The Bellarbor has faced it?s share of scrutiny over the years. A long time ago, a selfish Captain threw aside safety and common sense and hired a crew of strangers to aid her in carrying arms across sea borders. A small group of those strangers assassinated the Captain and attempted to appropriate the ship for their own means. They were quickly captured and forced to walk the plank - but at the loss of almost half of The Bellarbor's crew.
The ship was taken over by it?s former Quarter Master, Benjamin, who later lost it in a poker match when the ship docked in Scotland. Ownership changed hands to Captain William Kidd, who was later mutinied and demoted to kitchen staff on account of incompetence.
Rage and bitterness builds up over the months, until Kidd finally loses it and prepares a meat broth laced with a chemical he picked up in Sierra Leone. The crew, now in a state in a delirium, can no longer find their bearings. Fog surrounds the Bellarbor and the most beautiful voices are calling out across the ocean. Enticed, the pirates follow the music. Will it lead them to their freedom? Will their ship end up destroyed by the creatures lurking in the deep blue? Or will they simply fall down and die from food poisoning before anything interesting can happen?
Night 6 will end:
11pm BST / 6pm EDT Friday 12th September.
11pm BST / 6pm EDT Friday 12th September.
New to TBT Mafia?
I'd like to recommend that you play TBT Nub Mafia IV: Hijinks in Sugar Rush (hosted by Justin and myself) instead. Nub Series games have a smaller roster of players who have little to no experience playing TBT Mafia, or are simply players who could benefit from playing with a lower tier of players. It's a much better environment for getting to grips with the basics of the game.
Playerlist
(with filters)
Player cap can be increased to accommodate for up to 35 players depending on interest. 01.
02. Cory
03.
04.
05.
06.
07.
08.
09.
10.
11. KarlaKGB
12.
13. Sataric
14.
15.
16. Trundle
17.
18.
19.
20.
21. Lauren
22.
23. Natty
Players remaining: 6 / 23
Mafia remaining: 2 / 5
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tsundere
epona
BlueLeaf
BellGreen
Axeler137
Farobi
Mahoushoujo
gamora
Justin
epona
BlueLeaf
BellGreen
Axeler137
Farobi
Mahoushoujo
gamora
Justin
Introduction
Mafia is a game of the uninformed majority versus the informed minority. To elaborate, the game is divided into two teams: the Town and the Mafia. Mafia know who each other are, and can coordinate their actions privately. Town players on the other hand don't know anything other than their own role. To compensate, there are many more Town than Mafia. The objective of the game is for Town to eliminate by killing or lynching all the Mafia before it is too late. The game is divided into repeating phases of Day and Night. Day revolves around voting for a player to be lynched. Night is reserved for the Mafia to make their kills and certain players to use their special abilities.
Be warned - Mafia requires a time commitment. This generally depends on the player, but at minimum 30 minutes a day of solid effort is required. As part of the time commitment, Mafia requires a great deal of reading. Most people are actually quite poor at reading comprehension and playing Mafia is a great way to improve your reading ability, as well as your writing and ability to think and argue logically.
At the beginning of the game, you are PM'd your role. The game is divided into repeating phases of Day and Night. Day will generally last 48 hours and revolve around voting for a player to be lynched. Each player (including Mafia) get one vote, and players must figure out who the Mafia are, and convince others that they are correct. At the end of the day, the person with the most votes is lynched, and their alignment and role are revealed.
Night is typically 24 hours long and is reserved for Mafia night kills and players with special abilities. Usually, players discuss the results of the lynch at night, and make plans for the next day. When night ends, everyone will be informed of who died during the night. The new day will begin, and discussions for the lynch begin anew.
Mafia is a game of logic, intuition, persuasiveness, reading ability, emotion, and will. In short, its a thinking man's game. There are many different ways to approach the game and every game is a very different experience. In addition, Mafia is not for the faint-hearted or overly emotional. While not occurring every game, sometimes people can get into very heated arguments with one another. People can get very emotional playing Mafia, as it is a high-intensity endeavour. That being said, playing Mafia is an excellent to develop thick skin, improve your patience, and make yourself a stronger person mentally.
Night is typically 24 hours long and is reserved for Mafia night kills and players with special abilities. Usually, players discuss the results of the lynch at night, and make plans for the next day. When night ends, everyone will be informed of who died during the night. The new day will begin, and discussions for the lynch begin anew.
Mafia is a game of logic, intuition, persuasiveness, reading ability, emotion, and will. In short, its a thinking man's game. There are many different ways to approach the game and every game is a very different experience. In addition, Mafia is not for the faint-hearted or overly emotional. While not occurring every game, sometimes people can get into very heated arguments with one another. People can get very emotional playing Mafia, as it is a high-intensity endeavour. That being said, playing Mafia is an excellent to develop thick skin, improve your patience, and make yourself a stronger person mentally.
