Yep, time to time travel again! Darn this game's RNG!I want the szechuan sauce Corrie. Give me the szechuan sauce.
Yep, time to time travel again! Darn this game's RNG!I want the szechuan sauce Corrie. Give me the szechuan sauce.
Oh yeah I do agree with you there with the DIYs. This is why I never talk to my villagers, because its like I already knew what types of DIY they are going to give me. I had to look up a guide of what DIYS villagers give you and it turns out you can different ones based on personality. Even if its that one DIY that you're missing and you need that said personality villager on your island you would get so much bad RNG trying to get the DIY and yet you still keep getting duplicates.So this just screams oversight. Like why are we forced to just take diy from our villagers when we have it, but you can refuse ones you don't have. Like who would refuse a diy they don't have?
@RoxasFan20 Reading your comment and I agree. It also makes me come to the conclusion that both of our points are simply because they want to push their paid online.
So this just screams oversight. Like why are we forced to just take diy from our villagers when we have it, but you can refuse ones you don't have. Like who would refuse a diy they don't have?
Agreed. I ended up just buying mine from users on here cause screw that lol.Catching star fragments is too hard. I would leave my controllers for one sec, and then all of the sudden, I'm scrambling to grab them because I heard the sound of a shooting star, and because I hit 'A' without looking... Frita was all, "Ewes, somebody's talkative." NO, FRITA, I WAS TRYING TO CATCH A STAR. lol
Even something as simple as a little blip marker, when in terraform mode, to see where you're about to make a cliff or body of water would be a step up. Can't tell you how many times I thought I was going to add or take away (in varying lengths) only to do the exact opposite. It couldn't had been that hard to implement something like that.I wish designing your island layout is more user-friendly, as in you could see it in a top-down view the way you do when you go into decorating mode in your home. That would have made placement of homes and buildings much easier as you'll have a clear view of what goes where.
That will also prevent you from resetting your island, which I'm about to do.
Are these new items for this year or were they around last year? I actually haven't booted up NH all of September or most of August. Thanks for the heads up!Tomorrow is the last day to buy Moon-viewing Day items! Be sure to buy dango and moon cakes that can't be customised!
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Yeah I was pissed that I couldn't customise the dango. I thought Japan knew that dango came in diffferenr flavours...I mean they invented it.
Are these new items for this year or were they around last year? I actually haven't booted up NH all of September or most of August. Thanks for the heads up!
I actually like the bolder blue in them! It's nice to have different shades of the same color so that you can use the different flowers for different things. For example, the blue in the roses and pansies is perfect during July for US Independence Day type stuff. But the blue hyacinths are nice for general summer and actually even winter colors.I really hate the sharpness of the blue in the roses and pansies especially in comparison to the blue hyacinths. Also I wish you had the option to customise the mush lamps into a shade of purple or even pink.
They gave use a sloppy rug and more than one chocolate themed wall and floor combo that would pair well with the sweets set from New Leaf.prob unpopular opinion but i miss the sloppy series (more than any other furniture set that wasn’t included); i don’t understand why it wasn’t included in nh. i literally had a dream a couple nights ago that an update gave us a whole new reworked sloppy set and it was amazing. now i cant stop thinking about it, smh
So I've been playing a indie game by the name of Stardew Valley. The game was made by one person and it is so chock-full of content. It reminds me of old school Harvest Moon and farming simulator games like that. I could really get down to it and explain a lot about the game, but it is really fun.
In the game you learn blueprints so that you can make things that will help your farm out or decorate. If you don't have a workstand nearby all you can craft is the things in your pocket space. But get this, if you build a workstand and put it down close to storage boxes you can pull from both pocket space and storage containers simultaneously. The game will first take from your pockets and then take the rest from the storage.
You can also toggle a certain box so that any materials in your pockets will auto-fill into the containers so you don't have to manually drop it all in.
Like how is it that a indie game with one person on the project is able to make a QoL update like that but a big named company can't even bother to do the most basic of QoL updates? Something isn't right here. We rip so hard on small indie devs for doing the same stuff that Nintendo is doing, but low and behold it's cool when they do it?