I got bit by an Animal Crossing-flavored nostalgia bug last week.
I'm currently revisiting some of the early games - DnM e+ and ACPG for the Gamecube, specifically. I usually return to the latter every few years (still got my very first town on my very first memory card, still running fine after 20+ years!) but this time I did something a little different. Instead of just running around to check out how nothing's changed since 2001, maybe playing a few days then putting it down again, I tried checking out my long-abandoned island. Now, I've long since lost my link cable and I sold my GBA over a decade ago, so it took some fussing, but when I finally figured out how to (legally) get there without a physical GBA and link cable, I was thrilled to be back.
My town's islander is Dobie. He's been my favorite villager ever since, so it was wonderful to see him in his original incarnation.
All the guides I've seen list pre-Villager Dobie (so, before NL: Welcome Amiibo) as having a 'lazy' personality... but Islander Dobie is nowhere near the sleepy, food-motivated lazies you see on the mainland. For the longest, I believed his personality was unique to his character. But now I'm wondering if islanders have a completely different set of island-exclusive personalities that were just called 'lazy, snooty, etc.' for simplicity's sake. A little research later leads me to the conclusion that while the islanders technically do not have unique personalities, the personalities they do have differ greatly from the ones we see on the mainland - to the point of being almost inverse to what we're familiar with.
You know what feels like a totally missed opportunity? If they re-introduced these islander-exclusive personalities back into New Horizons. Like, as variations on the defaults. I think it makes sense, considering the tropical island theme of NH and how it already made plenty of callbacks to features we hadn't seen since the Gamecube era. OFC Nintendo, being the control freak masters of their IPs they are, would never introduce the kind of variety you can't soft-reset for. That, and they'd risk having villagers you'd actually -want- to talk to and not just have ambling around as living decor (and also the fact that NH is 6 months out from its final content update). But a gal can dream...
TBH, I just found the villager's dialog too interesting to waste. It's a shame, really. I know GC is known for having the best dialog of any era of AC, so it feels extra bad knowing that it only got vapider from there. During the start of the post-release NH hype, I was one of the main folks shouting to "Stop complaining about [insert missing feature here] when you can still go play [the game they introduced it in]!!". I'm not quite to the point of eating my words, but I've been givin' 'em a good, long lick lately. I'd like to think I took New Horizons for what it was and didn't let the near-decade AC drought turn me into an acquiescent little Nintendrone (because I'm certainly not like that with other Nintendo IPs), but now I'm starting to see what's up. For the record, NH is still a great game and I don't regret the embarrassing number of hours I put into it in the last 2 years... But it is very dull after a while. I may have front-loaded that 'after a while' by playing hours a day for months straight... But I did the same with NL and didn't come close to getting bored within the first two years.
Anyway, this post has veered way off-point. New Horizons is a good Animal Crossing game. I just wish it tried a widdle bit harder.
I'm currently revisiting some of the early games - DnM e+ and ACPG for the Gamecube, specifically. I usually return to the latter every few years (still got my very first town on my very first memory card, still running fine after 20+ years!) but this time I did something a little different. Instead of just running around to check out how nothing's changed since 2001, maybe playing a few days then putting it down again, I tried checking out my long-abandoned island. Now, I've long since lost my link cable and I sold my GBA over a decade ago, so it took some fussing, but when I finally figured out how to (legally) get there without a physical GBA and link cable, I was thrilled to be back.
My town's islander is Dobie. He's been my favorite villager ever since, so it was wonderful to see him in his original incarnation.
All the guides I've seen list pre-Villager Dobie (so, before NL: Welcome Amiibo) as having a 'lazy' personality... but Islander Dobie is nowhere near the sleepy, food-motivated lazies you see on the mainland. For the longest, I believed his personality was unique to his character. But now I'm wondering if islanders have a completely different set of island-exclusive personalities that were just called 'lazy, snooty, etc.' for simplicity's sake. A little research later leads me to the conclusion that while the islanders technically do not have unique personalities, the personalities they do have differ greatly from the ones we see on the mainland - to the point of being almost inverse to what we're familiar with.

You know what feels like a totally missed opportunity? If they re-introduced these islander-exclusive personalities back into New Horizons. Like, as variations on the defaults. I think it makes sense, considering the tropical island theme of NH and how it already made plenty of callbacks to features we hadn't seen since the Gamecube era. OFC Nintendo, being the control freak masters of their IPs they are, would never introduce the kind of variety you can't soft-reset for. That, and they'd risk having villagers you'd actually -want- to talk to and not just have ambling around as living decor (and also the fact that NH is 6 months out from its final content update). But a gal can dream...
TBH, I just found the villager's dialog too interesting to waste. It's a shame, really. I know GC is known for having the best dialog of any era of AC, so it feels extra bad knowing that it only got vapider from there. During the start of the post-release NH hype, I was one of the main folks shouting to "Stop complaining about [insert missing feature here] when you can still go play [the game they introduced it in]!!". I'm not quite to the point of eating my words, but I've been givin' 'em a good, long lick lately. I'd like to think I took New Horizons for what it was and didn't let the near-decade AC drought turn me into an acquiescent little Nintendrone (because I'm certainly not like that with other Nintendo IPs), but now I'm starting to see what's up. For the record, NH is still a great game and I don't regret the embarrassing number of hours I put into it in the last 2 years... But it is very dull after a while. I may have front-loaded that 'after a while' by playing hours a day for months straight... But I did the same with NL and didn't come close to getting bored within the first two years.
Anyway, this post has veered way off-point. New Horizons is a good Animal Crossing game. I just wish it tried a widdle bit harder.