There are too many good ideas and interesting observations for me to comment on individually, but I'm overall really excited to read everyone's thoughts so far!
I'll try updating the first post whenever something new is spotted or revealed so that we have a comprehensive overview of all the map features
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Have you noticed the light blue triangles below the airport and at the top of the map? I wonder what they could be since they don't seem to be randomly placed to me
I think the symbols might only be for aesthetics, but agree that they stand out enough to be included in the analysis. I'll add them to our Unknowns just in case, and we can see if something comes of them!
The extra light green is a 3rd level visible for like half a second here:
The question is whether it's accessible by the player or not. I left it out of my map analysis since I was so unsure. It looks so small that I really don't know, leaning towards no.
I knew it had to be a separate level, but also can't decide whether it'll be more than an inaccessible border...
It appears that there are even smaller, lighter green areas on top of the strip, so that might give credence to it simply being a little hill range. Still, the strip seems just barely wide enough for a row of structures, so I won't rule out the possibility until we know more.
Also, thanks for providing that conclusive evidence for the third layer!
I haven't included any other pictures yet, but the more the better! I'll have to check out your map analysis ^ェ^
If I'm correct in my assumption that cedar trees only/more likely appear on the higher up level, then it is the light green highest part that you can see during the
winter part of the trailer.
Additionally, at the end of the trailer we can see that the highest level does go 'flat' on the side. That isn't really too visible on the map?
Oh I've tried my best to ignore the thought of cedars being limited to the second layer, but unfortunately agree that might be the case.
My optimistic hope is still that we won't be restricted in placing any of the vegetation (i.e palms on grass, fruit trees on beach), but even with their emphasis on customization I think it's unlikely.
As for your other point, I don't quite see what you're describing. Do you mean the layer above the one with the bonfire, or the small corner of the third level on top of that? Maybe I'll need to re-watch that section to see the "flattening".