Super Mario Maker Course Sharing & Feedback Thread

Sorry i must have typed my code wrong, i will check after i am done with my 100 mario challenge :p

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It should work now!

The Journey Begins!

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Do you think this will be a 3DS title one day? I really love the concept of this game but don't personally own any consoles besides a 3ds. It looks amazing :D
 
WUUT MICAH HOW COULD YOU! You did not even give my levels a star T-T

But thanks ^^
 
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I made a course called Mushroom Kingdom!!

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Do you think this will be a 3DS title one day? I really love the concept of this game but don't personally own any consoles besides a 3ds. It looks amazing :D

No
 
I made a Donkey Kong Country 2 inspired stage,i think it's my best so far,please try it!

Super Diddy's Kong Quest

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I know the miiverse screenshot doesn't look great but please try it and let me know! :)
 
I've uploaded another level today, and it's the one that teaches you why certain bad level designs will ruin an Average Joe's enjoyment of the level. Not only everything I previously said about that level is there, I also added two more examples of problematic bad level design decisions. One of them forces you to turn into small Mario for no apparent reason and another that has a room full of useless 1-UPs.



What to NOT create 101

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My boyfriend and I made some levels! Try them out!

Here are the ones I made. I tried my best to make them like regular Mario levels, that are a bit on the challenging side. Except for Space Invasion... which is much tougher:

Mush Hills 1-1
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Mush Hills 1-2
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Spectre Shack
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Space Invasion
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Holy Moley!
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And here are the ones my boyfriend made. They are very tough, tight platforming stages:

Spikes
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Hidden Block Mania
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If you try them let me know what you think/what we can improve on! I hope you all like them! : )

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Do you think this will be a 3DS title one day? I really love the concept of this game but don't personally own any consoles besides a 3ds. It looks amazing :D
There's a very good chance, there was an interview with the producer a while ago who said they have thought about a 3DS version, but it basically depends on how much interest is in the game. My bets is yes.
 
There's a very good chance, there was an interview with the producer a while ago who said they have thought about a 3DS version, but it basically depends on how much interest is in the game. My bets is yes.

Pfft if there would be a 3DS version it will be very limited. Even with the Wii U hardware everything in the New Super Mario Bros. U theme has been downscaled in terms of graphics. Everything (except for Mario and Yoshi, they seem to still have their models implemented) turned into sprites. And to make it worse, most of the objects (Hammer Bros. for example) have a noticeable low frame rate. I really can not see now they would make a full fledged 3DS version of it unless they remove the New Super Mario Bros. U theme. (Or probably New Super Mario Bros. 2 since rhat was the 3DS Mario Bros. title.)
 
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My attempt at a moderately difficult level. But now that I've finally unlocked more items, I can really start making levels!
 
That airship level I've been working since yesterday has finally reached to a state that I consider satisfactory. In this generally slow autoscrolling stage, the difficulty here depends on what routes you take, with the lower route often being the easiest. There are a few shortcuts and secrets thrown in for good measure.

Hardship on Airship

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Forgot to say I made a kirby's dreamland level last night. I'll probably remove it and try to improve it eventually so it would be great to get any feedback on it.

Kirby's Dreamland: The Halberd (3083-0000-002B-A526)

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Forgot to say I made a kirby's dreamland level last night. I'll probably remove it and try to improve it eventually so it would be great to get any feedback on it.

Kirby's Dreamland: The Halberd (3083-0000-002B-A526)

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Yo guys make sure to check this out, it's really great!
 
Okay well I got MM a few hours ago, so this is what I've made so far:
Under Pressure: D671-0000-0035-C34A

Coin Heights: A087-0000-0035-5DEA

Feedback is appreciated considering I'm not sure if these are too good XD If you have followed someone, how would you find them again, in like a following list or something? The menus and stuff for this game are really weird :/
 
If you have followed someone, how would you find them again, in like a following list or something? The menus and stuff for this game are really weird :/

The menus are a bit confusing at first but once you get the hang of them I find them pretty good. From the course world where the three options are - 100 mario challenge/courses/makers (with the ufo's) select makers and I think there's a tab for following... I think...
 
Have made a few new maps since I last posted here.

Here is my most recent:

Boo's Challenge House - 513A-0000-0045-4008

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If you want to try the others you can just look at my uploaded courses to try them out
 
SUPER
MARIO MAKER
COURSE SHARING & FEEDBACK THREAD



Unless you're living under a rock, (Skip)

I tried all of them, except for the Revenge against Cheep-Cheep! because I really do not enjoy underwater levels.

We can recognize a progression from Mario's Fun Playground to the latest one (which I think was Hardship on Airship level). When first using a tool, TheBigJC7777777 knows it's best to start small and master the tools and progressively get more ambitious. And his levels gets progressively better and better. The Airship level, I suspect must have taken several days to make. I really like how he selectively chose a few enemies and designed the challenge around them. I really dug the clever and frankly brilliant boss fight in Bowser's Dramatic Drama, even though, I think, the level wasn't long enough. It's all very positive, though, as TheBigJC7777777's levels are eons way more intelligently crafted levels than you would normally find in the random 100 Marios challenge. I now follow him, and looking forward his next creations.

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#KeepTheFaith (BA27-0000-0018-D790)

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Trials n Tribulations (C644-0000-001D-6766)

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Goomba Pipes (926C-0000-0017-4898)

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A few days ago, I tried every level made by Justin. He has a nice selection of loosely themed levels that he has crafted on the course of a few days (I guess). I command him for Trials n Tribulations 1 & 2. Even though I think those aren't the most recent levels, they stood out for me. Keep the Faith was aesthetically interesting (and boy did I feel dumb when I found out there was a floor in Goomba Pipes, but once I was going down that flagpole...), but I thought most lacked a good challenge (were too easy or too short). Trials n Tribulations 1 & 2 though were more on par with what I was looking for. Justin has inspired me with these two courses by making it a task to go out of your way to find the right tool to progress in the level (for example, a shell). Mario has to execute a few platform jumps and show technical prowess in order to pick up that shell and come back on the main course to use it. I really loved them and I'm looking forward to try his next creations.
 
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Finally got the game and made a stage
Balance Yourself!
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Code: D494-0000-004D-C9B2
 
Shall i post all of my stages on here? I dunno if that would be good idea since i have uploaded 13 of them
 
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