What game is a bigger disappointment? Pokémon Let’s Go, or Happy Home Designer?

Which game was a bigger disappointment?

  • Pokémon Let’s Go Pikachu/Eevee

    Votes: 58 68.2%
  • Animal Crossing Happy Home Designer

    Votes: 27 31.8%

  • Total voters
    85
I for one enjoyed Let?s Go. Dunno why everyone is picking it as to Happy Home Designer which was boring af. Even if it?s ?like the game on the phone? it?s still got a lot more than HHD. HHD is one of the most disappointing games I?ve ever purchased.
 
I wasn?t surprised at how much people hated the Pok?mon game. We don?t need another Kanto remake, and Pok?mon Go isn?t a true Pok?mon game. I don?t know if Pok?mon fans actually like unlimited use of TMs, being able to max out all six EVs, gym requirements, objective waypoints on map (like seen in Pok?mon Sun and Moon), telling us if a move is super-effective, effective, or ineffective in a battle (also in Sun and Moon), or hyper training, but I know that the removal of popular features have turned off fans. If any of you Pok?mon fans are willing to explain what?s wrong with everything said in italics, please tell me. I actually like what I listed in italics, but I don?t know if they are good ideas or bad ideas.

What I was surprised by is how much people hated Happy Home Designer. I thought it was a good game. It kinda tells me that spin-offs are bad for Animal Crossing (if we consider how bad amiibo Festival was).
 
I wasn’t surprised at how much people hated the Pok?mon game. We don’t need another Kanto remake, and Pok?mon Go isn’t a true Pok?mon game. I don’t know if Pok?mon fans actually like unlimited use of TMs, being able to max out all six EVs, gym requirements, objective waypoints on map (like seen in Pok?mon Sun and Moon), telling us if a move is super-effective, effective, or ineffective in a battle (also in Sun and Moon), or hyper training, but I know that the removal of popular features have turned off fans. If any of you Pok?mon fans are willing to explain what’s wrong with everything said in italics, please tell me. I actually like what I listed in italics, but I don’t know if they are good ideas or bad ideas.

What I was surprised by is how much people hated Happy Home Designer. I thought it was a good game. It kinda tells me that spin-offs are bad for Animal Crossing (if we consider how bad amiibo Festival was).

To be honest, I think Pokemon Go was hated because of how simplistic it is and how... every battle feels the same? I'm not a fan of turn-based battles but I can tell when a game is just not deep enough. Tried Pokemon X and other new ones, but I saw that they have much more within them. And Go just felt like a mobile game on Switch - maybe they just wanted to release a Pokemon game very quickly because Sword and Shield took them so much time.

HHD isn't bad, it's a very fun concept. It's just that it being an Animal Crossing game - you kind of expect it to have more to it, and the entire game felt like one deep mini-game from New Leaf. All in all, I'm pretty sure HHD was supposed to be a part of New Leaf or they wanted to expand New Leaf but couldn't due to hardware limitations or something.
If HHD was like an add-on for New Leaf, an island that you can go to earn bells - it'd be really great.
 
I wasn’t surprised at how much people hated the Pok?mon game. We don’t need another Kanto remake, and Pok?mon Go isn’t a true Pok?mon game. I don’t know if Pok?mon fans actually like unlimited use of TMs, being able to max out all six EVs, gym requirements, objective waypoints on map (like seen in Pok?mon Sun and Moon), telling us if a move is super-effective, effective, or ineffective in a battle (also in Sun and Moon), or hyper training, but I know that the removal of popular features have turned off fans. If any of you Pok?mon fans are willing to explain what’s wrong with everything said in italics, please tell me. I actually like what I listed in italics, but I don’t know if they are good ideas or bad ideas.

I liked the unlimited use of TM's (which I believe was done before Lets Go, correct me if I'm wrong). Getting more was either a waste of time going to the shop with your "way too much money because Pokemon showers you with cash" or unnecessary tedium trading. Alongside that, I'll add one of the very few features I liked from Sun/Moon was the removal of HM's since I no longer either needed to give one of my Pokemon moves I don't want but have to have OR bring along a Pokemon I don't like just because I taught it 4 HM's...But I'll say I didn't really like the way they did it. I would have preferred that as long as you have a Pokemon in your party that could use the ability, you just can. Would have much preferred flying on my Pidgeot than some random Charizard.

EV's I don't care about.

Gym requirements was awful. It's almost making it so that you can only do the gym if you can beat it, and at that point, what is the point? There's nothing wrong with the way it's always been: go into the gym, make an assessment of what type of gym it is then either give it a go with the team you've got or go and get/swap Pokemon to beat it. It was never really difficult to beat the gyms in any of the games (unless you purposely went in underleveled with a team countered by the gym), but this extra level of "you're not doing it until you have X,Y and Z" was way to far in regards to coddling the player in a series that's never been particularly difficult to begin with.

