New Horizons F.A.Q. – Ask Questions Here!

I've started seeing a term called ungifting when it comes to animal crossing. Can anyone explain that, and why it's such a big deal?

I think you mean ungifted, which is used when talking about trading/ selling villagers. It refers to villagers who have not been given and gifts that they will retain when traded - such as furniture, clothes, fish and bugs. (Wrapped fruit and materials like gold are okay)

Most people prefer villagers they get from other people to be ungifted, or original, when they get them. And some people like to keep all of their villagers original/ ungifted on their island for aesthetic/ personal preference reasons.


But if you aren’t going to trade away or sell your villagers, you don’t have to worry about not giving them gifts. Personally, I love giving my villagers clothes, and can’t ever say no to their requests for trades or to buy stuff out of my pockets, so they are all very much gifted 😋
 
I think you mean ungifted, which is used when talking about trading/ selling villagers. It refers to villagers who have not been given and gifts that they will retain when traded - such as furniture, clothes, fish and bugs. (Wrapped fruit and materials like gold are okay)

Most people prefer villagers they get from other people to be ungifted, or original, when they get them. And some people like to keep all of their villagers original/ ungifted on their island for aesthetic/ personal preference reasons.


But if you aren’t going to trade away or sell your villagers, you don’t have to worry about not giving them gifts. Personally, I love giving my villagers clothes, and can’t ever say no to their requests for trades or to buy stuff out of my pockets, so they are all very much gifted 😋

Whelp. I've gifted all of the ones living in my island with clothes and the like. ^^; It makes sense I guess for aesthetics.
 
The big one missing from the top picture is the Amazing Painting. It is huge. The third picture is missing the Graceful Painting. The bottom picture is missing the Calm Painting.

I can't remember what goes in that spot in the 2nd picture (next to the Warm Painting) but I think it might be the Glowing Painting.
thank you ; w ;
 
What is the weed limit before they stop growing.

also what is the limit of items littered on the floor to lose a 5-star rating.

At 150 planted weeds they will stop growing.

The limit of "clutter items" you can have dropped on your island without impacting the rating is 15. Note that this doesn't include things like star fragments, shells, and other materials that will spawn on the ground naturally.
 
At 150 planted weeds they will stop growing.

The limit of "clutter items" you can have dropped on your island without impacting the rating is 15. Note that this doesn't include things like star fragments, shells, and other materials that will spawn on the ground naturally.
awww 150 sounds like such a small number ( I was going for a overgrown weed town).

Will the found items include items like tree branches and acorns? And if they spawned naturally and I picked it up and then placed them somewhere else , does this affect their status. Sorry for all the questions!
 
awww 150 sounds like such a small number ( I was going for a overgrown weed town).

Will the found items include items like tree branches and acorns? And if they spawned naturally and I picked it up and then placed them somewhere else , does this affect their status. Sorry for all the questions!

You can still technically place more than 150 weeds, just keep in mind that they won't be able to advance to the next growth stage and will stay as "baby" weeds. You can plan around this by first planting the weeds you'd like to be at their tallest (stage 3), then wait for those to grow, then plant the next batch for stage 2 (if you want any at that stage) until you're at 150, and then plant the ones you'd want to keep small. Of course, if you want everything overgrown then that's not going to be possible unfortunately.

Tree branches would not count against the rating because they can naturally spawn on the ground. This also means that you can put them anywhere without it counting as "littering". Acorns WILL count as littering considering the fact they have to be shaken out of a tree first, and don't just randomly appear on the ground. So if you'd want to decorate with things like acorns, pine cones or maple leaves, you'd have to limit it to 15 total.

The only item that spawns on the ground and will somehow still count as a litter item is the bottle containing a DIY-recipe that you can find on your beach everyday, as I just found out. Didn't know that either
 
You can still technically place more than 150 weeds, just keep in mind that they won't be able to advance to the next growth stage and will stay as "baby" weeds. You can plan around this by first planting the weeds you'd like to be at their tallest (stage 3), then wait for those to grow, then plant the next batch for stage 2 (if you want any at that stage) until you're at 150, and then plant the ones you'd want to keep small. Of course, if you want everything overgrown then that's not going to be possible unfortunately.

Tree branches would not count against the rating because they can naturally spawn on the ground. This also means that you can put them anywhere without it counting as "littering". Acorns WILL count as littering considering the fact they have to be shaken out of a tree first, and don't just randomly appear on the ground. So if you'd want to decorate with things like acorns, pine cones or maple leaves, you'd have to limit it to 15 total.

The only item that spawns on the ground and will somehow still count as a litter item is the bottle containing a DIY-recipe that you can find on your beach everyday, as I just found out. Didn't know that either
Thank you so much for this explanation! Yeah I wanted the long overgrown ones, but that’s ok, I’ll try to limit them to my favorite areas only. I just went around my town and cleaned up the weeds where I don’t need them :)
 
Hello everyone!

