ItsmeIlyas
Just a dude with an AC obsession :D
I miss the sassy animals, NES Games, Train Station and Island (even tho they reappeared in NL) AND those weird viking hat things male players used to wear.
I really miss the post office too I liked it a lot. And I miss the old cafeteria so much, finding K.K. Slider there was mu childhood and I miss it.I have loads:
1. Live recordings
2. The Post Office building in AC
3. Tom Nook opening after hours in AFe+
4. K.K. Slider playing a mini concert for your birthday
5. Chip giving you a free fishing rod at the Fishing Tourney if you don't have one
And, worst of all:
0. The villagers which Wild World killed off for good
I sometimes wonder if we're the same person or not, because I'm down with nearly every single thing listed in your post returning in a future game in some capacity. And here's my $0.02 with some of your points.[Easily the best take on this thread, by far.]
I think I prefer the lottery to the Point System in the two games after the GC era. I also agree that it didn't make much sense to have the entire store be shut down, especially if the shop in question was upgraded to Nookington's...The Nook store lottery.
I haven't had the chance to play any of those minigames yet, but I really do love the concept. I can understand the handheld AC games not having them (well, it's understandable with WW, at least), but I suspect they weren't included in any game after AFe+ for the same reason why NES/Famicom games were omitted because "it'd distract from the main drive of Animal Crossing" or whatever. Regardless, I'd love to imagine these minigames taking place through the game's own 3-D graphics if they were kept in subsequent titles.The GBA minigames you could play with your villagers in e+. I have yet to actually win anything in them, but they're great fun from what I've played of them and I wish that they'd do something similar in a future AC game, albeit actually inside the game?
It stills greatly bothers me that no other game in the franchise had live recordings from K.K. That's something I don't think I'll ever let down until someone smacks some sense into the developers and finally add those back in future games.Ditto the live bootlegs from e+.
Can I just appreciate the fact that there's someone else out there who doesn't care much for this need to have villagers mindlessly berate you for no reason as they did in previous games? Rudeness itself is fine, and there's nothing inherently wrong with villagers being nice to you, but there needs to be a balance, and it's a sentiment I wish more people shared, rather than complain about villagers having "no personality" because they aren't making verbal snipes at the player in every single interaction. That doesn't give these NPCs character or make them stand out; it just makes them unlikable annoyances. Pardon that little tangent, there. Anyway...tbh, one of the things about villager dialogue that gets buried under 10 million practically identical posts of "DAE REMEMBER MEAN VILLAGERS, I MISS MEAN VILLAGERS, WHY AREN'T THEY MEAN ANYMORE?!"
100% on all of this. I found it heartwarming to receive favors from Crankies — asking you to hunt for a certain creature for their niece. Now that every villager has his/her own established family of sorts, this could lead into loads more possibilities. I also missed when villagers would just up and show you letter that some random, (often) bizarrely-named character wrote. Some of them were a joy to read.Saharah being from Way Out West, Wendell being from Tuskany, snooty villagers having unseen boyfriends who drink all their coffee and eat all their cake, cranky villagers having unseen nieces who want bugs or fish, and letters being sent from such strange and mysterious characters as The Singing Bug Boy (BUUUUUUUUUUUUGS!)... delightful weirdness, need more weirdness in my AC pls
It doesn't seem controversial at all. It's better than TTing, and I don't have to rely on an Ordinance to make up for not visiting it during the scheduled time range. It's also something people find funny; as do I. I think it'd be even funnier if Nook and his nephews got increasingly angrier each time you forced yourself inside after business hours during the night, which could also affect the prices even more.Controversial opinion, but after being reminded that it exists, genuinely think the feature in e+ bashing Tom Nook's door until he opens up again is a better way of dealing with the shop being closed than either having an ordinance to make it open up for longer, or just using the deposit box to get slightly less money for stuff the next morning, because it has the advantage of a) being able to do something at an awkward time, but also facing actual consequences for it, and b) Tom Nook and the Nooklings in "honk... mimimimimi" pyjamas is genuinely precious
Personally, the prices never bothered me. He's tired and wants to go to sleep. He'd probably rather shout at you to get out, but he's too drained of energy, so he inflates his prices up to 40%(?) and drops the economy of the items in your pockets to 20%, instead. This is just me making an assumption on how he feels, but I'll be far less forgiving if I was in his shoes. I do feel the inflation should be at the same percentage as selling your items, it does get a bit annoying not having to skip dialogue and Nook and his nephews moving slower than molasses, even if it is supposed to be comedic to the situation.As a side note opening up Nook's in e+ is a fun feature but since the prices are so jacked then it's more of a novelty than something to use regularly. If they made it a bit more balanced it would be fun to see again!
NH uses live instrumentation, rather than mimicking them as in older games post-GameCube. It's why I've held the soundtrack from the first game in high regard. It's something that's honest — it doesn't hide the fact that it's electronic, yet it still captures the sense of being in a forest.the train and train station! they brought them back, but nothing in the world makes me feel more at peace than the original opening scene in the gamecube version.
i also miss the music from that one. new horizons isn't quite the same as the older games in that department.