Ask Questions about New Leaf here! (Read first before creating a thread)

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You can have someone come over to your town, and that player can invite a villager in boxes to move over to their town.

Thx for the quick reply.

I have another question: what's the deal with those turnip? I keep seeing them been mention in the ACNL online board on this forum. Are they a way to get money or something?
 
Lunatic strikes again. Hahaha! Thanks alot for answering my random question. I'll go read the guide ASAP. Those turnip are quite intriguing! They remind me harvest moon which is one of my favorite franchise.
 
I second the recommendation to do turnips. I traded turnips seriously for just a couple weeks and I am probably set for good. The game is a lot less stressful when you don't feel any need to grind for bells.
 
I second the recommendation to do turnips. I traded turnips seriously for just a couple weeks and I am probably set for good. The game is a lot less stressful when you don't feel any need to grind for bells.

I'm not finish with the guide from what I read it looks easy enough and fun. I love selling and trading in games

I'll definitively give this a try.
 
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The hardest part is figuring out how to store all of them. Selling at a good price would be more of a challenge without these forums.
 
What's the earliest you can ask another animal to move in? For instance I have Phil moving out on the 8th, will I have to wait until he is completely gone to ask anyone else to move in? I've been hearing stories, even from my friends elsewhere, about accidentally catching villagers from people who came to get a villager from their town... and I want to make sure I make my selection as early as possible so I don't get an unwanted move-in. I'd hate to let someone take Phil and then get one of their old move-outs before I can even try to get someone I want!
 
What's the earliest you can ask another animal to move in? For instance I have Phil moving out on the 8th, will I have to wait until he is completely gone to ask anyone else to move in? I've been hearing stories, even from my friends elsewhere, about accidentally catching villagers from people who came to get a villager from their town... and I want to make sure I make my selection as early as possible so I don't get an unwanted move-in. I'd hate to let someone take Phil and then get one of their old move-outs before I can even try to get someone I want!

In your instance, yes you have to wait until Phil is completely gone before asking someone else to move in, assuming Phil is your tenth villager. So the earliest you can get someone to move in is the day after Phil leaves. :)
 
Question I think I know the answer to: can villagers appear on any floor in the Emporium, or are they limited to the first? I think the first, but I wish I could see my snooty and peppy in GracieGrace. They'd love it! :)

Now for a more whimsical question: I am used to visiting Emporiums in other towns, so today was the first in my own. It was so nice when Timmy, Tommy and Gracie weren't following me around like a shoplifter. ;) The question is, does anyone else run from these guys when you're in their shops, or is it only me? My goal is to get into Gracie's before the one on the second floor (don't remember which is up there) is looking up the stairs at me. :p
 
i have something to ask how do i get the Emporium still have the second one also trying to make patches in my town what should i do with my fruit tress there are in the middle should i plant more to the side
 
Question I think I know the answer to: can villagers appear on any floor in the Emporium, or are they limited to the first? I think the first, but I wish I could see my snooty and peppy in GracieGrace. They'd love it! :)

I would think that they can, but I never see them up there. I only see my old villagers (Tiffany is in Gracie's a lot!) -- I love seeing other shoppers on all 3 floors.

- - - Post Merge - - -

The hardest part is figuring out how to store all of them. Selling at a good price would be more of a challenge without these forums.

A dedicated alt for turnip storage is the easiest solution - although if it's your 4th and you need to do a reset then don't forget to sell those turnips first!
 
Are there some ways to get rid of the clothing on the mannequins in the Able Sister shop?It seems weird when your villagers wear them since they are bad . And because we can't put QR code design on them, is the only way to put them off is exchanging them for another design made by myself?
 
Are there some ways to get rid of the clothing on the mannequins in the Able Sister shop?It seems weird when your villagers wear them since they are bad . And because we can't put QR code design on them, is the only way to put them off is exchanging them for another design made by myself?

If you don't want to design clothes, just put up umbrellas with the default designs you started with. No matter what the design, if it isn't displayed as a shirt they can't wear it.
 
