Unpopular Animal Crossing opinions?

ACNH is not lacking or incomplete. Of course there are always things that could be added or changed to make it even better, but it is a full, engaging and enjoyable game exactly as it is.

Not that I would turn down things like more villager interactions, more villager spots, more potted plants, and etc. if offered.
 
Unpopular opinion: I never liked the idea of putting furniture outside in New Horizons. It just felt weird to me. I am someone who likes to put stuff "inside" because it makes sense. Then I remember seeing some villager's home like Beau for example having a "Outside" theme inside their home. Which is another reason that bothers me. Why would a villager have this style when they could just be outside? It makes no sense having a home with "outdoor" items inside. I know people like the idea of putting furniture outside because it makes their islands stand out which is fine I have no problems with that, more power to them but its just for me I never find putting Furniture outside so appealing.
 
A lot of people give flak to characters with lips but they just haven’t seen a villager that has lips that complements their look or looks natural. May I present Alice, my favourite koala, even over the popular Melba.

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look at this baby!!! :love: she reminds me of a shojo character and has such a soft look about her. Plus hair clips. i think I just wanted to gush about Alice because I think she’s adorable, ever since I saw her I knew I wanted her to move in. I also think Drago and Tiffany have nice lip designs, but a lot of snooty villagers and Jambette gave it such a bad look when I played as a kid haha
 
A lot of people give flak to characters with lips but they just haven’t seen a villager that has lips that complements their look or looks natural. May I present Alice, my favourite koala, even over the popular Melba.

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look at this baby!!! :love: she reminds me of a shojo character and has such a soft look about her. Plus hair clips. i think I just wanted to gush about Alice because I think she’s adorable, ever since I saw her I knew I wanted her to move in. I also think Drago and Tiffany have nice lip designs, but a lot of snooty villagers and Jambette gave it such a bad look when I played as a kid haha

Honestly, I don't really have an issue with villagers having makeup/lips in general. I think it makes a lot of sense for snooties to have a lot of makeup since they remind me of old glamor hollywood types and rich heiresses. Tiffany is a favorite, but so is Gigi:
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There's something kinda risque in their designs and makeup just enhances that and I love it! :D Although I can understand it's not for everyone. Heck, even Jambette I don't entirely hate. She reminds me a lot of those instagram influencers that get really bad lip filler. She's funny, in the same way Barold's design is funny.
 
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Honestly, I don't really have an issue with villagers having makeup/lips in general. I think it makes a lot of sense for snooties to have a lot of makeup since they remind me of old glamor hollywood types and rich heiresses. Tiffany is a favorite, but so is Gigi:
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There's something kinda risque in their designs and makeup just enhances that and I love it! :D Although I can understand it's not for everyone. Heck, even Jambette I don't entirely hate. She reminds me a lot of those instagram influencers that get really bad lip filler. She's funny, in the same way Barold's design is funny.
Gigi is so gorgeous and i love her star eyes 🤩
 
Gyroids are annoying and just get in the way of finding fossils.

Luck is an annoying mechanic. I dont want to be worse off unless I wear a certain shirt I probably don't even own.

While it's a shame the NPCs are gone, I love how NH made things like the post and changing your features so much better and easier than ever.

"The path" isn't pretty. It's generic and makes the map confusing as it's not on there.

I dont like the island you get ferried off to in older games. It ruins the seasonal aspect being able to get summer fish and bugs in the winter. Might as well start the game in the autumn and play through until the spring with its existence.
 
As much fun as I have been having with making different outfits, I think there are too many socks/tights and maybe clothes in general. I’m more into furniture collecting. I like the tops and full outfits; just wish some of the outfits that are mostly pastel colors to have black, white, regular blue, darker purple (not fuschia or lavender). I wish we had the gracie sandwich shirt and her version of the hotdog costume ). I would like some caped outfits like the thieves shirt (wish there was a white shirt black cape version of that).
 
I don’t know if this is uncommon, but the dogs are my favorite villager species. I much prefer Booker over Copper. Mac is literally the cutest dog. How can you not love Bulldogs and Boxers?
 