I just had a villager leave and so I now have an empty plot that I need to fill between now and tomorrow before Tom Nook potentially resells the plot.

If I can't find anyone I like today (before 5am), can I use time traveling to keep looking?

I don't TT normally at all, but I had a really long work day and I'm just exhausted and don't know how many more Mystery Islands I have the energy for. :(

This will be my 10th villager and I really need a Snooty who will fit in with my current group.
 
Hello everyone!

I just had a villager leave and so I now have an empty plot that I need to fill between now and tomorrow before Tom Nook potentially resells the plot.

If I can't find anyone I like today (before 5am), can I use time traveling to keep looking?

I don't TT normally at all, but I had a really long work day and I'm just exhausted and don't know how many more Mystery Islands I have the energy for. :(

This will be my 10th villager and I really need a Snooty who will fit in with my current group.

I had to look this up myself just to be sure, but the general verdict is that TT'ing within the same day won't get your plot sold, but TT'ing 24 hours both ahead and back will enable the possibility of somebody buying the plot. So if you can keep your island within the same day for as long as you're still looking, you would be fine.
 
I had to look this up myself just to be sure, but the general verdict is that TT'ing within the same day won't get your plot sold, but TT'ing 24 hours both ahead and back will enable the possibility of somebody buying the plot. So if you can keep your island within the same day for as long as you're still looking, you would be fine.
Thank you!
 
I was on a hiatus and just got back.

Did balloon spawn rates get changed? I recall they used to spawn every 5 minutes but I haven't seen a single one today despite waiting around.​
 
I was on a hiatus and just got back.

Did balloon spawn rates get changed? I recall they used to spawn every 5 minutes but I haven't seen a single one today despite waiting around.​

They didn't. Though I would like to mention here that they only have a chance of spawning every five minutes. In actuality, this works for about 3 balloons for me before they start giving me one every 10 minutes exclusively. I've never consistently had them spawn every five minutes.

Maybe you missed them because they flew over a cliff and therefore weren't visible when you tilted your camera up. Or maybe check your gates, when you have them open balloons stop spawning
 
They didn't. Though I would like to mention here that they only have a chance of spawning every five minutes. In actuality, this works for about 3 balloons for me before they start giving me one every 10 minutes exclusively. I've never consistently had them spawn every five minutes.

Maybe you missed them because they flew over a cliff and therefore weren't visible when you tilted your camera up. Or maybe check your gates, when you have them open balloons stop spawning

I guess I just had good luck back in cherry blossom season in march. I remember getting one consistently every 5 minutes back then. It only took me about two days to get all the recipes due to this.

After farming balloons for a while I seem to be getting the pattern you mentioned of getting 2-3 and then none. Glad to hear that seems to be the norm though. At least I can shake trees while I wait.​
 
Can anyone tell me what happens if I delete a pattern in my game after I've uploaded it on the kiosk? Will it stay online or disappear?
 
Can anyone tell me what happens if I delete a pattern in my game after I've uploaded it on the kiosk? Will it stay online or disappear?

It should definitely stay online considering you can upload more designs to the kiosk (130 I think?) than you can "hold" in your design app in the first place. You'll also be able to re-download your own design from the kiosk and the game will still recognize it's yours, allowing you to edit it again.
 
I was just wondering if anyone who has hosted cataloguing events have any tips? I just got the last few posters ordered and set up and all I need to do is post the thread. I was planning on laying out some rules and also explained how the posters are grouped and divided.
 
I was just wondering if anyone who has hosted cataloguing events have any tips? I just got the last few posters ordered and set up and all I need to do is post the thread. I was planning on laying out some rules and also explained how the posters are grouped and divided.

This is so generous of you! ^_^ Anyways, I've never hosted a cataloguing event before, but I have attended some. Common rules I see:
  • Come with empty pockets
  • Pick up all the items in one fence section, then drop it all back once done with that section before moving onto the next section
  • Only one player in a fence section at a time
  • Remind everyone to leave via the Airport once they're finished
  • Get visitors to notify you if they notice any missing or misplaced items (organizationally, you can place items to ensure there are no empty spots within each fence section)
Hope this helps! 😊
 
This is so generous of you! ^_^ Anyways, I've never hosted a cataloguing event before, but I have attended some. Common rules I see:
  • Come with empty pockets
  • Pick up all the items in one fence section, then drop it all back once done with that section before moving onto the next section
  • Only one player in a fence section at a time
  • Remind everyone to leave via the Airport once they're finished
  • Get visitors to notify you if they notice any missing or misplaced items (organizationally, you can place items to ensure there are no empty spots within each fence section)
Hope this helps! 😊

That is a big help :). Thanks for taking the time to write all of that.
 
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