okay, I have one other rant. I truly get so annoyed when fishing up trash from the ocean or river....... I dont even bother to sell em either, I just throw then in a trash can for all I care lol
Also why can't we have a boat? In pocket camp we had RVs and we can also decorate the inside!
okay, I have one other rant. I truly get so annoyed when fishing up trash from the ocean or river....... I dont even bother to sell em either, I just throw then in a trash can for all I care lol
Also why can't we have a boat? In pocket camp we had RVs and we can also decorate the inside!
okay, I have one other rant. I truly get so annoyed when fishing up trash from the ocean or river....... I dont even bother to sell em either, I just throw then in a trash can for all I care lol
Also why can't we have a boat? In pocket camp we had RVs and we can also decorate the inside!
The fishing up trash has always been a thing in AC. I don't really mind it. I'll admit though it can be annoying during fishing competition or after using bait.
Not having a boat or an RV isn't really something to rant about, as it's more of a feature request. The RV was a thing for pocket camp. Since this is a mainline game, we have a full sized house. The RV fit the theme of Pocket Camp since it was focused around camping. It wouldnt fit well on an island theme aside from not being necessary due to us having a house as I mentioned.
The fishing up trash has always been a thing in AC. I don't really mind it. I'll admit though it can be annoying during fishing competition or after using bait.
Not having a boat or an RV isn't really something to rant about, as it's more of a feature request. The RV was a thing for pocket camp. Since this is a mainline game, we have a full sized house. The RV fit the theme of Pocket Camp since it was focused around camping. It wouldnt fit well on an island theme aside from not being necessary due to us having a house as I mentioned.
Sorry, I wasn't really trying to sound negative in that post at all. I thought I was just sharing a fun idea. Should've worded it better..... still would be cool tho lol
Usually there’s lag when there’s a ton of items or flowers! It also happens A LOT in the Dream Suite on islands that are filled to the brim with stuff.
I'd love a jet ski, or a surf board and some waves. Or we could have a submarine and see all the stuff we catch and more in their natural habitats.
Speaking of boats, maybe Gulliver's crew can stop by occasionally and we can visit their ship and buy some special nautical/explorer items. Or we can get pillaged by Gullivarr's crew and we have to give them specific things to leave, and Tom Nook is so relieved he rewards us with free and instant construction work, and more bridges
Then after a certain amount of time Tortimer visits and is so impressed by how your island has grown that he invites you to his.
Of course I doubt any of these things will ever happen (well, maybe Tortimer has a slim chance) but I just like thinking of all the Island-y features they could incorporate into the game, it gives me some hope
Mainly on the ground level, where RS, the shops, 7 villager houses and a park are.
I have a LOT of garden lanterns though.
I reckon 100, at least, all over my island.
Mainly on the ground level, where RS, the shops, 7 villager houses and a park are.
I have a LOT of garden lanterns though.
I reckon 100, at least, all over my island.
My island is nothing but flowers and fruit trees and lots of country fences lol and a few log style furniture. I have it like that because living in the mountains/forest has always been my dream lol but so far no lag hopefully yet haha
I keep reading that players are sick of fishing up trash. My complaint is I can't seem to find any lately, and I needed them for a few diy's. I do however catch rocks quite a lot.
I finally figure out how to do my shopping district, so I terraformed the area - there's a short river leading up to a cliff with a waterfall, so that the cliff is right between the two shops - and set down the Able Sisters and a bridge. No problem.
Then today, I wanted to move Nook's Cranny, but nope! The spot I picked out is too close to the bridge. Fine, I have space behind the shops, I'll just move everything back one, then move the Able Sisters later (which, mind you, I'll have to move somewhere entirely different first). I place the shop, then start working on the river and cliff. Except, oops, the way I have it set up, I can't terraform it the way I want to... because the spot I've reserved for Nook's Cranny is in the way. :I
At this point, I wanted to scream, I had written out this post up until this point and was in the middle of trying something different to see if maybe it would work (it didn't, it was ugly)... then I realized there actually was a way to terraform it, and it worked, so yay. But gosh, they really could implement a better way to terraform areas you can't reach.
Also, if anyone else is making a shopping district with both shops in similar spots, move Nook's Cranny first, since it's bigger.
I keep reading that players are sick of fishing up trash. My complaint is I can't seem to find any lately, and I needed them for a few diy's. I do however catch rocks quite a lot.
If you have a bit of space, you can make a trash pond. It'll take a bit of patience (only natural spawns work, fish bait will just spawn fish), but if you have a series to watch in the background and nothing better to do, it's an option.
I keep reading that players are sick of fishing up trash. My complaint is I can't seem to find any lately, and I needed them for a few diy's. I do however catch rocks quite a lot.
I don't know about you, but I feel if the map in the game actually graphed every tile on the island it would significantly help in planning and moving things around. You could just count, and you would already see the tiles the buildings take up by it being purple tiles or whatever color they use for the houses/shops.