New Horizons F.A.Q. – Ask Questions Here!

potentially a silly q, but do we know if additional shops/NPCs are anticipated to be added/when that might be? I'm thinking of Brewster in particular, and I know Redd recently was added. I miss that coffeeshop!!
It's been strongly hinted at twice. The first was before the game's release, the title "MuseumCafe" was in the game files, and more recently with new character dialog. You can read about it here. Just before the patch dropped that added in Redd and Leif, dataminers found references not just to museum upgrades and the return of bushes (which happened with the patch), but also references to diving and 32 new seafood items (clam is the 1st of 33) as well as farming (tomatoes, wheat, sugar cane, potatoes, carrots, and pumpkins).

There seems to be a LOT planned down the pipeline for updates. Nintendo just seems to be pacing out the content so our islands develop slowly and aren't gentrified overnight =P

Is there a glitch currently where if you gift your villagers an item, 2 of it appears in their house? I've been seeing it mentioned here and there, and if that's the case I'll just stick to gifting foreign fruit until this issue is fixed.
Yes there is. Saah addressed this a few pages back here.
Hey everyone!

Ever since the last update, my Player 2 can't find their wasps or item from a tree.

Has this happened to anyone else?
This happens to me when I'm playing coop. Are you doing that while shaking trees?

What are all the items you can give that will not alter a villager or their house?
Anything wall-mounted, wallpaper, flooring, and rugs. Two really easily-craftable ones that give you max gift points are the iron wall lamp and hanging terrarium
Red Cat: the recipes have been missing for about 2 weeks now. im wondering if his other friend whos town he visits may have given him a fake item or something? he doesnt time travel, but he does visit other peoples islands that have a large number of friends and trade items. could that be the reason that maybe the other friend gave him a hacked item or something?
This happened to me when I hadn't actually saved and quit the game in a while. Has he tried save-quitting the game and reloading it? I normally just put my game to sleep and continue the next day.

Also keep in mind that villagers start crafting for about 3 hours based upon you first starting up the game for the day. So for example if he starts up the game in the morning to just check for his bottle and puts the game to sleep after that, then starts it up again at night more than 9 hours later, maybe this could cause the villagers to all be done crafting? I'm not sure if sleeping the system pauses the 3 hour cycle.
 
jiojiop: i dont know if he saves and quits or not, i will ask him about that. he gets up VERY early in the morning *3am* and starts to play around that time as well. he does take breaks during the day but goes to bed at 4pm so hes never awake during the evening. you might have a point about not closing out the game though so thanks for that! he did give me one of the items that his friend gave him *the beehive* but my game gives me 3-4 recipes from villagers everyday not including the beach and balloon ones.
 
@jiojiop

Re: Missing Daily Wasps and Tree Items

I'm not playing co-op when this happens and in case it's relevant, I also don't time travel.

Basically, what seems to be happening ever since the last update is that whoever logs in first on a new day gets all the items from the trees - 5 wasps, 2 items - plus 1 bottle and the person who logs in next gets nothing from the trees and 1 bottle.

Before the update, each player got wasps and an item - not necessarily 5 and 2, but at least 3 and 1.

I've now seen and documented this pattern repeating itself for 3 days straight - if the first player who logs in shakes all the trees, then they get 5 wasps, 2 items, 15 of the 100 bell trees, then the next player gets nothing - and I don't know what's going on or how to troubleshoot.

Also, people are reporting getting a second wind of bottles - a second bottle 12 hours apart - and that's never happened, either.
 
Anyone know if entering a villager's house and then leaving without talking to them affects friendship points?
 
I had a question about gifting villagers furniture. I’m wanting to remodel one of my villagers houses. I notice that each villager has a max of 8 items in their house. I don’t have any of my original villagers so all of their houses are the upgraded versions.

I’m curious if anyone knows if the furniture replacement is random?

