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ACNH Pet Peeves and Petty Complaints Thread

Even if Covid is slowing down the updates, I wonder how they had so much time to work on it but released a game with so many things missing, some of which were brought back later as if they legitimately ran out of time? I really wonder what was going on during all those years of development time...
 
Even if Covid is slowing down the updates, I wonder how they had so much time to work on it but released a game with so many things missing, some of which were brought back later as if they legitimately ran out of time? I really wonder what was going on during all those years of development time...
This bothers me as well. Like... They really launched the game with no holidays, no art, no Leif, no diving, etc. Even without the pandemic, it looks like they were really leaning very hard on the update model to finish the game.
 
This bothers me as well. Like... They really launched the game with no holidays, no art, no Leif, no diving, etc. Even without the pandemic, it looks like they were really leaning very hard on the update model to finish the game.
Yeah I'm still confused on what their strategy was/is...

Although at this point I feel we might need to wait for a new merchandise tie-in like Welcome Amiibo in order to get 2.0
 
This has always been my argument to anyone defending the ACNH development team. I get that times are tough and covid messed things up. But Stardew is AMAZING! And there are many other games out there too with half the work force and budget of NH that are also amazing. Whereas NH falls flat on its face. What’s your excuse Nintendo?!
Agreed. There is no excuse. They just assume that fans will buy anything with "Animal Crossing" on it, no matter how empty or lackluster the games are. And if we keep proving them right, we'll only keep getting crap.
 
This has always been my argument to anyone defending the ACNH development team. I get that times are tough and covid messed things up. But Stardew is AMAZING! And there are many other games out there too with half the work force and budget of NH that are also amazing. Whereas NH falls flat on its face. What’s your excuse Nintendo?!
Their excuse is that they're too big to fail. We see it all the time with big named companies. They can take a loss that a small upstart company cannot risk. And I'm not just talking about indie-devs and their games, but anything. Like the amount of food wholesale grocers waste is nuts, but if a small grocery shop did that they wouldn't be able to sustain themselves.

For everyone recently commenting on the slow update churn and pandemic, I do believe that covid threw a wrench in their plans. But to what degree I don't know. Still even without covid, like you all had mentioned, they didn't even have holidays loaded. This isn't a mobile game so it should had came with those events already preloaded. There's no way they spent 4-3 years and all they had to show for it was their barebone launch.

They had delayed the game once by like a 1/2 year so I'm left wondering what they did in those 6 months. Every now and then, I also wonder if they got to a certain point, saw how crazy the sells were (partially due to covid) and figured they had made enough of a profit so as to not bother with the updates/schedule they had in place.
 
I wish the cafe was its own building, or they moved the statue/art gallery to the right. Asymmetrical upstairs ... aaaahhhh... it's bad enough I can't line an incline or bridge up with the door to the museum or Nooks, stop cursing me with this. :[
 
I wish the cafe was its own building, or they moved the statue/art gallery to the right. Asymmetrical upstairs ... aaaahhhh... it's bad enough I can't line an incline or bridge up with the door to the museum or Nooks, stop cursing me with this. :[

same! i’ve actually had a spot saved for the roost for months now, just in case it was a stand-alone building, so it lowkey kind of sucks that i’ll have to figure out a new plan for that spot, especially since a big design idea that i have for my island would’ve worked better if it was it’s own building. oh well. 😅
 
I feel bad for Isabelle and Tom Nook being in Resident Services 24 hours a day. It's not very immersive. Where does Isabelle supposedly live and watch tv and lose her socks? One thing that was nice about New Leaf was that there were shifts in the post office with sweet Pelly during the day and sassy Phyllis at night. Maybe Digby could take over for Isabelle at night and Tom Nook come running in a night cap and bunny slippers during late night visits.
 
I REALLY hope that KK will relocate to the Roost after this next update and hopefully won't hold my villagers hostage from me when I'm trying to give them their gifts. My gift backlog is big enough right now.
 
Of course it’s super cute that villagers use microphones to sing when they’re near a stereo, but I think it would be better if their voices were louder and had an echo because of the microphone :p
 
Okay I need to say something about the villagers and the way they are programmed. Like I seen my villagers do their daily exercise in front of buildings, sometimes they walk in place when objects or fences are around, and also they tend to block your way when you're trying to terraform. Everytime they do this I find myself having to push them to the beach and dig holes around them, just so they would not get in my way. Its not something I want to do, but when my villagers keep doing that it gets me really annoyed.
 
Okay I need to say something about the villagers and the way they are programmed. Like I seen my villagers do their daily exercise in front of buildings, sometimes they walk in place when objects or fences are around, and also they tend to block your way when you're trying to terraform. Everytime they do this I find myself having to push them to the beach and dig holes around them, just so they would not get in my way. Its not something I want to do, but when my villagers keep doing that it gets me really annoyed.
"Get out of my way, T-Bone! I'm trying to enter the Resident Services building! You know? Only one of the most important buildings which you are standing in the main door of?! Like how do you lump your big arse specifically on THAT one square in front of the door? Just how?"

Yeah. I agree.

My petty complaint for the day is much more trivial... I wish you could rotate houses, the direction which they face. Would open up a lot more design layout possibilities, not to mention it would save a lot more space. I can't position one house in front of the other because it would look awkward, whereas if they're facing each other, I could place two houses per 12-15 squares, and there would still be enough space for you to walk comfortably.
 
