What don't you miss from the previous entries

EmGee

Crazy cat dad
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So I've seen plenty of posts about things other players wish had been brought over from NL, things they don't like about NH, etc. But what about things you don't miss?

I don't miss the grass wearing out from walking all over it.

I don't miss trying to figure out everyone's gifts on Toy Day.

What don't you miss?
 
I hated grass wear too. Even if you make sure to never run, you still eventually get grass wear eventually anyway. It felt like you were basically forced to use paths to make your town look decent, or be okay with bald patches all over.

I hated that villagers could move in wherever they wanted. One time I built a bridge, then the very next day a new villager plot randomly appears right in front of my bridge. I had to keep walking around the plot/house for nearly a week between the demolition/construction time and saving up a bit for both. :mad: Honestly, villagers moving in wherever was far more annoying to me than the grass wear. I know some people got around this by doing plot resetting. I tried that, but it was extremely tedious.

A villager you love potentially moving out if you didn't play for a certain length of time was frustrating too.
 
Yes! The grass wearing out used to drive me crazy. I shared my island and would put down paths and drive the other players nuts about the grass, lol. Even offered to pay bells and items if they'd stay off the grass...

My villagers being able to move out. 😥

The smaller storage is definitely not missed. In one of the earlier games I used to store things at the post office.

Phyllis! Ok, somewhat entertaining, but soo rude...

Begging Serena for that stupid golden axe I never got...
 
Probably villagers just randomly putting their house down wherever they pleased. It wasn't so bad in the other games, but in NL it'd destroy paths, flowers, ect. I didn't have an issue with that in the other games. It made sense that you didn't have control over that in the other games, but being a mayor it just rubbed me the wrong way that I had no say in it.
 
1. Walking into the same store multiple times a day, you aren't force greeted by shop owners. I actually complained about being force greeted and wanted it gone while we were waiting for the release of NH.

2. Villagers planting their houses wherever they pleased (New Leaf exclusive). This was annoying.

3. Villagers moving away. This was at the worst in New Leaf IIRC. You couldn't convince them to stay if you missed their move out ping a few days prior. Logging in to my town was always frightful, because I was worried Isabelle would say "Your favorite villager is leaving today".
 
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1. Walking into the same store multiple times a day, you aren't force greeted by shop owners. I actually complained about being force greeted and wanted it gone while we were waiting for the release of NH.

2. Villagers planting their houses wherever they pleased (New Leaf exclusive). This was annoying.

3. Villagers moving away. This was at the worst in New Leaf IIRC. You couldn't convince them to stay if you missed their move out ping a few days prior. Logging in to my town was always frightful, because I was worried Isabelle would say "Your favorite villager is leaving today".
Actually I found Merry in boxes one day and convinced her not to move out. It took a lot of talking, but I managed to talk her out of it.

The greeting thing was really annoying. They kind of did it in NH during the Black Friday event last year. Tommy and Nook said it every time you reentered their shop. And then they updated it so they only said it once a day (after the event already passed lol)
 
I have only played New Leaf besides New Horizons and there are some things that I am glad they didn't bring back:

- Grass wear
- Only 10 slots for your custom codes
- Fruits not stacking automatically
- Villagers can place their houses wherever they want to
- Villagers randomly moving out or into your town is mostly out of your control

Though I went back to playing New Leaf after playing New Horizons and I can't say that any of these things bother me much but it depends on the person
 
villagers putting their houses wherever and being able to move away.

i was time skipping to amiibo move in all my villagers and while doing so one of them moved back out, my town ain't that bad 💀
 
Actually I found Merry in boxes one day and convinced her not to move out. It took a lot of talking, but I managed to talk her out of it.
In New Leaf? Talking them out of moving was a Wild World feature. It might have been in CF and GC too, but honestly, I never micro managed my villagers on those 2 games, so I haven't tried.
 
-PWPs where you had to pay lots and wait a day for building or tearing down something. As well as having a limit. NH improved this SO much.
-Villagers plopping their houses anywhere (NL only)
-Fruits not stacking. I don't sell and collect fruit anymore but it was such a pain to do in WW to make money
-Villagers moving out every two days (WW)
-Small storage in cupboards/drawers
-As much as I complain about the Able's terrible change room system, I don't miss only having like, four outfits to choose to buy daily
-Solely depending on random move ins. I like the element of surprise as much as the next person but being able to scan amiibos is amazing
 
There is one thing that wasn’t in New Horizons until the update that I was super glad not to be in the game and that would have been the Gyroids. I seriously hate them and think that they are a waste of space and are the main reason why I will never be able to complete the Fossils section of my Museum in New Leaf. If I get one I immediately toss it into the trash where it belongs.
 
- Limited storage. In ACGC, my basement was a maze of lockers, because each would hold 3 items, and then I had letters at the post office. It was a pain to access things, because you had no idea what was stored where.

- Grass wear. I liked the natural paths I made in NL, but you really were confined to them, or it would turn everything into dirt.

- Random move out/in with villagers. Houses plunked down anywhere.

- Gracie. I know a lot of people love her, but she has been annoying me since the first game. Trying to clean her car and then all the hoops to open the shop. To be honest, I wasn't overly impressed with most of the 'exclusive' items.
 
- I most definitely do not miss villagers being able to plop their homes down where ever they wanted. I lost all my homegrown blue roses because of that in New Leaf and had to replant them on the beach after someone was kind and replaced them.

