Snooty's in AC Gamecube

Everyone in ACGC was seriously sassy - even lazies. I loved it. I'm definitely not a fan of the bland direction the personalities have taken since then.
 
I miss the harshness
Political correctness has gone WAY too far in society, kids from previous generations were never this sensitive, and upset over the simplest insult, yet society has made it now, where anything will offend a kid, and we must protect them at every single cost, and its even come into animal crossing,
its just ridiculous, i grew up with GC animal crossing, and it never offended me, i used to just hit them with a net!
Same with Resetti.. saying it made children cry, it never did years ago :/ what is going on?
It actually did make kids cry...I had a lot of trouble with Resetti as I couldn't talk OR spell very much so I could never get rid of him... I was 5..

- - - Post Merge - - -

Also, I've never played GameCube, but I played WW and I never had a snooty. (That's right..)
 
The Gamecube version was cool because it had the harshest dialogue of all the games :3 I still like the personalities, but I think they should still include some harsh things. After all, most of the people who I know who play AC aren't kids. And most kids don't care about the dialogue. I never did. It was all about the fishing and fossil hunting and bug catching back then.
 
Last edited:
As mentioned earlier, Resetti has, quite literally made children cry, so they made the Reset Center optional.
He never did that to me, I just laughed my lungs out because he was yelling at me for the grand art of resetting. I do remember him telling me to come over there, and laughing as I tried to escape, accompanied with a fair warning.
Animal Crossing: Gamecube was, in my opinion, the best game in the series so far.
But, that is just me.
 
As mentioned earlier, Resetti has, quite literally made children cry, so they made the Reset Center optional.
He never did that to me, I just laughed my lungs out because he was yelling at me for the grand art of resetting. I do remember him telling me to come over there, and laughing as I tried to escape, accompanied with a fair warning.
Animal Crossing: Gamecube was, in my opinion, the best game in the series so far.
But, that is just me.

I laughed at Resetti too. Once he was trying to make say something (in WW) so I just typed in insults and reset again. I always loved the music that played when Resetti appeared too.

It makes me wonder how young the kids who cried because of Resetti were. They must have been pretty young. I think Resetti was kind of a life lesson though. He got mad at you for quitting when things didn't go your way, and you can't just quit when things are hard or don't go your way in the real world.
 
Last edited:
I miss how cool the personalities use to be. I can say I'm definitely one the people who feels a little sad that they've...well quite frankly watered down a lot of the personalities.I always use to love how outrageous some of the things the villagers would say were.It was quite frankly the best part about talking to them.Nothing was better than befriending a snooty or cranky villager, they'd go from rude jerks to shy and embarrassed messes at the fact they were in a way admitting they liked you...*sigh* yeah those were the days :)
 
Last edited:
Don't get me wrong, I'm a fan of the newer snooties, but I suppose they just aren't... snooty. Same with crankies. I actually think the crankies were at their nicest in CF, though. In Wild World, when you enter their houses they'd scream at you for being too loud. In City Folk when you came in they'd say "Just decided to drop by, huh? Youngsters are so spontaneous!"


...

THAT'S NOT CRANKY! THAT'S JUST OLD!
Overall my favorite dialogues are from WW, I feel like they're the wittiest. I still appreciate the harsher dialogue in GC, though- I'm always for a darker tone on happy things. Not to mention some of it was hilarious! I remember Friga... "Aidan, aren't you cold? Or are you too dense to notice?"

Gah, I need to get Dolphin working so I can play again.
 
Anyone who Resetti's made cry is:

A) too young to really know how to read anyway

B) definitely too young to be playing video games at all! Go play outside! Youngsters these days...
 
Oh wow, I remember that.
You're right, it was rude, but a lot of people seem to miss that. They really watered down the snooties and crankies in this game.

Meanwhile, the Peppy villagers have taken a few steps in being jerkasses. They seem to be way more narcissistic than they used to in New Leaf.
 
It's a shame that they are softer now.
I didn't have the game cube game, but I liked the way snooties and crankies were in WW, now they are... Dull...
Haha, I remember being soooo scared of Resetti, now he is just plan. Miss the ol' times ):
 
I find it a real shame that the villagers are so watered down in NL, when everything else is so great. And not only is the dialogue so middle-ground, it's repeated so much too. Plus after 6 weeks of playing I'm yet to come across 2 villagers talking to one another, boo!
 
Throughout the years, I noticed that the personalities wee duller. (If you haven't played the GameCube version but WW you can still see what I mean. Ex. The pink pelican) I miss the old personalities of the characters and I hope the next version would be more fruitful in the personalities, but I get that the creators were trying to make the game more kid-friendly by removing the aditude.
 
I miss the snotty villagers being mean, now they're just too nice. They're barely even snooty. They are snooty to the villagers but not to me. Trying to suck up to the mayor huh?
 
Oh god, how much I despise them in that game.
Yeah, they were watered down in future games. But to a degree that I can actually like them.
 
I love playing the older games and seeing the personalities more extreme, I find it amusing :)
 
The snooties and crankies aren't even close to their namesake in terms of dialogue. It's sad.
 
Katsuya Eguchi, the creator of the Animal Crossing series, based the first Animal Crossing game on the events that occurred during his time away from family and friends. Katsuya wondered if there was a way to recreate the feeling of connection with family and friends, which was how the idea of Animal Crossing came to mind. Many players of the first Animal Crossing game have pointed out that the villagers seem ruder than they are now, which makes it possible that while Katsuya was away, he was surrounded by people he didn't feel quite as comfortable being around.
 
Back
Top