Hooboy, time to have some Unpopular Opinions
  • There's no such thing as a 100% bad Animal Crossing game, but there's also annoyingly never been a perfect one either. I live in constant frustration that this isn't the case.
  • The lack of proper English-language videos on the Japanese versions of the GameCube games is annoying, because there's a lot of interesting things about these games that should be more widely known.
  • Club LOL, is an ugly hole in the ground with nothing much going on inside, and it's a horrible venue for both Shrunk and K.K. compared to The Marquee and The Roost. No wonder there wasn't any construction work going on (and it just kind of turns up a few days after signing the petition), Shrunk literally just replaced the door and put up a sign. If they add some form of city island to NH, make them both work at a radio station (like the radio item seems to imply K.K. is doing, and an idea I have in no way gotten from the fact that Shrunk is a balding psychiatrist who's moved into a form of psychiatric entertainment like Frasier Crane did) instead of bringing it back.
  • I don't really care for Bob. Punchy's the superior lazy cat, imo.
  • Raymond is basically "If Marshal's So Good, Why Isn't There Marshal 2?", in addition to also being "what if we made a 2012 meme into an Animal Crossing villager?"
  • A good portion of the Animal Crossing fanbase wants things to be convenient to the point where it sucks all the life out of the game (like with how it's now impossible to kill flowers, which ironically makes it more inconvenient), and that honestly kinda sucks. ESPECIALLY the second "what if there was a QOL update?" video which adds things that are convenient, sure... but they remove any need to go anywhere or talk to anybody, in addition to being overcomplicated fixes to problems (just give Orville a "is there anything else you need?" and bring back Copper and Booker, ffs)
  • I miss the big bush-pile things and the lily pads in the lake (and other such atmospheric touches) from the GameCube version more than stuff like NES games (which annoy me due to how every game has its own console) or mean villagers (which, y'know, a little meanness is appreciated, but not HI I'M GONNA STEAL YOUR EVENT ITEM, KTHXBAI IDIOT)
  • On a related note, people don't go into enough detail about what's bad with villager dialog post-WW, and mostly just reduce it to "dialog bad, villager personality is supposed to be (one-word descriptor) instead of BLAND"
  • NH is honestly pretty well-written... it's just in need of much more dialog, and a couple of things need to be extended from being one-sentence things.
  • The NookPhone is one of the best features in NH, primarily because it turns something that used to be a generic menu into something that exists in-game.
  • Using the decoration features as a way to enhance the sleepy forest village feeling is much better than covering your entire town/island with pattern paths, over-terraforming to the point it lags, and making it overly themed (themed towns were uninteresting in 2007, let alone 2021)
  • Calling LGTTC/CF/the Wii game "just WW again" ignores a lot of the other problems with the game (the city's kind of underdeveloped as a concept, and moving several of the visiting NPCs into it means there's a lot less happening from day to day in your own village, replacing the competition-type errands with stuff that's just "get me this" is ultimately less interesting, there's no villager birthday parties or pictures which removes a lot of WW's character, replacing the Boondox fund with the village fund also robs a lot of WW's character, a couple of new features like a more realistic dialog system and grass wear seem poorly thought-out, it's trying to be WW meets GC but it doesn't feel as good as either and could have done with at least another year of development time)
 
Hmm...I have a few:
  • Cranky villagers get too much hate, it's just weird that people will be like "I want the villagers to be MEAN again 😡😡" yet as soon as they see a cranky villager they're like, "omg not marshal or raymond nooo he make me cry". Not even that, but the cranky villagers are actually pretty nice as long as you treat them well, like I have Curt in my island and honestly, I don't think I'll ever let him leave.
  • CF is a masterpiece and it pains me that I didn't have the opportunity to grow up with it or play it when it was new
  • The first Animal Crossing game has several annoying features about it that I am VERY glad have not been in the others, for instance villagers taking your stuff while you have NO choice but to let it happen, them randomly painting your roof (often some awful color just to spite you), neediness is at an extreme, and sure there are a few bangers in the original games' soundtrack but there are also a lot of strange ones. I get that they were experimenting though so I'll cut the music some slack
  • NH isn't a bad game. It could use some work, sure, but it's not as awful as people on twitter want to make it seem.
  • The whole "villager black market" thing is just so unsettling, there's an animation called "In Boxes" on youtube by a channel called "Densle" that basically shows my feelings about it
  • I enjoy the crafting part of NH (I admit it has flaws however)
  • "Cottagecore" islands may look nice but functionality wise, they suck. It is nearly impossible to walk around in one because of all the objects in the way. Simple islands deserve love too
  • Most the time, the stuff Kicks sells is useless.
 
