Not really a rant but I need somewhere to put this but I wish we can hang wall-mounted items outside like on a tree or on cliff walls.
Not really a rant but I need somewhere to put this but I wish we can hang wall-mounted items outside like on a tree or on cliff walls.
On cliff walls, yes!Not really a rant but I need somewhere to put this but I wish we can hang wall-mounted items outside like on a tree or on cliff walls.
Yeah I don't even mind bells being inflated because of turnips. Back in NL days I paid something like 13 mil for Whitney after playing the stalk market for awhile. That and being able to take turnips from your locker in another town made the whole process much easier. Than the constant back and forth in NH.NMT's are more valuable simply because they're harder to obtain.
Even w/o the duplication thing, it's very easy to make millions in a short amount of time w/ turnips.
But I feel your pain; before having the convenience of owning amiibos, I would go on Nookazon to get villagers and most people prefer NMT's and I never had many to spare, but always had plenty of bells sitting there in my bank account
Yeah NH trading economy got screwed harder than any of the other games. I have a feeling this has to do with the game drawing in so many new faces due to lockdown. And now a good majority of them are gone.I really hate how NMT has become a staple currency now moreso than bells. I have all of my dreamies and only ever use them for the occasional material farming. I only have so many because that's all people want to take payment with these days.
And this is all because some people mass duplicated items in the beginning and crashed the bell market hard :/
I've said it before. It's like they made these features to eat up time and therefore fool people that the game is full/diverse. Take Botw for instance, I like the game, but it's such a huge overworld with hardly any points of interests. A ton of koroks giving seeds and shrines. I went through a good bit of those in the overworld until I stopped myself 'Wait a minute, this is pretty flat...this is boring.'Tools breaking is still annoying, months later. I have to have multiples of each tool in order to not have to stop what I'm doing over and over. I don't see why that decision was made. I don't think anyone likes having tools break. What was the point? To make the game more monotonous?
In fact, I feel like a lot of thing in this game were made to be monotonous. Able Sisters changeroom, Orville's dialogue, Isabelle's "news" dialogue, the crafting animation (they even knew it was bad as they put in a way to fast forward through it. Just don't even include the animation!), the whole crafting thing in general, etc.
That's kind of dumb. In NL I think Reese and the Nooks would take it off of your hands for a removal fee. The price would just be deducted from the full amount you'd make.I wonder why you have to reselect everything you're selling at the Nooklings after you select a fake painting the first time. Can't they just say "by the way, we don't take fake paintings" and it just stays in your inventory? The script is also a bit weird because they apologise and tell you to reselect everything then Timmy goes "Of course, what would you like to sell?" which should have been tweaked.
I also wonder how they know so quickly that it's a fake wheras it takes Blathers a while to realise
Yeah... It's annoying, that can't have been too hard to code in to be honest. Also, I don't think there's any way to get rid of the fake art unless you have a bin item? I'm not 100% sure but I did try using the recycle bin which didn't work. Luckily I had a trash can in my storage.That's kind of dumb. In NL I think Reese and the Nooks would take it off of your hands for a removal fee. The price would just be deducted from the full amount you'd make.
This is an extremely easy thing that could had been fixed and was done in the previous games. This just proves that the game was pushed out too early and wasn't really tested (or hastily tested) because a good tester would've brought up a lot of the points we're making as far as QoL goes.Yeah... It's annoying, that can't have been too hard to code in to be honest. Also, I don't think there's any way to get rid of the fake art unless you have a bin item? I'm not 100% sure but I did try using the recycle bin which didn't work. Luckily I had a trash can in my storage.
While I do agree that the furniture selection is fine, I feel like the selection pidgeonholes you into a specific set of themes. It just so happens that I prefer a more rustic look, so I see it this way: how would I feel if they went modern/futuristic, and cut out most of the natural sets? That’s why I feel it would be better in the long run to add more styles in.I'm sick and tired of "Waawaawahh, I miss >this and that< from NL!11!".
I wish people would stop whining, move on, and finally accept NH for what it is!
Or, if you miss that stuff that badly: go back and play New Leaf! It's still perfectly playable!
Especially when it comes to furniture, I think there are a lot of solid options, even more so when you take refurbishing into account. How about you try something new and work with what is there??
It's just kind of grating to see that kind of topic pop up all the time. People need to learn to be flexible! Of all the complaints to have about the game, this is imo the least justified one.
While I do agree that the furniture selection is fine, I feel like the selection pidgeonholes you into a specific set of themes. It just so happens that I prefer a more rustic look, so I see it this way: how would I feel if they went modern/futuristic, and cut out most of the natural sets? That’s why I feel it would be better in the long run to add more styles in.
Little signs on the trees would be so cute!Not really a rant but I need somewhere to put this but I wish we can hang wall-mounted items outside like on a tree or on cliff walls.
Hey, you don't have to come to the rant thread buddy. What did you expect to see in here?I'm sick and tired of "Waawaawahh, I miss >this and that< from NL!11!".
I wish people would stop whining, move on, and finally accept NH for what it is!
Or, if you miss that stuff that badly: go back and play New Leaf! It's still perfectly playable!
Especially when it comes to furniture, I think there are a lot of solid options, even more so when you take refurbishing into account. How about you try something new and work with what is there??
It's just kind of grating to see that kind of topic pop up all the time. People need to learn to be flexible! Of all the complaints to have about the game, this is imo the least justified one.
2. i feel like this game is missing so much character.... a lot of stuff just feels. off??? it definitely has some but it just feels weird next to previous games. it's a combination of a lot of stuff... i think the dialogue is a big piece but there's other stuff like the aesthetic shared by a lot of furniture, the events, little missing details, and NEW little details
Yeah at this point I think Crankies need a name change. I have Gonzo who has the friendliest face and he seems like the most pleasant villager in my town. He's never done anything "cranky" other than not understand why peppy villagers are so peppy.Take me back to the Gamecube days when villagers actually had personalities that fit their descriptions. Now they're just all different flavours of chocolate, so toned down. I'm picking my favourites from of aesthetics rather than personality at this point. Cranky and snooty villagers used to actually take jabs at you and insult you and it was hilarious (and fitting for their personalities). The graphics and increased things to do in the game are definitely an upgrade, but I miss the depth of villager personalities.