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Foolproof Cycling Method

Also if you want to keep certain villagers. Before 5 day jump talk to everyone, save quit. Then find mover.

Someone might've said it, but I didn't want to look through all the pages lol
 
May 14 2014 - Pashmina in boxes, Chrissy new
Set game to May 9 2013, save and quit.
Set game to May 9 2014, save and quit.
Set game to May 14 2014, Jitters is in boxes, Bree new (all other villagers the same)
Set game to May 9 2013, save and quit.
Set game to May 9 2014, save and quit.
Set game to May 14, 2014, Bones is in boxes, Katt is new (no other changes to villagers).

I'm new to this, so please help me understand. Is it necessary to start the process with both a villager in boxes and a new villager waiting to come in? Either way, at which point does a new villager arrive?

Also wondering what this would do to a town doubling as hybrids/cycling town.

Thanks.
 
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Okay. It used to work that when I hit 2050, and went to 2012 for my second year, then 5 days it would still send them in boxes. Now it doesn't work. Why!
 
It's pretty irritating that this page alone has two different posters asking questions and the only response is a bump. Why bump a thread that isn't particularly helpful?
 
Oh goodie, I've restarted my game a week ago, got the perfect character eyes, perfect town map, my 2nd favorite fruit (oranges), EVEN THE CUTE AS HELL CIRCLES GRASS PATTERN WAAAT, but.......... BUT! Literally 2 dreamies at the same time as starters (Tipper and Walker) but IN THE WORST LOCATIONS IMAGINABLE.

I kicked out both of 'em as soon as I could because their house placement was simply horrid.... but now I can cycle to get 'em back. And this time, I will get to pick where they stay :p
 
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I basically just started playing and I keep time traveling and no one will move. I have 9 villagers.
 
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