Say I give them a different bed, will it replace the bed they have in their house? Or could it replace something else and then they’ll have two beds?
 
Anyone know if entering a villager's house and then leaving without talking to them affects friendship points?

That won't affect friendship points. If you want proof, dataminers figured out the friendship mechanics.

I had a question about gifting villagers furniture. I’m wanting to remodel one of my villagers houses. I notice that each villager has a max of 8 items in their house. I don’t have any of my original villagers so all of their houses are the upgraded versions.

I’m curious if anyone knows if the furniture replacement is random?

Say I give them a different bed, will it replace the bed they have in their house? Or could it replace something else and then they’ll have two beds?

It's not strictly random per se, but it's a bit complicated. You can read a whole document of datamined mechanics for furniture replacement if you want to get super into it.

To summarize, if a villager has an empty spot in the room, they'll prioritize adding furniture there. Otherwise, they'll replace furniture at random. So they can definitely have two beds at once. I gave my starter Jock a bed to replace his sleeping bag, and he ended up displaying both beds. Then I gave him another 2x1 item, and he replaced the actual bed while keeping the sleeping bag. OTL

There's also a handful of items that can't ever be replaced or placed and a few other caveats. Notably, a bunch of the larger stereo systems won't ever be displayed, for some reason.
 
That won't affect friendship points. If you want proof, dataminers figured out the friendship mechanics.



It's not strictly random per se, but it's a bit complicated. You can read a whole document of datamined mechanics for furniture replacement if you want to get super into it.

To summarize, if a villager has an empty spot in the room, they'll prioritize adding furniture there. Otherwise, they'll replace furniture at random. So they can definitely have two beds at once. I gave my starter Jock a bed to replace his sleeping bag, and he ended up displaying both beds. Then I gave him another 2x1 item, and he replaced the actual bed while keeping the sleeping bag. OTL

There's also a handful of items that can't ever be replaced or placed and a few other caveats. Notably, a bunch of the larger stereo systems won't ever be displayed, for some reason.

That’s a shame. Seems like too much work for it to be actually rewarding.
 
Does anyone know what triggers those diys you can "come up with" yourself? I've gotten 5 garbage diys that way - by fishing up a bunch of trash, and I'm wondering why I cant get the other three garbage diys? I have been fishing over a hundred trash on the trash island, no new diy came up. Garbage wall/flooring n Succulent plant are still missing. Please help, thank you.
 
I have a question about a campsite villager moving in! It's a bit of a specific situation but I'm really hoping someone can help me out :)

I had lolly in boxes today at the same time a campsite villager was visiting. Lolly has now been adopted so her house is still there, but she is not. I want to invite my campsite villager Gala, but I wanted to know first if she will still kick out a random villager, or if she will ask to take lolly's spot, even though lolly's house is still there. I want to invite gala but not if she will take lolly's plot, which I want to be open so I can go island hopping tomorrow!
 
I don't think she would be able to take Lolly's house in that situation. You should be safe, but just remember that if you don't want to lose the person she first names, hit the Home button and close the game without advancing beyond her naming the name. You'll have to go through the song-and-dance about moving again, but she will change who she will name.
 
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Feeling like a dingleberry for asking another silly q, but is there a consensus for TBT:IGB right now? I'd like to sell some of my TBT for IGB but I don't know what's going for what in a 1:1 ratio
 
I don't think she would be able to take Lolly's house in that situation. You should be safe, but just remember that if you don't want to lose the person she first names, hit the Home button and close the game without advancing beyond her naming the name. You'll have to go through the song-and-dance about moving again, but she will change who she will name.
Awesome, thank you so much for the quick response!! I knew you could reset who the campsite villager asks to move out, but not when to reset, so thank you for that tip as well!
 
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Does anyone know what triggers those diys you can "come up with" yourself? I've gotten 5 garbage diys that way - by fishing up a bunch of trash, and I'm wondering why I cant get the other three garbage diys? I have been fishing over a hundred trash on the trash island, no new diy came up. Garbage wall/flooring n Succulent plant are still missing. Please help, thank you.
Hi there!

