bell tree inflation [please close]

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Well it's hardly going to change.

i dont think its an issue to discuss it????? and it will definitely change. up until the range is around 25-30 mil i think itll steadily change until the non powersavers aka me and everyone thats mostly already quit kind of drop out. then it'll plateau.

thats my theory anyway.
 
Tell me about it
I'm feeling the pressure of my tbt 200 bell giveaways and no one donates to them :p
 
is this tbt or wall street???

(srs question)
 
Tell me about it
I'm feeling the pressure of my tbt 200 bell giveaways and no one donates to them :p

lmao if only anyone had any to spare... this has gone too far i just wish we could get like an organization of tbt sellers who dont powersave and have everyone sell at 1 million bells per 100 tbt.

then the 20mil sellers will no longer feel the pressure to compete against 15 mil or 10mil, and lower their prices drastically, thereby creating a better economy.

but who would stand with me, am i right??? the greed is real
 
lmao if only anyone had any to spare... this has gone too far i just wish we could get like an organization of tbt sellers who dont powersave and have everyone sell at 1 million bells per 100 tbt.

then the 20mil sellers will no longer feel the pressure to compete against 15 mil or 10mil, and lower their prices drastically, thereby creating a better economy.

but who would stand with me, am i right??? the greed is real

so this is wall street ok got it
 
lmao if only anyone had any to spare... this has gone too far i just wish we could get like an organization of tbt sellers who dont powersave and have everyone sell at 1 million bells per 100 tbt.

then the 20mil sellers will no longer feel the pressure to compete against 15 mil or 10mil, and lower their prices drastically, thereby creating a better economy.

but who would stand with me, am i right??? the greed is real

That's OK 25 tbt is a good start
 
is this tbt or wall street???

(srs question)

might as well be wall street now. im all for capitalism, im doing a business program this summer and hoping to get an internship with goldman-sachs, but i kind of see why commies exist.
 
I'm very interested to see how far it'll go. It's basically a dog eat dog world when it comes to buying things here. I find that selling items for TBT is the best way to earn TBT (for those who can't draw for crap that is, ahaha) which I assume is why so many people do it.
I've literally seen one unorderable sell for 30TBT. Imagine selling ten unorderables? You'd be rich in no time!
 
I'm very interested to see how far it'll go. It's basically a dog eat dog world when it comes to buying things here. I find that selling items for TBT is the best way to earn TBT (for those who can't draw for crap that is, ahaha) which I assume is why so many people do it.
I've literally seen one unorderable sell for 30TBT. Imagine selling ten unorderables? You'd be rich in no time!

it is! ive made over 4000 tbt in the past 4 days since i came back to the forum! i spent 2400 of it on username changes, but youre right about it being pretty easy to make tbt.
 
I feel the same way. Every time I see someone selling collectibles people are always running to hoard them to resell at the high end of prices. It's making it less enjoyable not to mention some stores in TBT marketplace that sell so much amazing things BUT they have their shops powersaved AND still sell everything at ridiculous prices. Like, it's powersaved you have it forever. Why can't you lower your prices then to be more fair with other people? After all, you have everything unlimtedly free. I guess what I'm saying is, it just seems like the collectibles and TBT have made some people very greedy and try to score more out of people who barely have by selling at high end prices

Some people like you vanilla were so kind enough to negotiate and lower things, but others simply won't sell. And not everyone has shops so it's hard for them to earn tbt and then try to buy things lol
 
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I feel the same way. Every time I see someone selling collectibles people are always running to hoard them to resell at the high end of prices. It's making it less enjoyable not to mention some stores in TBT marketplace that sell so much amazing things BUT they have their shops powersaved AND still sell everything at ridiculous prices. Like, it's powersaved you have it forever. Why can't you lower your prices then to be more fair with other people? After all, you have everything unlimtedly free. I guess what I'm saying is, it just seems like the collectibles and TBT have made some people very greedy and try to score more out of people who barely have by selling at high end prices

Some people like you vanilla were so kind enough to negotiate and lower things, but others simply won't sell. And not everyone has shops so it's hard for them to earn tbt and then try to buy things lol

exactly - its really hard for people whop aren't cheating to actually make tbt because they dont have a lot.

and: collectibles are always sold out, or the good ones are, anyway. i got my cake collectible from a really nice person who let me get her wishlist items instead of trading tbt.

its frustrating because you see so many people who dont have many forum bells trying to scrape up enough to get something from the tbt shop having to compete with all the people who have stuff unlimited forever.
 
