That is a Japanese list. There is no guarantee it's coming to US in 07... and as much as I'd love for it to, I don't think it will be.STORMCOMMANDER said:On the 22nd, IGN showed a list by Nintendo for the 2007 games. Animal Crossing is on it.
http://wii.ign.com/articles/766/766803p1.html
ACWW came out only a couple weeks later in the US.DarthGohan1 said:That is a Japanese list. There is no guarantee it's coming to US in 07... and as much as I'd love for it to, I don't think it will be.STORMCOMMANDER said:On the 22nd, IGN showed a list by Nintendo for the 2007 games. Animal Crossing is on it.
http://wii.ign.com/articles/766/766803p1.html
And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.STORMCOMMANDER said:And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
It's not going to be that much of a bigger game. Compare ACWW to the first one.Bulerias said:AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.STORMCOMMANDER said:And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
AC GCN = N64 portSTORMCOMMANDER said:It's not going to be that much of a bigger game. Compare ACWW to the first one.Bulerias said:AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.STORMCOMMANDER said:And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
For all we know it could be the same thing with Wii controls.Bulerias said:AC GCN = N64 portSTORMCOMMANDER said:It's not going to be that much of a bigger game. Compare ACWW to the first one.Bulerias said:AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.STORMCOMMANDER said:And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story
Case and point.
If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.STORMCOMMANDER said:For all we know it could be the same thing with Wii controls.Bulerias said:AC GCN = N64 portSTORMCOMMANDER said:It's not going to be that much of a bigger game. Compare ACWW to the first one.Bulerias said:AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.STORMCOMMANDER said:And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story
Case and point.
Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".Bulerias said:If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.STORMCOMMANDER said:For all we know it could be the same thing with Wii controls.Bulerias said:AC GCN = N64 portSTORMCOMMANDER said:It's not going to be that much of a bigger game. Compare ACWW to the first one.Bulerias said:AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.STORMCOMMANDER said:And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story
Case and point.
How did I just contradict myself? I strengthened my point by saying that ports take little time to release, and that's exactly the reason why AC:WW was released so quickly, because it was mostly new stuff.STORMCOMMANDER said:Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".Bulerias said:If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.STORMCOMMANDER said:For all we know it could be the same thing with Wii controls.Bulerias said:AC GCN = N64 portSTORMCOMMANDER said:It's not going to be that much of a bigger game. Compare ACWW to the first one.Bulerias said:AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.STORMCOMMANDER said:And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story
Case and point.
My point was that you called ACWW a port, yet look how long it took for it to come out.Bulerias said:How did I just contradict myself? I strengthened my point by saying that ports take little time to release, and that's exactly the reason why AC:WW was released so quickly, because it was mostly new stuff.STORMCOMMANDER said:Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".Bulerias said:If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.STORMCOMMANDER said:For all we know it could be the same thing with Wii controls.Bulerias said:AC GCN = N64 portSTORMCOMMANDER said:It's not going to be that much of a bigger game. Compare ACWW to the first one.Bulerias said:AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.STORMCOMMANDER said:And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story
Case and point.
Please read my post completely. >_>
We are talking about localization, not about total development time. :\STORMCOMMANDER said:My point was that you called ACWW a port, yet look how long it took for it to come out.Bulerias said:How did I just contradict myself? I strengthened my point by saying that ports take little time to release, and that's exactly the reason why AC:WW was released so quickly, because it was mostly new stuff.STORMCOMMANDER said:Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".Bulerias said:If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.STORMCOMMANDER said:For all we know it could be the same thing with Wii controls.Bulerias said:AC GCN = N64 portSTORMCOMMANDER said:It's not going to be that much of a bigger game. Compare ACWW to the first one.Bulerias said:AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.STORMCOMMANDER said:And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story
Case and point.
Please read my post completely. >_>
And the amount of time between ACWW in Japan and ACWW in the US was a couple of weeks.Bulerias said:We are talking about localization, not about total development time. :\STORMCOMMANDER said:My point was that you called ACWW a port, yet look how long it took for it to come out.Bulerias said:How did I just contradict myself? I strengthened my point by saying that ports take little time to release, and that's exactly the reason why AC:WW was released so quickly, because it was mostly new stuff.STORMCOMMANDER said:Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".Bulerias said:If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.STORMCOMMANDER said:For all we know it could be the same thing with Wii controls.Bulerias said:AC GCN = N64 portSTORMCOMMANDER said:It's not going to be that much of a bigger game. Compare ACWW to the first one.Bulerias said:AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.STORMCOMMANDER said:And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story
Case and point.
Please read my post completely. >_>
Which strengthens my point. Since it's a port of an N64 game (basically) it doesn't take a long time to localize because most of the stuff is old.STORMCOMMANDER said:And the amount of time between ACWW in Japan and ACWW in the US was a couple of weeks.Bulerias said:We are talking about localization, not about total development time. :\STORMCOMMANDER said:My point was that you called ACWW a port, yet look how long it took for it to come out.Bulerias said:How did I just contradict myself? I strengthened my point by saying that ports take little time to release, and that's exactly the reason why AC:WW was released so quickly, because it was mostly new stuff.STORMCOMMANDER said:Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".Bulerias said:If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.STORMCOMMANDER said:For all we know it could be the same thing with Wii controls.Bulerias said:AC GCN = N64 portSTORMCOMMANDER said:It's not going to be that much of a bigger game. Compare ACWW to the first one.Bulerias said:AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.STORMCOMMANDER said:And what makes it any different from ACWW?Bulerias said:AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story
Case and point.
Please read my post completely. >_>