, but this was the first, "I would really miss spending time with you" I've seen. I guess I'll either TT a few days ahead with another character and see if she's gone or just keep talking to her.
 
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In my experience it's pretty easy to change their opinions even if you had already agreed to them moving before. However, from what I've seen, once you have agreed when they pinged you, they will not talk about moving during a ping again; you have to normally talk them and then the topic comes up sooner or later (most times sooner; both Kabuki and Bettina brought it up again after talking to them 3-4 times).
 
I would assume Nintendo probably made it to where a villager can squeeze in the town, regardless of how much space there is. Even after all those things you listed, I think there would still be a small square left somewhere for a villager to plop in. lol

Yeah, I'm considering the fact that there might be just too much space to totally block everything. Even though towns can seem small and cramped, there's often space for a house to fit, even if it's not optimal.

A little afraid that it might glitch the town, though, and somehow damage the cartridge (if that's even possible). D: A friend of mine just had her town glitched, so I'm more wary. Also, it would be a fantastic waste of a whole lot of bells building all those PWPs.

But I still kind of want to try it. .-.
 
In my experience it's pretty easy to change their opinions even if you had already agreed to them moving before. However, from what I've seen, once you have agreed when they pinged you, they will not talk about moving during a ping again; you have to normally talk them and then the topic comes up sooner or later (most times sooner; both Kabuki and Bettina brought it up again after talking to them 3-4 times).

They will ping any alternate characters you have made though -- and if you give them a different answer it will change their mind. So if you are having trouble getting a ping or discussion about moving, use a 2nd character and if they're still thinking of moving they'll ping and you can say "please stay"
 
Regarding the TT 16 villagers i keep seeing here, what will happen once you hit the 17th villager?

Will the first one start appearing on your campsite or they will just move in if you have space?

Thanks
 
How many previous towns does a villager remember? Do they only remember the town they were in immediately previous to your town, or do they remember even further back? I don't think I've heard any of my villagers talk about more than one town, but I'm just curious...
 
Regarding the TT 16 villagers i keep seeing here, what will happen once you hit the 17th villager?

Will the first one start appearing on your campsite or they will just move in if you have space?

Thanks

It's possible they will appear in your campsite. They are back in your pool of available villagers. They won't just move in, unless you are down to 8 and they happen to be your random move-in. For the most part, you are just able to have that animal again and people try to find one being given away and they go pick him up.

- - - Post Merge - - -

How many previous towns does a villager remember? Do they only remember the town they were in immediately previous to your town, or do they remember even further back? I don't think I've heard any of my villagers talk about more than one town, but I'm just curious...

Only one, it seems. If you were to give your favorite animal to someone else, then go and continue to talk to them in their new home, then cycle 16 and go to get them back, they will remember the town they've been in and remember you for continuing to talk to them. So, it'll be just as good as them remembering. But, they will not remember having been in your town and will probably say stuff like, "I can't wait to see what your town is about" or whatever. I find when new animals move in they say things that make it seem like they've been in town a long time anyway. Erik was out and about for one day and already said, "I left something over at Rocket's the other day." No, you didn't! But, it ceases to be important that your guy doesn't remember his first tour of duty pretty quickly.
 
I have a problem with a formation of four trees. I can't upload a screensshot right now, so, that's how I planted them:

o o
o o

I had them in the same formation before until Ankha put her house on them. I wanted to replant them now that Ankha is gone but the one in the lower right corner wilted. o_O All the other ones are fine. They are not near a rock, house, river etc so that can't be the problem. Any idea what causes the one on the lower right to wilt and is there something I can do? It doesn't look right if only three of them grow... :(
 
I have a problem with a formation of four trees. I can't upload a screensshot right now, so, that's how I planted them:

o o
o o

I had them in the same formation before until Ankha put her house on them. I wanted to replant them now that Ankha is gone but the one in the lower right corner wilted. o_O All the other ones are fine. They are not near a rock, house, river etc so that can't be the problem. Any idea what causes the one on the lower right to wilt and is there something I can do? It doesn't look right if only three of them grow... :(

I've only heard about this ~ Sometimes un-grown grass can cause wilted plants/trees.

Hopefully planting some flowers will make the grass grow again and then you can re-grow the tree
 
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