This is like an Animal Crossing Logic but why do villagers seem to teleport so quickly to their homes the moment after you see them in the shop and then they just for some reason go back to their home quickly? Like for example I was in the Nook Cranny's Shop buying furniture and I saw Tia. I mean no big deal she is just doing her usual shopping, then all of a sudden I leave the shop and then go by the villagers homes and she all of a sudden back inside. What did she do use a teleportation device to make her leave the shop and go back to inside her home? It just makes no logical sense to me.
 
when they say the game about decorating and customizing but we need to still suffer with simple panels and lack of furniture- also "every island has their own native color" like yes i trade a lot here but sometimes im too lazy to do them... in new leaf, i feel happy just going to the nooks looking at new furniture and feels like "wow? this exist???" i know i know i talk about furniture too much, ehe. i really miss sitting on a rock too, villagers going to houses, villager requesting weird things like fruits, diving animal, and its cute how they have dialogue about the item they want to buy from us. example sylvia talking about the trend of laptop windows and stuff and talking how she want to buy my laptop. also! the way they can buy furniture with us encouraging them, flea markets, like when we get money more than the item worth hahaha lol also them going to my house, perfect fruits, and i also miss the ball from acgc!!! i love playing it with my neighbours loll i just want the ball in game to be kicked like that whyyy??? why i cant??? also stuff like villager conversations. weird and silly but also funny!!! in new leaf or game cube, theres like so much to do and i will never get bored lol. end of this super long rant.
 
Their excuse is that they're too big to fail. We see it all the time with big named companies. They can take a loss that a small upstart company cannot risk. And I'm not just talking about indie-devs and their games, but anything. Like the amount of food wholesale grocers waste is nuts, but if a small grocery shop did that they wouldn't be able to sustain themselves.

For everyone recently commenting on the slow update churn and pandemic, I do believe that covid threw a wrench in their plans. But to what degree I don't know. Still even without covid, like you all had mentioned, they didn't even have holidays loaded. This isn't a mobile game so it should had came with those events already preloaded. There's no way they spent 4-3 years and all they had to show for it was their barebone launch.

They had delayed the game once by like a 1/2 year so I'm left wondering what they did in those 6 months. Every now and then, I also wonder if they got to a certain point, saw how crazy the sells were (partially due to covid) and figured they had made enough of a profit so as to not bother with the updates/schedule they had in place.

This!

At first, people were using COVID as an excuse as for why the base game was super lackluster and incomplete at launch. The only thing is: that excuse doesn't really hold up once you consider the actual timeline. The first COVID-related shutdowns in Japan happened in late February/Early March of 2020 (however, a nation-wide state of emergency wasn't declared in Japan until April 16th--it is very likely that Nintendo had been operating as normal up until this point). This was mere weeks before the game launch---I can say that development of the base game itself would have certainly been long-since finished by then; their focus was most likely on the marketing and distribution at that point.

Long story short: Using COVID as an excuse for why we were handed a barren, lackluster, and unfinished base game doesn't add up with the production timeline. As you said, we can ONLY wonder what was going on during that 1/2 year extension they gave themselves. In fact, I wonder what was going on throughout the entire duration of this game's production...it was to the point they gave themselves a huge extension and still ended up with a blatantly unfinished and haphazardly thrown together game.

That being said, I could see COVID being a valid excuse for the bare-minimum updates...IF it weren't for the fact that there have been other games produced throughout 2020-2021 that have turned out amazing. Like they have the resources; it just seems like they felt no need to put in the effort once they saw that the game was basically a free money-printer.
 
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I'm sure this has been mentioned, but: having to go by the criteria of what the island evaluation wants you to do in order to get a 5 star rating.

Specifically referring to planting an abundance of flowers. I personally find that having too many flowers can make your island look a bit repetitive in a sense. You could always just have one dedicated area to plant them in, but you're still being forced to make use of them.

Another one would be: "Drop Item" is the first option when I either go to take medicine or want to eat an apple. Gets annoying when I click the first option out of habit and have to pick them up again. Not a major flaw though.
 
That being said, I could see COVID being a valid excuse for the bare-minimum updates...IF it weren't for the fact that there have been other games produced throughout 2020-2021 that have turned out amazing. Like they have the resources; it just seems like they felt no need to put in the effort once they saw that the game was basically a free money-printer.
Yup pretty much what I said. I know we are getting Brewster back now and possibly more and that Doug Bowser made an announcement a few months back about 'exciting new stuff' coming NH's way. Still the pessimist in me feels that was a kneejerk reaction to the backlash they started to get in around the time when we got the May-Day update where everything was pretty much the same. So part of me wonders if they realized they needed to do more and started going back to the chalkboard.

The only problem with this is when they do decide to churn out the next AC installment, people will remember how poorly content was handled. I mean don't get me wrong, some of the content they did add was cool at face value, like hairstyles, new emotions, handheld frozen-pops, ect. But it didn't have the majority running back to the game. To me, the fact that some of the content (that should had been base game since villagers were doing it all since day 1) was so hyped up by the community shows how starved for content we are.
 
Entering Dodo Code is a pain, especially if you mistyped even a single letter/digit - you have to start all over again! Sigh.

Second complaint: reactions. It's also a pain to get a villager to stand still long enough to flash a reaction at them, let alone a reaction they have just gifted you, making you want to show off your reaction to them.

I saw a Reddit post where there's this autistic player who's compelled to show reactions to the villagers everytime he interacts with them. Man, he's sure got a tough time thanks to this poor design.
 
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