maps uploading right now/will be added by when you read this, except if they're not.
<div class='spoiler_toggle'>Maps *click*</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Bodysho-Sniper Maps (2)</div><div class="spoiler" style="display:none;">4fort sniper
sniper jurassic a1</div>
<div class='spoiler_toggle'>Achievement Maps (2)</div><div class="spoiler" style="display:none;">achievement idle
achievement all</div>
<div class='spoiler_toggle'>Arena Maps (6)</div><div class="spoiler" style="display:none;">arena brawl
arena concord
arena devil's canyon
arena farm feud
arena goldtooth
arena pokemon</div>
<div class='spoiler_toggle'>CP Maps (17)</div><div class="spoiler" style="display:none;">cp aqua
cp black mesa final
cp blazewalk
cp desert fortress
cp_desperados
cp follower
cp gullywash
cp gydan
cp_japan
cp labor
cp lazytown lazynite
cp no mercy b1
cp_obscure
cp orange hd beta3
cp piratelife b6
cp_roswell
cp_warpath</div>
<div class='spoiler_toggle'>CTF Maps (6, one alternate environment)</div><div class="spoiler" style="display:none;">ctf 1fort
ctf_convoy
ctf convoy (storm)
ctf dirtwork
ctf funhouse
ctf mercy b6
ctf morocco coast</div>
<div class='spoiler_toggle'>Fun/Sandbox Maps, Highly Recommended to Download via Mediashare due to Size</div><div class="spoiler" style="display:none;">CYBERPUNK
dm mariokart2 b2v2
horbl hotel
billiards
boxing ring (stolen from some clan server, shamelessly)
melee trainyard
melee_extreme</div>
<div class='spoiler_toggle'>KOTH Mays (2)</div><div class="spoiler" style="display:none;">koth garbage day
King of the Train (Final)</div>
<div class='spoiler_toggle'>Payload maps (13 traditional, 5 payload race)</div><div class="spoiler" style="display:none;">pl 2fort
pl 2fort multipath
pl cashworks
pl deadwood
pl donkeykong final
pl halfacre
pl industry a1
pl jungle
pl rivercrossing
pl swiftwater (also, frc3a1 and frc4, but thinking those are the same map)
pl trolltrain
pl universe
pl woodland final
plr nightfall
plr panic b2
plr vegas b01
balloon race v2 (similar to plr)
wacky races v2 (similar to plr)</div>
<div class='spoiler_toggle'>"How To Install/Add to Your Game" - Windows Version</div><div class="spoiler" style="display:none;">
1. Download the maps (should be .bsp files) from the links, above
2. Locate your Team Fortress 2 map files folder, by default, it should be:
"
C:\Program Files\Steam\steamapps\<user name>\team fortress 2\tf\maps"
if you installed Steam elsewhere on your computer, start with your Steam folder and work down, substituting <user name> with your steam ID in both cases.
3. Either drag and drop, or copy and paste the map files (.bsp files) that you just downloaded into the map folder. If you choose to copy and paste the map files, you can delete the original files (not the ones in your maps folder), after you have them safely in your maps folder.
4. ???
5. Get on TBT's server and shoot at us!
</div></div>
<div class='spoiler_toggle'>"Dear Fabio"</div><div class="spoiler" style="display:none;">quote + copypasta = easy spoiler/map list updating for first post, btw.</div>
just taking a look at those, that's a lot, and I'm sure that not everyone will be able to have all of the maps downloaded, so by trial and error, the map rotation will obviously change. the main hurdle is just getting the maps to everyone, and by having them all in one easy to find place (*hehm* fist post copypastaplz*), I hope that the deathly long loading times are alleviated (though a total of ~3 gigs is a lot)
of those, the largest (twice the size of cyberpunk, which is saying something) is plr vegas. other than that, cyberpunk's size (80 mb) is about the biggest, and shared with a few other maps (mario_kart and horbl_hotel, along with cp_piratelife, pl_cashworks, cp_blazewalk, and a couple other, you'll be able to see file size when links are put in) and again, the server will auto download, but the speed is so pitifully slow that something of it's size (150 mb, approximately) will probably take you an hour or two, and lag the server for everyone else, so... yeah. some of the arena maps aren't bad, the biggest being around 30 mb, but that's still around 10/15 hours of loading time, as opposed to 5 at most, when downloading from mediafire.
if you have the space on your hard drive, and the time to download all of the maps, great. if not, or if you only know of a few of the maps and love them, just download them/post, saying that you absolutely love a certain map on the list (valve maps count too, though focus is on custom at the moment), and it will be on the rotation, at very least. also, horbl_hotel contains a metric ass factory of *chan/memes, so you know, if you don't like that kind of thing. I enjoy the lolzyness of the map, but I have yet to get it to work on the server, so it probably won't be played until I fix that. (it crashes the server, lol!)
rtv will be next, once the maps are up for easy download.
prophunt/zombie fortress might be possible, but I have no clue (as of yet) as to how to work out the specifics of the mods, or how to add them in the first place. and rtv is usually helpful, so that favorite maps are chosen more often. I would LOVE to have the cream of the prophunt crop on the server, as I love the mod. zombie fortress is also a nice change of pace, if anyone knows how to get either of those up, help/protips/tips would be appreciated greatly. I have a chunk of maps I can put on the server. (I think I have all official prophunt maps, and most/a lot of zombie fortress maps)
how would you guys feel to leaving the server "public" until events, at which point a password would be implemented? the limit is still 12, but I doubt it'll be used fully by us, and
team fortress is the game.
anyway, post your thoughts/ideas, and I'll change the server accordingly, if I can.
'nite, all. or morning.