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Better late than never...

AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
 
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
 
STORMCOMMANDER said:
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.
 
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.
It's not going to be that much of a bigger game. Compare ACWW to the first one.
 
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.
It's not going to be that much of a bigger game. Compare ACWW to the first one.
AC GCN = N64 port
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story

Case and point.
 
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.
It's not going to be that much of a bigger game. Compare ACWW to the first one.
AC GCN = N64 port
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story

Case and point.
For all we know it could be the same thing with Wii controls.
 
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.
It's not going to be that much of a bigger game. Compare ACWW to the first one.
AC GCN = N64 port
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story

Case and point.
For all we know it could be the same thing with Wii controls.
If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.
 
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.
It's not going to be that much of a bigger game. Compare ACWW to the first one.
AC GCN = N64 port
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story

Case and point.
For all we know it could be the same thing with Wii controls.
If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.
Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".
 
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.
It's not going to be that much of a bigger game. Compare ACWW to the first one.
AC GCN = N64 port
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story

Case and point.
For all we know it could be the same thing with Wii controls.
If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.
Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".
How did I just contradict myself? I strengthened my point by saying that ports take little time to release, and that's exactly the reason why AC:WW was released so quickly, because it was mostly new stuff.

Please read my post completely. >_>
 
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.
It's not going to be that much of a bigger game. Compare ACWW to the first one.
AC GCN = N64 port
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story

Case and point.
For all we know it could be the same thing with Wii controls.
If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.
Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".
How did I just contradict myself? I strengthened my point by saying that ports take little time to release, and that's exactly the reason why AC:WW was released so quickly, because it was mostly new stuff.

Please read my post completely. >_>
My point was that you called ACWW a port, yet look how long it took for it to come out.
 
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.
It's not going to be that much of a bigger game. Compare ACWW to the first one.
AC GCN = N64 port
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story

Case and point.
For all we know it could be the same thing with Wii controls.
If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.
Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".
How did I just contradict myself? I strengthened my point by saying that ports take little time to release, and that's exactly the reason why AC:WW was released so quickly, because it was mostly new stuff.

Please read my post completely. >_>
My point was that you called ACWW a port, yet look how long it took for it to come out.
We are talking about localization, not about total development time. :\
 
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.
It's not going to be that much of a bigger game. Compare ACWW to the first one.
AC GCN = N64 port
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story

Case and point.
For all we know it could be the same thing with Wii controls.
If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.
Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".
How did I just contradict myself? I strengthened my point by saying that ports take little time to release, and that's exactly the reason why AC:WW was released so quickly, because it was mostly new stuff.

Please read my post completely. >_>
My point was that you called ACWW a port, yet look how long it took for it to come out.
We are talking about localization, not about total development time. :\
And the amount of time between ACWW in Japan and ACWW in the US was a couple of weeks.
 
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
STORMCOMMANDER said:
Bulerias said:
AC Wii will not hit the United States in 2007, trust me. This isn't going to be a simple game to localize.
And what makes it any different from ACWW?
AC:WW is a portable game, AC Wii is a console game. AC Wii will inevitably have more content, making for a tougher job for the localizers. That, and I don't think that AC Wii will even hit Japan in 2007.
It's not going to be that much of a bigger game. Compare ACWW to the first one.
AC GCN = N64 port
AC:WW = portable with the power of an N64
AC: Wii = whole 'nother story

Case and point.
For all we know it could be the same thing with Wii controls.
If it was, it would have already been released. Ports take very little time to release. Look at Far Cry, Prince Of Persia Wii, or anything for that matter on Wii right now.
Now you just contradicted yourself because you said ACWW was "portable with the power of an N64".
How did I just contradict myself? I strengthened my point by saying that ports take little time to release, and that's exactly the reason why AC:WW was released so quickly, because it was mostly new stuff.

Please read my post completely. >_>
My point was that you called ACWW a port, yet look how long it took for it to come out.
We are talking about localization, not about total development time. :\
And the amount of time between ACWW in Japan and ACWW in the US was a couple of weeks.
Which strengthens my point. Since it's a port of an N64 game (basically) it doesn't take a long time to localize because most of the stuff is old.
 
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