The future of Animal Crossing!!!! Share your hopes and dreams for the game<3

I'd like to see actual yards we can customise. Like you go through the front or back fence and you're in the front or back yard. You can plant trees, bushes or flowers here and set up a sprinkler system to water them. No chance of people taking them since yards will be like rooms in the sense that only the home owner can remove or move things. Flowers are trample proof here too. You can also set out patio furniture here.

The ability to farm would be nice to have. Maybe with farm animals. A cooking feature too. Basically a Harvest Moon x Animal Crossing hybrid.

Being able to best friend villagers. Basically this would just mean that a best friend villager would always ping you the moving out dialog before they moved. Also, they come over for slumber parties. Where you would use the cooking feature to make popcorn and cake and anything and then plop down on the sofa for some movies.

A DVD player would be cool. So you could play movies on the TV. There's a lot of Nintendo parody possibilities here. And bring back the video games from the GC version would be awesome.

The ability to set out areas as villager plots and non-villager plots would be nice. That way we could plan our towns out from the very start. At least mostly.

Two islands. One like the GC version and one like the NL version.

Being able to take in multiple fish or bugs to Cyrus and merge them. For example, a goldfish and popeyed goldfish in the same tank.

House gyriods like in the GC version so visitors can buy/sell/gift bugs and fish and leave a note.

Journals/diaries like GC had.

Being able to cook fish you catch and cook food in general. These can be displayed as furniture, eaten or gifted/sold/traded.

Record videos.

Villagers loosing keys, an amusement park with rides and go cart racing, more games like hide-and-seek, more then 10 villagers, official museum rooms for gyroids and flowers and seashells. More kinds of seashells.

The mayor can create holidays and festivals, so long as there is no overlap.

Public Works projects for: resturant, circus, bakery, haunted house, school, and mayor can choose if these and The Roost, Dream Suit and Katrina's tent go in main street or the town.

The ability to expand the town, maybe several times, as public works projects. That are not villager suggestions, but milestones. Like maybe x number of public works projects opens the first expansion, allowing room for 5 additional villagers (so 15 total). Then maximum villagers opens an expansion that's +5 villagers (20 total). And perfect town for 1 month opens an expansion for +10 villagers (30 total). And for those who want more land but not more maximum villagers, the ability to set a maximum villager limit, that can be changed either for a fee or every x number of days (to keep undecisive players from resetting it every other day). Possibly these expansions can also add more player characters, that are not counted counted in villager limits. So it'd be +1 player character for the first 2 expansions and then +2 for the third expansion. For a total of 8 player characters.
Being able to expand main street and decide where shops go would be nice too.

Making every item customisable via Cyrus would be nice. There's some wallpapers and carpets where I like the design but not the colors. Or I like colors but not designs. And perhaps Mable or Able could custom color clothing. Or add in an Able cousin, since they're already pretty busy.
 
I really hope they'll playtest the game more thoroughly next time, 'cause it's kind of depressing to see ppl all around me experience all sorts of weird bugs.

Also they MUST introduce some sort of option to lock villagers into your town. It blows my mind that apparently ppl are just supposed to "go with the flow" and have animals move in and out all the time. Its sad not only because of personal attachement to the villagers, but it's also a matter of house placement... I dunno how we're supposed to build our ideal town if we're not even supposed to control WHERE the next house is gonna be.

...woops, I didn't mean to turn this into a rant... My point is that I love this game but there's still a lot of room for improvement.
 
Accessory Ideas

Basically, Reese and Cyrus has a kid, who takes after her father. For her services, she'll make necklaces, clip-on earrings, and bracelets/wristbands for your character. How it works is that you give her some pieces of ore. Other objects may be used, such as pants.

For, let's say, a spiked wristband, black-colored pants/skirts will do, as well as Silver Ore. Two is needed if you want one for each arm. It basically works like Cyrus' services.
 
I would like to see a way to use the established town-tune editor and have like a music studio or something, where you could make full songs to play on a stereo by stringing together 16-note segments. Think a simpler Animal Crossing version of WarioWare DIY's music editor.
 
It's a big ask, but I'd LOVE more villager specific dialogue and personality quirks. Just little things that set them apart and make sense with the rest of their design, maybe snippets of backstory etc
 
I would also like fruit allergies for each villager brought back from the GCN island. It would be another thing to make them more unique.

Also, if it's for the WiiU, I would hope to have the classic limit of 15 villagers in a town. If it has that, the WiiU will prove its power to me!
 
I would love to see that at the start of a new game file you get to choose what kind of animal or human you want to be and customize it by yourself instead of Rover doing it all for you. Also to be able to set up and run your own little shop like Tom Nook does or the Able Sisters.
 
anicotti, egbert ( and later on timbra ) please move out :)

Savannah, Chevre, Kevin and ( probably Vic ) please move in :)
 
hmmm
i'd liiiike--

-for when a villager moves into your town,
you're able to actually choose + adjust with the analog stick where they can move,
instead of them just being plonked anywhere

-also when it comes to putting down public projects,
being able to put it down with the analog stick instead of trying to guess where it should go,
and then talking to Isabelle every time

-no permanent public work project placements, all should be deleteable etc

-being able to put down actual paths instead of having to make them by taking up design spaces
(& ability to customize them would be nice haha)

-bigger clothes & accessories store with hats section, wigs section etc

-also facial reconstruction for when you're not happy with the starter face you've been given
(they can probably just call it 'make-up')

-being able to place more than 1 public works project a day

-more customization

-ability to add an 'extra backpack' for more room in your inventory (kind of like how your wardrobe has different tabs)


the whole "real-time gameplay" system sounds cool at first but
when you have to wait an actual day just to do anything again it's kind of poo.
althooough @ the same time, it's kind of the charm of animal crossing haha :p
 
I would really love to see more storage space in the future. I do not have much sets in the closet yet and I already need to drop things on the floor. Another thing that I will like would be the ability to transfer Bells from one account to another in the ADB. It would make paying for more expensive things easier when trading.
 
There's a lot of different things we all might want in the next Animal Crossing.

I personally look forward to:

-getting a customizable main street (being able to plant flowers, put down paths, etc)
-more to the island (more tours, bigger island, maybe seeing your villagers there as tourists and seeing villagers of the people you're playing with as tourists)
-being able to have more visitors in your town at once (instead of limiting it to 4 players, maybe 6 instead)
-and maybe being able to choose where villagers can put their houses (in the beginning of the game, you could go around town with Isabelle and choose 10 spots where villagers can put their houses, and those spots can be changed at any time)

But there's only so much we can add on and change before it's not really Animal Crossing anymore. For example, if we had a full 3D world which you could view from all angles, not a "rolling pin" world, it wouldn't feel like Animal Crossing, it would be an entirely different game, like an MMORPG. And if we had unlimited bells and we were able to choose our villagers, it would be too easy. It wouldn't be fun, there would be no challenge.

Although sometimes I think I hate the limits on ACNL, including the lack of different perspectives, not being able to transfer bells easily, not being able to choose where villagers live, etc., I think that trying to get the best out of the lack of perspectives, running back and forth between the bank and your town to drop bells on the ground when buying, and the tedious plot setting process if you choose to even do it, which is followed by being angry because of where random move-ins put their homes, is all part of the game. It's what makes up Animal Crossing, and if it didn't have these so called "flaws", it wouldn't be as fun!

I kind of went off on a tangent there, but I hope that was worth typing!
 
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