I'm bumping this thread that hasn't had anything posted in it since May, because I HAVE MORE UNPOPULAR OPINIONS:
  • I like Leif, Reece and Cyrus as characters a lot in New Leaf, but their job roles basically end up sidelining the Nooks a lot in that game. I'm glad that NH made them the proper shopkeepers again, even if Tom Nook once again becomes useless after a while (although that was STILL the case in pre-NL games, given you're mainly buying furniture from the Nooklings once Nookington's comes along)
  • I also feel as if a LOT of the NPCs in NL were misused. Redd only sells paintings now, Gracie's running her own store instead of Labelle, who's running the accessory corner now because "hey, they reunited... offscreen", Celeste doesn't do anything related to stars and instead just stands there running a museum shop, Phineas is a scoutmaster for... some reason? None of these ultimately feel right for the characters, and I honestly prefer NH's take on them (on the ones that are there). I DO like both NL and NH giving Redd his GC semi-legit sideline of "guy who sells you random knickknacks at the fireworks show" back, tho.
  • Both the city and Main Street annoy me for various reasons: the city doesn't really feel any bigger than just that little plaza you'd visit and for the most part consists of NPCs that'd visit your town, making your town feel emptier as a result with nothing to replace them, giving Redd his own shop is useless when it's still just one shipment of stuff per week, giving Harriet her own shop means that there's an annoying blank wall in Nookington's when you get it... and Main Street decides to ALSO move in a vast portion of the buildings that'd be in your town anyway, brings back the separate post office and gives it an uglier building, what I said about Club LOL in the last post, T&T Emporium is 3 shops smooshed into one, one of which basically doesn't need to exist and one of which should have been its own building, Label having her own shopping corner makes her feel weirdly distant from the other Able Sisters in addition to just feeling like a space filler, and in general the entire thing's progression-locked in a way that makes Animal Crossing, a generally open-ended game, weirdly goal-orientated. It works for what NL's trying to do, but still, I know why I time-travelled a lot when playing it. I'm hoping they've finally got it right if they add a city to NH.
  • I don't like referring to the stuff in AC games as "content" given it largely implies it's stuff there because HEY, THAT'D BE FUN, instead of being part of the core concept of whatever that AC game is, and it's frustrating that a lot of AC analysis or criticism misses this in some way, whether that be due to overlooking it in favour of some other theory or failing to join the dots up as to why this is. For instance, Wild World's a game about connecting with villagers and the idea of the implied wider world beyond, so there's stuff like Yay Day and donating to Boondox. Why are villagers not mean in NL and NH? Because you're in charge of them in some way!
  • On a related note, giving the player any form of overt control over villagers is kind of backing AC into a corner, in the same way getting rid of any form of punishment for not playing or playing at the wrong time of day is also backing it into a corner, and I wish the devs weren't so obliging about changing these things based on player feedback, because THAT'S the thing that's turning villagers into "bland little dolls" imo.
  • "communication game", the genre that AC devs classify AC as, isn't a synonym for "life sim", but more a larger umbrella term, that in addition to the life sim elements of AC also incorporates IRL communication to do with the game. Trading furniture with other people, going "hey, nice fish!" or sharing your lagcore island to the world... that's all part of the core play of Animal Crossing, and acting as if it's an inherently single-player experience, or that (insert AC game here) ISN'T a communication game because it does X differently, is kind of missing the point of it.
  • I ended up playing Amiibo Festival for the first time in 5 years the other day, and while I definitely see the flaws (including the fact that GOD THIS LOOKS SO CHEAP), I enjoyed it enough, and in general I do like the idea of an Animal Crossing board game game. Get NdCube to make another of them, given they've FINALLY sorta gotten the Mario Party formula right, give it a load of silly minigames in addition to all of the little village life scenes, boom.
  • I like the Mario Kart 8 track a lot, but everything looks weirdly out of proportion with the kart drivers, the snow in the winter version looks more like frost, and in general I'm glad they didn't use the aesthetic for NH (given it looks like what AC would look like in Mario Kart 8's style rather than what an actual AC game'd look like)
  • I think there's going to be another 7 year gap in between NH and the next game in the series, partially because they're probably going to keep developing NH until 2024 or so, and partially because they'll then spend the next few years developing the sequel, and I've made my peace with that. It WILL probably end up recycling NH's engine and models, which means there probably isn't going to be the same level of controversy that NH has had surrounding it... hopefully.
 
