♬Cam's GFX Gallery♬

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Woo, its been a while! Today is the first day in months I have actually worked on GFX, and decided to play around with C4Ds. Thoughts? I dont know if I feel like this is enough to be a finished piece or not, but at the same time I don't know what else I would add.
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Glad to see you're doing GFX again, Cam. The tag looks very nice. I like the lighting that's going on there. You should try to add some effects around his light arrow for a good focal point.
 
Glad to see you're doing GFX again, Cam. The tag looks very nice. I like the lighting that's going on there. You should try to add some effects around his light arrow for a good focal point.
Yeah, Im glad to be doing it again. I ran out of time between productions I was cast in and school, and now that it is the summer, I can get back into GFX. Thank you for the advice! I will try to work some effects in there. Thanks again!
 
This is my attempt at trying to subtly add some effects to add more of a focal point
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I tried to add a bit more focal point, as well as keep it calm and not too busy
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Just did this a few seconds ago. Thanks, Miharu, for supplying me with this render :)
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Oh also still looking for any and all feedback

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Based on some feedback I received, I edited it a little bit:
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I am participating in Monkey D Luffy's 151 Pokemon Challenge, except with GFX,so if you are interested in watching that and the progress I make, keep up with post 48 :)
 
I know this isnt good GFX.... at all, but my friend wanted me to make this for kicks, haha. So I tried to make it as humorous as possible lmao
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OH and happy 1000 views woo
 
I know I said I wouldnt spam this thread with the 151 Pokemon stuff, but Im REALLY proud of this one
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Looks great! *.*
You're getting so much better!

Thank you! I feel like all the feedback Ive been getting (THANKS SO MUCH MIHARU, ANTLERS, AND WONDERK) has really helped and I have learned so many new things, ESPECIALLY through Miharu
 
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Liking the lighting and shadows you got going on there. You're improving quite a bit.
 
First smudging piece I have done since about when I started.
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You sure did a hell of a better job than I did when I first started smudging. Good job. If you want to practice on smudging more, there are some excellent smudge tutorials in the GFX Resources thread.
 
You sure did a hell of a better job than I did when I first started smudging. Good job. If you want to practice on smudging more, there are some excellent smudge tutorials in the GFX Resources thread.
Thank you! I really appreciate your feedback! I will definitely check some of those out.
 
Announcement

I have opened up my first ever GFX shop! Click here to go to it.

Also, here is a wip

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Wow, I love your latest graphic. The pink circles you added to the image is a great addition, especially since it gives the tag contrast in terms of color, and it totally makes the whole piece look more cohesive and interesting. I also like the fact that you blurred the background, which shows that you're getting there in terms of depth ;-]
Not like I can say much about depth though, since I don't have that much experience with it. Whoops.

Anyways, with your Pokemon banners, I like what you're doing with creating lighting sources. That makes the whole tag look more dynamic, and that's always good. How do you usually go about doing that, by the way? I think you're mainly using a white brush and setting that to some layer setting (correct me if I'm wrong), but using a gradient for lighting is awesome too. Setting a black and white gradient on soft light and putting the white bit where you want the lighting to go definitely gives you a drastic change, as it provides a light source while darkening the rest of the tag. I abuse this a lot, haha.

Also, the fire text effect you use is really cool! Love it. Your text placement is good as well, since it doesn't detract focus from the main subject. What you could work on, though, is adding effects and etc to make the tag more visually appealing. Right now they're pretty empty, and there's generally nothing wrong with that, but a few well-placed textures, C4Ds, and fractals would give more flow, even more lighting, and a 'personality' to your works. So if you have any questions about those, you can totally ask me; I love using effects and I don't mind giving tips at all :-]
I would say the main four elements that a good tag has are flow, depth, lighting, and colors.
 
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