You need to fish up an old tin can to trigger both the succulent plant DIY and the recycled thumb piano DIY and then also the wall and flooring DIY.

It's a small-ish shadow.

Edit: You may need to fish up multiple cans to trigger each of the DIYs. I triggered succulent first and then later on when I caught another tin can, I triggered the recycled thumb piano.
 
Hi there!

You need to fish up an old tin can to trigger both the succulent plant DIY and the recycled thumb piano DIY and then also the wall and flooring DIY.

It's a small-ish shadow.
I fished up over 100 old tin can on trash island, but it didnt trigger, is that normal? Are there any limitation for getting these diys? Do I have to fish some fish in between or I can only trigger once a day?
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Hi there!

You need to fish up an old tin can to trigger both the succulent plant DIY and the recycled thumb piano DIY and then also the wall and flooring DIY.

It's a small-ish shadow.

Edit: You may need to fish up multiple cans to trigger each of the DIYs. I triggered succulent first and then later on when I caught another tin can, I triggered the recycled thumb piano.
Did you learn em on the same date?
 
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I fished up over 100 old tin can on trash island, but it didnt trigger, is that normal? Are there any limitation for getting these diys? Do I have to fish some fish in between or I can only trigger once a day?
I know that at least for the wall and flooring DIYs, I spent a bit of time on trash island (like you) catching trash before it triggered.

By that point though, I already knew the succulent, recycled piano, tire toy, and stack of tires DIYs and when I went to trash island, I learned the bags of trash, wall, and floor DIYs.

Specifically for the succulent and recycled thumb can piano, I learned the succulent first when I caught my first tin can and then after a few more tin cans, I got the piano DIY.

Did you get the boots DIY when you caught your first boot?

Edit: I was able to learn trash bags, wall, and floor DIY on one trip to Trash Island. I also learned the succulent and boot recipe on the same day as well, but on my own island on a different date. So, if there's a limitation, I don't personally know about it.

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Edit: Stupid automerge!

New / Different Question From Me:

After you get your guaranteed smug villager, is there a guaranteed order of personalities that will show up at your campsite for slots 7 and 8 (Snooty and Cranky)?

I already have my smug and recently had a Normal show up and now an Uchi shows up and I'm getting frustrated.

My friend got their Snooty and then their Cranky at their campsite and so I kind of assumed that getting each personality was / is part of the natural game progression.
 
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Is there a way to reset a villager that sold a plot like NL?
no, unfortunately, once there's a sold sign on the plot, that villager is going to move in for sure
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New / Different Question From Me:

After you get your guaranteed smug villager, is there a guaranteed order of personalities that will show up at your campsite for slots 7 and 8 (Snooty and Cranky)?

I already have my smug and recently had a Normal show up and now an Uchi shows up and I'm getting frustrated.

My friend got their Snooty and then their Cranky at their campsite and so I kind of assumed that getting each personality was / is part of the natural game progression.
no, after the 6th villager (smug), there are no personality locks. you'll have to find snooties and crankies on your own
 
Okay I checked the FAQ's but I couldn't see exactly what I was after. A villager has questioned whether they should move out today I've said yes. How soon should i start looking on islands for a newbie? Do I need to wait until tomorrow until she is actually in boxes or will it work if she has declared her intentions today? Thanks in advance!
 
Okay I checked the FAQ's but I couldn't see exactly what I was after. A villager has questioned whether they should move out today I've said yes. How soon should i start looking on islands for a newbie? Do I need to wait until tomorrow until she is actually in boxes or will it work if she has declared her intentions today? Thanks in advance!
I think you have to wait until she has actually left before villagers will turn up on islands. So day after tomorrow?
I would test it but currently trying to get a villager to ping me to move lol
 
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