I have no idea how game development works, but I'm actually curious as to why after so many months people are still struggling with issues the devs could have very easily patched in the first update. I'm mainly thinking things like being able to store DIYs and other easy fixes, but it also applies to QOL features that could be greatly improved upon that people have been begging for from day one (like the annoying Able Sisters shopping experience).
I kind of feel bad going on the rant thread and complaining about some of this stuff not knowing if they're purposely ignoring feedback, or if they might be encountering problems in coding or don't have the time or whatever. I guess I respect their choice to keep their game how they want it but, I don't really understand why they're so ok with their fanbase constantly complaining about such easily fixed issues lol.
What do you guys think? I know they've made a few improvements before on things so it's not like it's out of the question, it just seems like they pick and choose what to fix. It makes me wonder.
I kind of feel bad going on the rant thread and complaining about some of this stuff not knowing if they're purposely ignoring feedback, or if they might be encountering problems in coding or don't have the time or whatever. I guess I respect their choice to keep their game how they want it but, I don't really understand why they're so ok with their fanbase constantly complaining about such easily fixed issues lol.
What do you guys think? I know they've made a few improvements before on things so it's not like it's out of the question, it just seems like they pick and choose what to fix. It makes me wonder.