I've received word from a source that Sheabae might be having some family issues at this point in time. I'm going to attempt to get into contact with them and evaluate things going forward.
For what it's worth glow, numerically it's terrible to let Shae get modkilled.
We're at 13 people assuming 4 mafia.
Lynch (12-4) to 10-4 means we don't lose on the spot
alternatively
Lynch (11-4) to 9-4 means we lose without any chance to play the game, assuming KP stays 2 if mafia is at 3.
However, given that one or both can be mafia.
If one is mafia, we go to 11-3 to 9-3, which means we actually lose our ML, given a mislynch to 8-3 - 6-3 game.
So even if you think Shae is town, her getting modkilled is worse than actually lynching her.
But hey why does it matter right.
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Also, f11 is basically definitely town.
You could say that f11 is mafia sided driver, but in that case I would've likely been drive-killed day1, and I didn't get a message.
The alternative is that f11 is fake claiming bus driver as a mafia PR, but they've definitely softed enough for it to be obvious that they're the driver.
I mean even if I die f11 isn't mafia, they probably just got RB'd/sniped.
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Anyways, as long as Shae doesn't get modkilled outright, we should be ok. Same story with Mog.
It's between Shea and myself. I had a post on Shea that read her posts, it was sus. I'm being tunnelled, started with f11, but it's now being led by glow primarily because "you were inactive D1 and N1 and now you're barely doing anything D3" Which was a lie as I've being hyperactive day 3.
Shawo made a post about why it's terrible if we let Shea get modkilled.