Ok, here's my take on things.
  • I agree with people who don't like Isabelle. She was okay in NL, but now she just annoys the living daylights out of me in NH. I find myself skipping through the morning announcements as much as possible and sometimes miss out on campers because I just want Isabelle to shut up...I don't want to hear about her watching TV for the third day in a row.
  • Tom Nook is a genuinely good guy. Like seriously, I wish my student loans were as easy to pay off as Tom Nook's home loans. Genuinely one of my favorite characters in the series and the deserving AC mascot instead of Isabelle.
  • Gracie is best NPC. I will bow to my queen and she deserves a role in NH.
  • I don't care that there's not a café in New Horizons, and I don't want one...at all. I strongly dislike Brewster as a character and if one becomes buildable in the future, I hope it's entirely optional.
  • Megan is the best new villager.
  • I like genuinely love chicken and cow villagers, especially Goose and Tipper. Belle from ACGC needs to be brought back.
  • I lowkey miss Nat and Chip. I get that NH is kinda trying to convey that they retired and their kids are taking over, but I really miss the fishing tourney/bug-off from NL and as much as I love Flick and C.J., they get repetitive after a while and I wish they'd just come for the sake of models while Nat and Chip still do their respective events.
  • We need more curly hair. I love curly hair irl, but I always feel awkward using the curly styles we did get, mainly because they're oriented for people of color and my character using the lightest skin tone whilst having an afro or cornrows makes me feel...racist? I mean, I know it's just a game and all, but I just feel awkward. I wish we could get curly hair that everyone can feel comfortable wearing. That, and low pigtails. I love that style from older AC games and was sad that it got replaced by braids.
 
This is a very unpopular opinion, but I absolutely do not care what my villagers’ house interiors look like. Goldie can have a bonfire in the center of her cozy bedroom of her heart desires. It’s freedom of expression, and Goldie is free to express herself. I think it gives villagers more of a personality. I don’t mind having gifted villagers. You can’t even see their interior unless you go inside their homes. I don’t see the importance of having their original homes, but to each their own. Everyone’s entitled to their personal opinion.
 
-Bubblegum K.K. is okay, but I think it's over-rated and it can get annoying pretty quickly.
-There are some popular villagers I don't like, such as Merengue and Ketchup.
-Lazies are cute, but again, over-rated. Plus, I don't like they're constant talk about bugs in NH.
-Crankies are under-rated in my opinion, only a few would make it to the "popular villager" tier (like Fang and Apollo). There are plenty of great cranky villagers and I love them to bits. <3
-Dr. Shrunk is awesome, I don't care if he's "ugly". He's hilarious and teaches you the Shrunk Funk Shuffle.
 
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Really hot take here: I understand why people like Raymond, but I don't understand why he's appealing enough to spend rare items and tons of in-game currency on. Sure, his in-game character design is nice, but it's not really multiple star fragments kinds of nice. And I know that people draw him handsome as a gijnka and all, but he's a CAT in-game for pete's sake! It's not even that catboy gijnka you're paying 500k igb plus tbt for.

Not just saying this to incite anyone, I honestly don't understand the hype.
 
Why couldn't he return as a functional NPC in NH : (

I know, right? I love how Shrunk used comedy performances to teach my character emotes in New Leaf, I'd visit his comedy club every day. Brutal honesty here: I couldn't help but actually giggle at some jokes. The dude is hilarious indeed! Sad to hear he's not in NH. :(

Also, in my opinion, real-life axolotls are lowkey kind of cool. And he's pretty much the only axolotl I saw in Animal Crossing in general, I think there's just really no villagers like him.
 
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