Mayor Jasmine
Senior Member
this method worked for me for a while, but then villagers begun to move out on other days...
this method worked for me for a while, but then villagers begun to move out on other days...
So basically when someone's boxed, let someone claim then save and quit, tt 1 year, tt 5 days, give villager to someone and repeat?
could it be someone moving in boxes or does it have to be moving out boxes?
I can confirm the method described on the opening post; it is efficient. Not sure if the following has been mentioned in this long topic, but I observed:
1. After jumping ahead one year then another one year, you may talk to each villager once so he is on 'speaking terms' with you again, save and quit, then run around for a ping so that you can decide whether or not to keep a villager. I suppose this might matter to people like me who are considering eventually making their cycling town a 'permanent' town. So far there is only one villager I have bothered to keep in my town: Twiggy.
2. Speaking of Twiggy, I did exactly what was described above (jumped one year then another one year, then refused to let a villager go before jumping the last five days), then jumped the final five days anyway to see what happened. Another villager, Naomi, pinged me, giving as her move date five days later.
In other words, if you refuse to let a villager move after jumping two years, when you jump the five days that would have put the originally 'chosen' villager 'in boxes,' the game instead chooses another villager who will announce going 'into boxes' when you jump another five days. Another way of describing this:
1: TT one year.
2: TT one year.
3: Get on 'speaking terms' with villagers.
4: Save and quit.
5. Run around to find a villager who pings to move.
6: Refuse to let that villager go.
7: Acting as if that villager were 'in boxes,' TT five days.
8: Run around to find a villager who pings to move.
9: Accept the villager's decision to move.
10: TT another five days to find THAT villager 'in boxes.'
11: Continue the cycling as usual.
Again, I suppose this is only of interest to people like me who are open to the possibility of making their cycling town a 'permanent' town, and want to accumulate 'must-have' villagers.