Question I think I know the answer to: can villagers appear on any floor in the Emporium, or are they limited to the first? I think the first, but I wish I could see my snooty and peppy in GracieGrace. They'd love it! :)

Now for a more whimsical question: I am used to visiting Emporiums in other towns, so today was the first in my own. It was so nice when Timmy, Tommy and Gracie weren't following me around like a shoplifter. ;) The question is, does anyone else run from these guys when you're in their shops, or is it only me? My goal is to get into Gracie's before the one on the second floor (don't remember which is up there) is looking up the stairs at me. :p

Villagers can show up in GracieGrace. And the second floor. And I run away from them too ;)
 
Haha, thanks. I'm unable to sleep, but that gave me a little laugh. And, I'm now hoping to see some of the guys upstairs. :)
 
I've finally gotten rid of Alice after she randomly popped up in my town when a friend came over to pick up an item from my town. Now, just the very next day, Eugene has shown up (and destroyed most of my black roses and my only breeding pair of blue roses!) and seems to be from a town I visited 2 days ago.

How does one go about emptying their hitchhikers :(
I'm tired of not interacting with my friend's towns in fear of getting randoms..
 
I've finally gotten rid of Alice after she randomly popped up in my town when a friend came over to pick up an item from my town. Now, just the very next day, Eugene has shown up (and destroyed most of my black roses and my only breeding pair of blue roses!) and seems to be from a town I visited 2 days ago.

How does one go about emptying their hitchhikers :(
I'm tired of not interacting with my friend's towns in fear of getting randoms..

There's a few things you can do; ~I assume you know the villager/plot/campsite resetting trick (by moving in a new human and using them to check your town before playing each day, and if you're unhappy resetting and repeating)

I personally make sure I always have 10 villagers in my main town. ~ barring the one day after someone moves. As villagers can't move in randomly on that day I always invite a new villager in then (and reset their plot the next day)
I have extra towns which I usually have my next planned villager in and get them ready to move for the same date. ~ This takes all surprise out of who's moving in though. :/

Another thing to do is again keep 10 villagers, but on the days grace after someone leaves, do the villager reset trick for campers. This can take a long time to get someone you want, but it does give the surprise of random villagers.

Lastly, if you don't want to do these, or aren't prepared for when you have a space, make sure the first thing you do each day is start by making a new human character. Check for plots in town and if there is none build their house and save so no one can move in that day. ~ this means you only get 3 humans as storage and a dirt patch or a tent permanently in your town ~ if you have villagers moving about often.
Though you kinda need this if you're picking where plots go etc anyway. And I just have a campground in my town with a human that lives in a tent there for this purpose.

Also, if you streetpass (and maybe with the wifi pool, but I've never managed to check this) and get a new villager plot show up they usually show up on every reset. To avoid this you have to TT back a day via the 3DS system settings and then make sure to invite a villager you want in your town that day before. ~ of course if you loaded your town with your mayor when you dicovered the streetpass plot there is nothing you can do, but this is why you start the day with moving in a new human on any day (barring the first) that you have 9 villagers.
 
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Also, if you streetpass (and maybe with the wifi pool, but I've never managed to check this) and get a new villager plot show up they usually show up on every reset. To avoid this you have to TT back a day via the 3DS system settings and then make sure to invite a villager you want in your town that day before. ~ of course if you loaded your town with your mayor when you dicovered the streetpass plot there is nothing you can do, but this is why you start the day with moving in a new human on any day (barring the first) that you have 9 villagers.

Everything Jinglefruit says is great advice (I have a permanent camper too! Her tent is all decorated and has pwps outside.) But just to clarify -- you need to use the DS clock to tt back into the previous day that you played so that no game time has passed. So if you don't play every day it might not be one day.

If you have logged in as your mayor -- apparently an invite will even override a reserved plot so you should still give it a try!
 
Everything Jinglefruit says is great advice (I have a permanent camper too! Her tent is all decorated and has pwps outside.) But just to clarify -- you need to use the DS clock to tt back into the previous day that you played so that no game time has passed. So if you don't play every day it might not be one day.

If you have logged in as your mayor -- apparently an invite will even override a reserved plot so you should still give it a try!

Ah yeah, I tend to assume people either play everyday or TT back to do the days they missed.

On the last bit, when I tried to override a plot before (which would have been my 10th) I couldn't get either my camper at the time nor the villager in the other town to mention moving. And when I tried on my cycle town where the plot was my 9th villager I instead ended up with both villagers moving in.
I've yet to have it proven to me that you can override a plot, though I imagine it is possible otherwise there wouldn't be the system of cancelled move letter and Cheddarcat wouldn't have managed to glitch his town with a double Wolfgang invite.

So don't count on it always working. ~ I've not risked trying again since though.
 
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