The only thing I think could be done about this would be for mods to crack down on people who obviously duplicate / hack / powersave. Right now, people really only get caught if they admit it themselves. When someone is offering 17 mil for 100 TBT and offering payment in the form of royal crowns (usually a red flag), it is obvious that person isn't making bells beetle hunting on the island. Likewise, when a shop always has every unorderable in stock, it is extremely likely that duplicating or hacking are involved. I know the whole innocent until proven guilty premise, but this is not life or death we are talking about and sometimes a little common sense needs to be exercised.

I personally don't care about TBT inflation because I already have a good amount of it and I don't care about collectibles and artwork, and I wouldn't mind being able to buy items for low prices, but it is extremely unfair to newer users the way the system is set up right now.
 
There's nothing that can be down about the inflation. As time goes on in the Animal Crossing New Leaf game, the currency in said game is worth less and less. Today is the result of a game that is two years old. Economies don't work like you think they do.

I believe the ratio will remain at a high static ratio (such as 100TBT for 25~30million). The problem with the economy on the site is that lot's of people have absolutely no need for in-game bells now. It has been two years since the game first came out and everyone has all the public works projects, house upgrades, and items they ever wanted. There is no need for in-game currency.

I agree with these two posts. ACNL is an old game. With a really high supply and not very many people needing bells, the exchange rate is very high. The only way to actually make TBT Bells easily is by selling art, collectibles, games, video game codes, and of course, making posts. There might be giveaways sometime and other special occassions, but they aren't easy to make TBT there.

Not only that, but people take collectibles on this site a really big deal. What I learned about the Pokeball collectible is that back in the day, 700 TBT sounded like a rip-off. Now 7,000 TBT isn't even enough to get one. People are desperate for TBT to get certain collectibles, and aside to the collectible price is the supply of TBT. The more posts are made, the higher the supply. I think the collectible craze has to be a major contributor to the high IG prices of TBT and low TBT prices for in-game items.

And there's still more. We can't always get what we want. We have to accept that some people will always have a lot of TBT while others do not.
 
when i first started on the belltree back in january, the price of tbt was way lower than it is now.
the rates for tbt to igb were 100 tbt per 8 mil igb.


i came back to tbt expecting to find the rates the same. they were not. the price had somehow gone over to 10-15 million igb per 100 tbt, at the most.
two days ago i began to sell igb for tbt, upping my rate to 16 million igb per 100 tbt, partly to beat out every other competitor and partly because, like i said in my post on the shop, i wanted to see if i could change the economy.

sure enough, almost immediately after i began to sell igb at that rate, people began popping up with lower rates. shoutout to you kirbs, with that 17mil, you solidified the range of 15mil to 20 mil!

last night, i saw a post someone had put up saying they would trade 10mil igb for 100 tbt, only be to be quickly told that the current going price of tbt was 15mil-20mil igb.


so here's what i figure - if one kid can shift the belltree economy, why not shift it back to the good old days when tbt wasnt a major treasure?

collectibles are so cheap in the shop, but theyre sold out. since tbt is becoming more valuable, so are collectibles. collectibles that go for a couple hundred bells in the shop are being sold in the market for over 1000 bells.

everyone can make bells, but its not that easy.

why dont we downgrade the price of tbt? bring it back to 8mil.

someone said they were selling dlc's for 400 tbt a year ago, now we all sell them for 15-50 tbt.


i dont know what'll happen if the price increases, but i dont know if its going to be easy for some people to affors ANYTHING when it does.

thoughts?

When I joined it was 3 million.

Now it'd 15 Million

3 Mil to 15 mill. In a little over a year.
 
i got my cake collectible from a really nice person who let me get her wishlist items instead of trading tbt.

The cake collectible thing was hilarious to me. Basically, for over a year (or more???) the cake collectible was always in stock in the shop for a low price. Nobody wanted it because of that reason. As soon as it went out of stock, everyone started freaking out, begging for them and selling them for high prices. It was crazy.
 
When I came onto the forums, I seen a few people sell 100 TBT for 5-8m IGB, and immediately within a month or so, it jumped to 8-10m around the end of the year. Now it's up to 20m. I myself never had many IGB in the first place due to lack of beetle hunting (I'd rather hunt for rare island items, do tours with people, and sell them on here), but seriously. 20 freaking million Bells for 100 TBT!? How are new people going to afford these nutty prices, especially if they just joined the forums!? :l And then, there's also the people who've either been lucky enough to sell enough stuff or art, or lucky enough to buy lots of collectibles and "think" they can sell them for a little more than everyone else to stay ahead and get the dough. Seriously, if anyone expects or even wants to change this insanity, we need to set limits. Mods won't, but it doesn't mean we can't be mature enough to set our own limits for us posters/forum users and stick with them. Yeah, you probably won't wanna give up your Pokeball collectible for 100 TBT; those few who wanna be the richest will more than likely not wanna change their prices, but hopefully if enough people start to think before they set a price or hack/cheat/glitch stuff, TBT forums will be better off.

