Damniel
Openly Wolfing
Hello everyone,
I was looking through the Cellar’s recent history, and found that the last time town won a main game was back in April with “The Renaissance” game (which pulled a miraculous town sweep)
since then, every main game (apart from June mafia which ended in a draw), has been won by mafia. This is particularly interesting to me as when I joined the Cellar back in 2015, it was very very rare for mafia to win
This thread is a discussion for why do you think mafia has been winning more recently, and what could you/all of us do to work through that?
from my perspective, some of the games had balance issues which led to more wolf-sided setups, while others had very strong wolf players, or town was not able to function together and ended up self cannibalizing
i think a major thing that’s happening is town struggling to recognize the different between weird behavior and wolf-motivated behavior. Sometimes town does really weird things that they can’t even explain and sometimes just doesn’t make sense, but that doesn’t necessarily mean they are deliberately trying to manipulate the game. there were also heated fights that led to players becoming frustrated with the game and not see past the fights, but town can get emotional too. i think it’s very important we begin to think about the differences here and work on identifying plays that are benefitting/indicative of mafia (i.e., players having no organic progression, solving almost all players but ignoring 2-3 of them, trying to create doubt on obvious town, etc) instead of just behavior that doesn’t make sense
thoughts? i think this could be a wonderful discussion for people to keep in mind in future games. when playing as town, what are some issues you encountered that led to maf wins? and when as wolf, what are some weaknesses in town that you were able to exploit?
I was looking through the Cellar’s recent history, and found that the last time town won a main game was back in April with “The Renaissance” game (which pulled a miraculous town sweep)
since then, every main game (apart from June mafia which ended in a draw), has been won by mafia. This is particularly interesting to me as when I joined the Cellar back in 2015, it was very very rare for mafia to win
This thread is a discussion for why do you think mafia has been winning more recently, and what could you/all of us do to work through that?
from my perspective, some of the games had balance issues which led to more wolf-sided setups, while others had very strong wolf players, or town was not able to function together and ended up self cannibalizing
i think a major thing that’s happening is town struggling to recognize the different between weird behavior and wolf-motivated behavior. Sometimes town does really weird things that they can’t even explain and sometimes just doesn’t make sense, but that doesn’t necessarily mean they are deliberately trying to manipulate the game. there were also heated fights that led to players becoming frustrated with the game and not see past the fights, but town can get emotional too. i think it’s very important we begin to think about the differences here and work on identifying plays that are benefitting/indicative of mafia (i.e., players having no organic progression, solving almost all players but ignoring 2-3 of them, trying to create doubt on obvious town, etc) instead of just behavior that doesn’t make sense
thoughts? i think this could be a wonderful discussion for people to keep in mind in future games. when playing as town, what are some issues you encountered that led to maf wins? and when as wolf, what are some weaknesses in town that you were able to exploit?