Objective markers, again, unnecessary (and introduced in Sun/Moon, IIRC) . It's never been particularly hard to find your way in Pokemon. Listen to what NPC's say (you're usually forced into dialogue of where you need to go anyway, you can rarely miss it) and just go where you haven't been yet. It's linear progression until the end with very few places to get lost, objective markers just aren't needed. At best they're a waste of time, at worst they just encourage players to blindly follow the markers rather than exploring what little there is to explore in a largely linear world.

Telling us whether moves are effective etc. I didn't like. It just removes the need for the player to learn the game mechanics. You could argue that against Pokemon you haven't seen before it helps know what moves do/don't work against them, but to that I counter with:
1) Just use trial and error, a method that's proven successful since 1998.
2) Use your brain. If the Pokemon is a fish, they're probably weak to thunder attacks.

Hyper training I didn't care about.



A lot of the things I dislike about Pokemon recently are additions that further remove the need for the player to engage with the mechanics and use their brain, holding their hand through the game to absolutely minimise the player ever failing. Basically, features that bring the game closer and closer to the game essentially playing itself as it will out right tell you where to go, what to do and what option would work best in any given situation (sometimes to the point of FORCING you to used the optimal option). What's the point in playing a game at that point?
 
Unlimited use of TMs and Hyper Training are good things that happened to Pok?mon and are great steps forward. Although maxing out all six stats is approved by me, it defies the point of strategy, as it expects you to max out two stats to show how you’re raising your Pok?mon. The objective waypoints and type effectiveness on moves in battle, I can see exactly what boycotters and critics are talking about when they mean by handholding. I thought it only referred to excessive tutorials (like when you get the Normal Z-crystal, they give you a prolonged video on how to use Z-crystals and how they work). But now I know what they mean. They’re letting the game play itself, which defies the purpose of gaming.

Fun fact: In terms of how disappointing Pok?mon Sun and Moon is, it’s more comparable to Mario Kart 8 as Ultra Sun and Ultra Moon is comparable to Mario Kart 8 Deluxe.
 
I kinda liked Let's Go. But HHD was fun for a while but only making house after house is kinda boring.
 
Pokemon fans, help me out, please!! :3

I'm looking at the trailers and playing a bit of Pokemon Let's Go demo... kind of confused about it. Would it be a good place to start Pokemon? I've tried some Pokemon games on 3DS but they didn't really interest me, or maybe I need to try to play them again and just spend more time understanding it... regardless, I love Pokemon creatures but just not sure if I like the actual games.
Would Let's Go be a good place to start? Most of the negative remarks about the game seems to be something related to gameplay, which doesn't bother me much anyways since I don't like difficult games anyways and usually don't dive deep into the battle systems, as long as it's fun to play - it's enough for me.

Thoughs? : o Or should I hold up and hope for a demo for Sword / Shield?
 
I thoroughly enjoyed both, maybe I'm just east to please. lol If I had to pick a least favorite it would probably HHD but only because I couldn't get as much play time out of it.
 
Pokemon fans, help me out, please!! :3

I'm looking at the trailers and playing a bit of Pokemon Let's Go demo... kind of confused about it. Would it be a good place to start Pokemon? I've tried some Pokemon games on 3DS but they didn't really interest me, or maybe I need to try to play them again and just spend more time understanding it... regardless, I love Pokemon creatures but just not sure if I like the actual games.
Would Let's Go be a good place to start? Most of the negative remarks about the game seems to be something related to gameplay, which doesn't bother me much anyways since I don't like difficult games anyways and usually don't dive deep into the battle systems, as long as it's fun to play - it's enough for me.

Thoughs? : o Or should I hold up and hope for a demo for Sword / Shield?

I’ll admit Let’s Go has its pros even though it has a ton of cons, but it’s definitely not a Pokemon game you want to start the series with. The mechanics and everything are all a bit different from regular Pokemon games. I recommend either waiting for a demo for Sword/Shield or picking up a 3DS or DS Pokemon game and playing one of those to start with.
 
I’ll admit Let’s Go has its pros even though it has a ton of cons, but it’s definitely not a Pokemon game you want to start the series with. The mechanics and everything are all a bit different from regular Pokemon games. I recommend either waiting for a demo for Sword/Shield or picking up a 3DS or DS Pokemon game and playing one of those to start with.

Thanks for the answer!!! I'll try to play Pokemon on 3DS or DS, then! <3
 
Gonna have to go HHD on this one. I know Kanto has been done to death by now (I myself have been playing since 1998), buuut having Pok?mon visible in the overworld + the new and improved shiny mechanics in Let's Go really hooked me. I think I've put something like 200 hours into it, which is more than I've put into any other Switch game I own. Can definitely see how competitive battlers may feel slighted by the series, though - it really didn't do much to advance that scene at all.
 
Gonna have to go HHD on this one. I know Kanto has been done to death by now (I myself have been playing since 1998), buuut having Pok?mon visible in the overworld + the new and improved shiny mechanics in Let's Go really hooked me. I think I've put something like 200 hours into it, which is more than I've put into any other Switch game I own. Can definitely see how competitive battlers may feel slighted by the series, though - it really didn't do much to advance that scene at all.