Also, you gotta think about how this is affecting the AC:NL future. Sure, soon the game will get boring by everyone and we'll all leave and forget about it, true. But it could last a lot longer and be more enjoyable if we would just start to think before we do. And the saddest thing, is I've seen so many threads all over the forum just like this. They say they're gonna make a group or try to do something about the inflation, but in the end no one does. Everyone goes back to selling their japanese letter/house collectibles for k's of TBT the next day. Really? If you want this to change, then we need to do something.

An idea (this is just an idea), is a group of people all pitch in, and go beetle hunting together, saving as much IGB as they can. Then, they shove all the IGB together and sell it on the TBT Marketplace at a slightly lower rate (like 1-5m lower than average), and once it's sold, split the TBT among the helpers who helped gather IGB. It basically means little work for everyone who participated, ligit Bells going on market (a bonus), and if the rate is just ever so slightly lower, it'll be sold. Every couple times you sell the IBG, lower the price a tad. It's little work if a huge group of people do it, so selling a lot won't be an issue. Within a month, I bet the average prices go down.

But like I said, no one wants to actually do something about this. This post will probably get read, and forgotten the next day. I bet nothing happens and the prices skyrocket and stays at like 30-50m per 100 TBT by the end of the year.
 
When I came onto the forums, I seen a few people sell 100 TBT for 5-8m IGB, and immediately within a month or so, it jumped to 8-10m around the end of the year. Now it's up to 20m. I myself never had many IGB in the first place due to lack of beetle hunting (I'd rather hunt for rare island items, do tours with people, and sell them on here), but seriously. 20 freaking million Bells for 100 TBT!? How are new people going to afford these nutty prices, especially if they just joined the forums!? :l And then, there's also the people who've either been lucky enough to sell enough stuff or art, or lucky enough to buy lots of collectibles and "think" they can sell them for a little more than everyone else to stay ahead and get the dough. Seriously, if anyone expects or even wants to change this insanity, we need to set limits. Mods won't, but it doesn't mean we can't be mature enough to set our own limits for us posters/forum users and stick with them. Yeah, you probably won't wanna give up your Pokeball collectible for 100 TBT; those few who wanna be the richest will more than likely not wanna change their prices, but hopefully if enough people start to think before they set a price or hack/cheat/glitch stuff, TBT forums will be better off.

Also, you gotta think about how this is affecting the AC:NL future. Sure, soon the game will get boring by everyone and we'll all leave and forget about it, true. But it could last a lot longer and be more enjoyable if we would just start to think before we do. And the saddest thing, is I've seen so many threads all over the forum just like this. They say they're gonna make a group or try to do something about the inflation, but in the end no one does. Everyone goes back to selling their japanese letter/house collectibles for k's of TBT the next day. Really? If you want this to change, then we need to do something.

An idea (this is just an idea), is a group of people all pitch in, and go beetle hunting together, saving as much IGB as they can. Then, they shove all the IGB together and sell it on the TBT Marketplace at a slightly lower rate (like 1-5m lower than average), and once it's sold, split the TBT among the helpers who helped gather IGB. It basically means little work for everyone who participated, ligit Bells going on market (a bonus), and if the rate is just ever so slightly lower, it'll be sold. Every couple times you sell the IBG, lower the price a tad. It's little work if a huge group of people do it, so selling a lot won't be an issue. Within a month, I bet the average prices go down.

But like I said, no one wants to actually do something about this. This post will probably get read, and forgotten the next day. I bet nothing happens and the prices skyrocket and stays at like 30-50m per 100 TBT by the end of the year.

The problem with your idea is that if your group gathers 10 mil and offers that for 100 TBT, and John McHacker is offering 20 mil for those same 100 TBT, people will buy from John McHacker unless they just don't see his shop. Also, while having several people gathering bells makes it easier for everyone involved, splitting the TBT payout means each person doesn't get much for his / her efforts. The problem with any form of self-regulation is that those who choose not to self-regulate can very easily take advantage of those who do. The only way the price of TBT will ever fall is if mods intervene. Aside from price fixing, I cannot think of anything off the top of my head which would solve the problem.
 
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