- This in gonna be a weird one, but unaligned wallpapers. In all the older games the special wallpapers would just have no consideration to where the doors were in the room and would be uniformly plastered, and it always made the rooms look weird.

- The "face" quiz at the beginning of the older games. So glad we can choose how we look now.

-Tiny storage. New Leaf improved on it a lot with the WA update, but NH's storage is the best of all, so far.
 
- Grass erosion, however well-intentioned as a concept, was insufferable and could turn your town into a barren muddy-looking wasteland. Thankfully it could be remedied with time travel, but still.

- Rocks placement throughout your town being unchangeable wasn't great. I love my New Leaf towns, but there are a few rocks in annoying places.

- Being unable to just choose a skin color for your player characters and having to purposefully tan (and maintain that tan thereafter) if you wanted to use a different tone, sucked.

- Having to throw down patterns throughout the town to try to get your villagers to place their house plot where you wanted them to could be a bit of an annoyance. Going through the process of making a new player repeatedly to make sure the villager doesn't just ignore your designated spot could be tiring.

- Having to keep track of which of your villagers feel like moving and having to ensure that they don't wasn't great.

- Rooms absolutely having to have windows if it was any room other than the basement sucked. Some wallpapers got kind of compromised visually by that.


That's what I've got at the moment. If I remember anything else, I'll make another post.
 
I don’t miss villagers not letting me know they want to leave.

I also don’t miss when they plot themselves anywhere.

I don't miss permanent rocks that don't break.

I don’t miss not being able to move houses.
 
A whole bunch of things I don't miss from older games. This thread is much easier to respond to than the thread counter to it:
  1. Typically nicer villagers making sarcastic and crude remarks towards you for no reason when it didn't make sense for their personality, thus putting them on the same level as Crankies and Snooties.
  2. Villagers just grabbing things from your pockets.
  3. Villagers forcing dumb minigames and exchanges out of you.
  4. Villagers inexplicably painting your roof without even asking.
  5. Nookington's only be unlocked if a player from another town visited. This was especially horrendous in WW.
  6. Not being able to skip Kapp'n's high-pitched noise when visiting Animal Island.
  7. Animal Tracks — people loved having grass deteriorate so much, the devs decided to nerf it in NL instead of just removing it entirely! Genius!
  8. Answering questions to determine your character's appearance instead of a simple menu, as in NH. This was stupid, not charming. Nintendo, just because it's a simulation game, doesn't mean every little aspect of it has to be diegetic. Actually, I just hate how poorly-explained a lot the series' mechanics are.
  9. Washing Gracie's stupid car.
  10. I know someone else said NL was the worst at this, but I just can't accept it because villagers didn't even WARN you they were leaving in the first game; you actively had to sought them out, and it wasn't any better in WW, because the game just placed them in boxes to give you the illusion that you had more sway in their decision, and CF replaced that with having them pinging you, instead. Even if I don't, it's understandable why so many people prefer how NH handled this because Nintendo never tried to actually fix the damn problem until NL, and even then, it was still a flawed system.
  11. Serena's trivia game was probably the most contrived thing I ever done in an Animal Crossing game. Best I got was a Silver Axe (least it was impregnable in CF)
  12. Obtaining Saharah's carpets and wallpaper was expensive on GC, a fetch quest in WW, and tedious and time-consuming in CF.
There are quite a lot of things that I'm glad are gone in the newer games.
 
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- Being unable to move houses/buildings.

- Grass wear. If you weren't careful about running around, your town would have huge gaps of land missing flowers and grass.

- Villagers moving out every 2 days and being unable to stop them.

- Villagers putting their house on top of paths/flowers/fruit trees or where it blocks the way.

- Villagers randomly painting your roof any colour they want.

- Villagers forcing you to give them things from your inventory.

- The complicated process to get wallpapers or carpets from Sahara.

- The intense questioning at Shampoodle's to get a haircut/colour. But the worst were the cryptic eye colour questions.
 
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on the gamecube version the villagers were allowed to go through your pockets and steal whatever item that they wanted at any given time; and you couldnt avoid them without running away from them the instant that you saw them coming lol! YEP. i lost sooo many items that way! *pretty sure it was the gamecube version*
 
- The intense questioning at Shampoodle's to get a haircut/colour. But the worst were the cryptic eye colour questions.
I dunno. I think answers such as: "Clear blue sky", "Endless shade", and "Abundant Leaves" were obvious enough to not be cryptic because at least you could somewhat gauge what that eye color would be without a guide. You actually needed one just to know what hairstyles were available. Either way, this just... should've been gone by NL.
 
I hated PWPs for the sole reason you had to wait for villagers to recommend them to you. I played NL frequently for around 2 years and wanted a single PWP, the bus stop. NEVER got it (yes I had uchis). It annoyed the hell out of me.

Another are moving villagers. Imagine getting permanently punished for being busy and touching actual grass. It's the main reason why I'm so lenient on time travelling, I was so sad before that Diana suddenly left when I wasn't playing for a while so I'd backtrack dates ever since. Villagers moving in are also a pain, they plop their houses anywhere and it'd make me so conscious. I remember being so excited getting Kid Cat only to see he plopped his house right in the middle of the road, and I had no choice but to make him move out because I had no idea how to get around his house.
 
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