Bulerias said:
Mino said:
Bulerias said:
Mino said:
DarthGohan1 said:
Mino said:
Bulerias said:
Oh yeah, Third Tier, terrain advantages, that was ALL in the GCN version... /sarcasm.
I'm gonna actually agree with him in that FE:RD is a port of the GCN, but with more of the same stuff. What new and impressive features have been added to this entry in the series that'll keep people playing it? Tell me if it sells a million copies, ever.
You just said units sold means nothing 2 minutes ago... please make up your mind.
Yeah, I was talking about a CONSOLE's demand.
Now I'm talking about a GAME's popularity.
Your point is...?
Console demand = console popularity.
Wow, Mino. Really. I don't think you're trying...
Also, do you think my PERSONAL ENJOYMENT of the game is influenced by the sales? I don't give a rat's butt if it even sells a million, as long as Intelligent Systems keeps making 'em.
Demand =/= popularity. Demand is numerical, popularity is relative. Take economics much? Popularity really isn't an economics term, though.
Yeah, I'm not saying its enjoyable for you, but this isn't about your personal enjoyment. And it's fine with me if you want to keep eating the same old concept for the next 20 iterations of Fire Emblem, seeing as I don't give a "rat's *CEN-1.0-SORD*" either.
In the Wii's case, it has both demand and popularity. And, again, who cares about either when ultimately it comes down to whether or not YOU enjoy the game/console?
It's not the same concept... you haven't even played the freakin' game. Yes, it uses PoR's engine. So? It adds a lot of new elements that FE fans can appreciate.
If it all comes down to enjoyment, why are you even bothering to argue other things? I'll go back to what I've said. I don't think the Wii experience can compete with the XBox 360 experience with XBox Live. Better titles for what I like (MULTIPLAYER and SHOOTING), better graphics, SOLID CONTROL (Wii feels way too gimmicky for me, I yearn for a good old button while playing it, which is why I'll use a controller for Brawl), far better online experience, and many many more hours of enjoyment per game.
Why? To convince people to check out games they have no idea about. People think it's cool to bash FE because of the sub-par graphics... yet they've never played it. For some reason people enjoy bashing games they've never played. Take JJ, for instance. He said he disliked point and clicks, and yet he likes Zack and Wiki a lot now that he's played it.
As for RD, if all that is new is some new classes and terrain advantages (wasn't that always in FE?), no thanks. The gameplay is also too monotonous for me to play it at home on the TV, which is why I loved Fire Emblem on the GBA (remember, I got you into it?).
No, terrain advantage wasn't always in FE. Too monotonous? Oh, well, it definitely makes you think. I can see why FE is shunned ... because it actually makes you think, unlike mindless shooters like Halo 3 or whatever. Sure, there's "strategy" involved, but it just doesn't compare to Radiant Dawn's strategic elements. Also, yeah, I know you got me into it... your point being...?