Set-up Information
This is a closed set-up, no-PM game. Roles will be revealed upon death. Role names are unique.
If you are signed up to TBT Nub Mafia IV: Hijinks in Sugar Rush, other players will be prioritised over you.
General Rules
Most players are already clear of these things. These are the rules regarding WoTC, Activity, Day/Night Cycles, etc. Please review them so you understand how this game will be run.
Game Set-up Rules
PMs
PMs and other out-of-thread communication are NOT allowed UNLESS you are explicitly told otherwise.
Activity:
You must vote every day you are alive, and must contribute one substantial post at least once every full day/night cycle. This means that if you only make one post, it needs to be more substantial than simply saying "I agree" or "RIP". If you post multiple times, this rule may may be less strict. There may be exceptions to this if day/night phases progress rapidly at any stage in the game. If I don't believe you're contributing enough I'll send you a warning PM.
Wisdom of the Crowds
Wisdom of the Crowds is not in effect.
Replacements
This game uses replacements. Replacements will be made up until the end of Day 2.
Time Cycle:
This game follows an approximate 48-hour day cycle, with a 24-hour night cycle. The final deadline will always be 11PM BST (6pm EST). This may be reduced to a 24/24 cycle in the later stages of the game.
Rules:
Cheating:
Cheating includes (but is not limited to):
1. Posting after death. You may have one polite goodbye post, but it may not contain any potentially game-changing information.
2. Ruining the game by doing something like handing out your mafia's member list to the town.
3. Logging on to someone else's account to get their role or looking over someone's shoulder to get their role.
4. Comparing role PM timings to try and work out roles.
5. Posting or sharing any PM you receive from a host without permission.
6. Getting yourself modkilled to help your team. Your non-majority-decided death may not be used as a bargaining chip.
7. Signing up more than once using smurf accounts.
8. Offering favours/items/bells outside of the game for a ingame information.
9. Sharing accounts with other players.
10. Breadcrumbing the specific phrasing of your role PM. Do not compare the phrasing in your role PM to prove your alignment. You can claim the abilities you have, but you can't use the specific phrasing of your role PM.
11. Posting a false PM phrased as if you received it from the host. You can still fake roleclaim, but you cannot make it look like you are posting a PM you received from the host.
YOU MAY ONLY COPY AND PASTE TEXT FOR USE AS EVIDENCE. POSTING SCREENSHOTS OR ANY OTHER NON-TEXT EVIDENCE IS CONSIDERED CHEATING. THE ONLY EXCEPTION IS EVIDENCE THAT IS PUBLICLY AVAILABLE FOR ALL PLAYERS TO CHECK (eg. post counts in a thread). IT IS BEST IF YOU CHECK WITH ME FIRST.
Cheating is not tolerated here as it ruins the game for everyone. The mods and admins here CAN take action.
Mod Font:
This is the mod colour. It is reserved for the host. Please do not use it.
Question Font:
This is the question colour. Use it to ask the host questions about the rules in public. You can also PM me.
Spam:
Strategic spam is acceptable, within reason.
Editing:
Editing is not allowed for any reason. Editing will result in a warning. After that, you will be modkilled. While I ask for everybody to post as concisely as possible, post again if you have to edit anything. The board software automatically merges the posts anyway.
Inappropriate posts:
Mafia games can get heated and emotional. Please keep it civil and remember that what happens in Mafia stays in Mafia. Don't let things spill over to the rest of the forum, it's just a game. If you are unhappy with a player's posts, PM me first. Only if you are dissatisfied with the outcome should you involve the TBT staff.
Observers' Chat:
While spectators will be fuelling speculation, and dead players will be keen to give valuable "insight" into the game, please refrain from revealing game-changing information (eg. the identities of your fellow Mafia). Speculate, theorise and express bewilderment at dumb plays all you want, but remember that the chat is not leakproof and game-ruining information CAN get out.
Play to win.
You should try your best to help your team win while you are alive and in the game. Clearly not playing towards your win objective will be grounds for a modkill and personal ban from me. However, this does not mean that you should try to win by being a jerk to the other players so they all want to quit playing.
This also means that you cannot leave the game without a good reason. These situations will be dealt with on a case by case basis. PM the host if you need to leave the game.
You have been warned.
Voting Rules
1. This game uses Plurality Lynch.
2. You can choose either to lynch a player or may choose to no lynch. You cannot abstain from voting.
3. Voting is done in this thread.
4. Please vote in the following format: ##Vote: Username. Votes not done in the correct fashion may not be counted.
5. If you want to change your vote, first type ##Unvote followed by your new vote ##Vote: Username. You can change your vote at any time and as much as you like (within reason) up until a majority is reached.
6. No conditional voting.
7. You may vote for yourself. You may not vote for anyone dead or outside the game.
If you have not read all the rules, go back and do so. I will not compensate for ignorance!
Credits:
KarlaKGB, Justin, and everyone who requested that I host a second pirate-themed game.
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