ZeldaCrossing64
It's Christmas time in Hell
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i miss him getting all shocked when i told him i wanted to wait for the coffee to cool down in new leaf lol. i was hoping he’d do the same in this game as well.Brewster wants you to burn your tongue off because even though you tell him the coffee is too hot, he doesn't seem impressed at all (a big tone down from New Leaf where he practically shoves the hot coffee down your throat). Also, I don't want to know what pigeon milk is or what it consists of.
Well, mine were based on color scheme and species. All of my villagers or orange-brown. I have two wolves and eight dogs. I don’t care about duplicate personalities or not having a personality. I don’t have a snooty, for example.Just a random question.
Do ya’ll try to get one of every personality or just the villagers you like?
Me personally I go for who I like but looking at my dream list I have at least one of each type…but I am partial to the lazy and normal villagers.
I have had every personality type, but at this point I realized I like some personalities far far more than others, and so i have no problem not having those on my island.Just a random question.
Do ya’ll try to get one of every personality or just the villagers you like?
Me personally I go for who I like but looking at my dream list I have at least one of each type…but I am partial to the lazy and normal villagers.
I get one of every personality, but since there's only 8 of those and 10 villager slots, I usually get an extra cranky or two.Just a random question.
Do ya’ll try to get one of every personality or just the villagers you like?
Me personally I go for who I like but looking at my dream list I have at least one of each type…but I am partial to the lazy and normal villagers.
In the beginning I wanted one of each personality. Now I just go with who I like or who fits the theme I’m going for at the moment. At one point I had 4 lazy villagers.Just a random question.
Do ya’ll try to get one of every personality or just the villagers you like?
Me personally I go for who I like but looking at my dream list I have at least one of each type…but I am partial to the lazy and normal villagers.
I want at least one of each personality on my island at all times, mostly because 1) they DIY different things and I don't want to miss out and 2) because they have different dialogue. At one point I had 4 normal villagers on the island and it was so boring, they kept repeating the same stuff. Idk how people can handle like 6 peppies on their island, I could never.Just a random question.
Do ya’ll try to get one of every personality or just the villagers you like?
Me personally I go for who I like but looking at my dream list I have at least one of each type…but I am partial to the lazy and normal villagers.
I believe part of the reason is that the English language name for the type wasn’t originally known and so people just started using the Japanese name. And that stuck.I don't understand why sisterly viillagers are sometimes referred to as uchi. That's like saying that Apollo is a kowai/ore villager.
I don't get why villagers are clones of each other based on personality. Like if you got Colton you would just got Raymond all over again. I really hope in the next AC game they can at least add more character to the villager is not be exact copies of each other.
Respectfully, I know you already know, but personality types have always been done this way in the AC franchise, so it really isn’t something new or something I see being fundamentally changed (though there has been some mild to moderate variations in the ways the dialogue trees work). Raymond and Colton are clones because they are designed to be that way. They have added 2 more personality types in later games, but I do not see there ever being individual AI type personalities, because it would be a huge change in the complexity of the game development, and I feel like currently it’s just not feasible/ worth it (from a business standpoint).
I can see both sides of that issue, but ultimately my view is: I want to be able to like the villagers I like, in the way I like them, and to create my own stories for them. The way I imagine, say, Tabby, to be is not necessarily the way nintendo would choose to program her, if they were giving out very very set and specific personalities. And in the end I prefer my imaginative freedom over specificity. I’ll never want Colton or Raymond; I always want Rodney - so I don’t want to have Rodney get given a worse personality and have him ruined for me. Maybe that wouldn’t happen, but I feel that’s the flip side of the question of villager personalities. They might give the villagers you love traits that make them unrecognizable to you.
I think the villager personalities and dialogue trees have the potential to improve and some things, like having the game “remember” who has lived on your island, are probably doable, though I Wonder how much more dialogue that would involve creating for the villagers who ‘remember’ be those who don’t (I have no video game programming/ design experience, obviously).
I will say, the types make more sense in Japanese, where they each use different first person pronouns and styles of speaking (grammatically, not just the topics of conversation). (The lazies also do not talk about bugs, which I know is one of the complaints in the English version, not sure why that was added)
Not trying to argue with you or undermine your opinion, which is totally fair and you are entitled too. I just think the concept is interesting, especially in terms of the benefits and drawbacks.
I get what you're saying and I understand that but I will stand by my opinion that the villagers need to have different variants of dialogue so it doesn't feel all the same. Thats the problem I had with the new villagers that were added during the 2.0 update, because it was the same issue with the Sanrio villagers all of them had the same problem. Their personalities were just pretty much the same as all the other villagers we have. If they would've changed it and make it new then maybe I would be interested in them but no it just feels like I got a new villager clone with a new coat of a paint.Respectfully, I know you already know, but personality types have always been done this way in the AC franchise, so it really isn’t something new or something I see being fundamentally changed (though there has been some mild to moderate variations in the ways the dialogue trees work). Raymond and Colton are clones because they are designed to be that way. They have added 2 more personality types in later games, but I do not see there ever being individual AI type personalities, because it would be a huge change in the complexity of the game development, and I feel like currently it’s just not feasible/ worth it (from a business standpoint).
I can see both sides of that issue, but ultimately my view is: I want to be able to like the villagers I like, in the way I like them, and to create my own stories for them. The way I imagine, say, Tabby, to be is not necessarily the way nintendo would choose to program her, if they were giving out very very set and specific personalities. And in the end I prefer my imaginative freedom over specificity. I’ll never want Colton or Raymond; I always want Rodney - so I don’t want to have Rodney get given a worse personality and have him ruined for me. Maybe that wouldn’t happen, but I feel that’s the flip side of the question of villager personalities. They might give the villagers you love traits that make them unrecognizable to you.
I think the villager personalities and dialogue trees have the potential to improve and some things, like having the game “remember” who has lived on your island, are probably doable, though I Wonder how much more dialogue that would involve creating for the villagers who ‘remember’ be those who don’t (I have no video game programming/ design experience, obviously).
I will say, the types make more sense in Japanese, where they each use different first person pronouns and styles of speaking (grammatically, not just the topics of conversation). (The lazies also do not talk about bugs, which I know is one of the complaints in the English version, not sure why that was added)
Not trying to argue with you or undermine your opinion, which is totally fair and you are entitled too. I just think the concept is interesting, especially in terms of the benefits and drawbacks.
Haha, that’s totally fair!I get what you're saying and I understand that but I will stand by my opinion that the villagers need to have different variants of dialogue so it doesn't feel all the same. Thats the problem I had with the new villagers that were added during the 2.0 update, because it was the same issue with the Sanrio villagers all of them had the same problem. Their personalities were just pretty much the same as all the other villagers we have. If they would've changed it and make it new then maybe I would be interested in them but no it just feels like I got a new villager clone with a new coat of a paint.
I would be all for Animal Crossing introducing new personality types and new species because at least that will make it interesting to have them so you don't find yourself having the same villager who talks the same thing as the others.