Not just another Kanto remake in a time with a lot of Gen 1 pandering, but with Pok?mon Go mechanics. Imagine if they remade Super Mario 64, but made it more like NSMB than Super Mario 64. Imagine if they remade Ocarina of Time, but with forced motion controls (like Skyward Sword). Now imagine if Star Wars Episode IV got even another remake, but they added Jar Jar Binks as a major character and put in midichlorians as an explanation of the Force? That’s what Pok?mon Let’s Go was like with Go mechanics. It’s still an enjoyable game, but this is what most Pok?mon fans feel. At least we got to see Kanto with modern gameplay that we didn’t have back then, but like what everyone says, enough is enough.
 
Not just another Kanto remake in a time with a lot of Gen 1 pandering, but with Pok?mon Go mechanics. Imagine if they remade Super Mario 64, but made it more like NSMB than Super Mario 64. Imagine if they remade Ocarina of Time, but with forced motion controls (like Skyward Sword). Now imagine if Star Wars Episode IV got even another remake, but they added Jar Jar Binks as a major character and put in midichlorians as an explanation of the Force? That?s what Pok?mon Let?s Go was like with Go mechanics. It?s still an enjoyable game, but this is what most Pok?mon fans feel. At least we got to see Kanto with modern gameplay that we didn?t have back then, but like what everyone says, enough is enough.

This may be an unpopular opinion, lol, but I actually didn't mind the Pok?mon Go "watering down" in LGPE, mainly because I don't consider Let's Go to be a mainline game. It's sort of the same way I'm sure I'll feel about the upcoming Masters mobile title - I hold "spinoffs" to different standards than I do the titled releases (so, for example, if SWSH advertised itself as having Go functionality, I might raise my eyebrows a bit). I'm also a little more casual in my consumption of Pok?mon (despite being a genwunner, haha), so as long as I can fill up that 'dex and hunt my shinies, I'm usually set.

The whole National Dex thing, though... that's a whooooole other can of worms.
 
This may be an unpopular opinion, lol, but I actually didn't mind the Pok?mon Go "watering down" in LGPE, mainly because I don't consider Let's Go to be a mainline game. It's sort of the same way I'm sure I'll feel about the upcoming Masters mobile title - I hold "spinoffs" to different standards than I do the titled releases (so, for example, if SWSH advertised itself as having Go functionality, I might raise my eyebrows a bit). I'm also a little more casual in my consumption of Pok?mon (despite being a genwunner, haha), so as long as I can fill up that 'dex and hunt my shinies, I'm usually set.

The whole National Dex thing, though... that's a whooooole other can of worms.

I do consider the Let’s Go games to be main series games, but it’s at a different part of the fork. Kinda like how Super Mario Sunshine is from the same series as Super Mario World, but they’re at different paths. Or like how Majora’s Mask and The Wind Waker are on two different timelines.
 
Let's Go was a disappointment from the start, just for being the 2nd remake of RGBY, not counting the VC versions. At least HHD was something new, and I can still use it as a tool to design houses for ACNL.
 
This may be an unpopular opinion, lol, but I actually didn't mind the Pok?mon Go "watering down" in LGPE, mainly because I don't consider Let's Go to be a mainline game. It's sort of the same way I'm sure I'll feel about the upcoming Masters mobile title - I hold "spinoffs" to different standards than I do the titled releases (so, for example, if SWSH advertised itself as having Go functionality, I might raise my eyebrows a bit). I'm also a little more casual in my consumption of Pok?mon (despite being a genwunner, haha), so as long as I can fill up that 'dex and hunt my shinies, I'm usually set.

The whole National Dex thing, though... that's a whooooole other can of worms.

I don't know what I consider Lets Go to be.

It's too close to the original game its a remake of to really be a proper spin-off, yet it's got enough differences for it to not be a main title.

I think ultimately I just view it as a bit pointless. An easy version of an already easy game with a few mechanics shoved in from the mobile game.

The only thing I know for sure is I'm hoping there's no more of them if they're all just going to be pseudo remakes of the old games. They already charge for basically the same game 2-4 times (2 base versions and now 2 "directors cut" versions), we could really do without them charging for 2 'super easy mode' versions on top of that.
 
I was disappointed by both of them, but I played Lets Go for way longer than I did Happy Home Designer. I mainly got HHD for the 3DS bundle that came with it, but I was going to get Lets Go regardless of how I felt about another kanto remake. HHD was goodish, but a game just about decorating just doesn't appeal much to me.
 
Heck, I like HHD better than Let's Go. is Let's Go a 2nd or 3rd remake of the kanto region? I'm just waiting for the sinnoh remake.

HHD is fun. I would search up how the villager's house is normally in Animal Crossing then I would edit it around.
I liked how you can design the front lawn. You don't need amiibo cards to play the game I have some but i haven't used them yet. Also designing the shops,restaurants and even a school!
 
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