New Leaf
Wild World
Animal Crossing
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City Folk -- If I could move this further down I would. The other three are/were fantastic. I don't know where this beast came from.
City Folk was so bad ugh
and I really do hope they bring back some of the features that were in the gamecube version!! like the diaries and the morning aerobics, those were so cute haha
1) Wild world - with the signposts, turnip table glitch, recycling bin, better neighbor conversations at times( I could do w/o the house size comments) and no need to have a TON of money in the game to do stuff; I find it a very fun, but highly unappreciated, game. I don't play it a lot anymore, but I still do from time to time
2) GameCube - Many factors like animal errand requests, NES games, the dump, the raffle, and the beautiful graphics make this classic game a very fun play.
3) New Leaf - the game play is improved over CF but many factors like no signposts/signpost options/optional mayor control over moving, need to have a TON of dough in the game, overhyped mayorship, issues placing PWPs, extremely slow animal moving habits, no way to preserve turnips, and the "wait until tomorrow" attitude of the PWP's makes the game kind of boring. yea I did buy a second cart off ebay yesterday but that town's main motive is for me to maximize my chances of getting great animals and trying new things with my pwp's since my main town is almost done on PWP's.
4) City folk - with repeating neighbors, small houses that I can understand in GC but NOT CF, grass wear, and no way to have multiple towns(not including hacking the wii), just to name a few problems, it's the worst in my book.
new leaf: i adore the updated graphics, the ability to wear shorts and pants and being the mayor! i feel so responsible for my beloved babies. also the fact we can get our dreamies without having to await an onslaught of villagers until we got them. also the feel of my town feels extremely reminiscent of a dream i had, and its amusing to see that dream become near to a reality..
gamecube: the nostalgia factor is strong here. i loooove the soundtrack and the fact we can specifically ask if villagers need our help opposed to awaiting the ping or by a random conversation. also the sound effects were bizarre, but strangely adorable. i also like the overall peaceful factor opposed to the more busy new leaf. (granted, the busy-ness is a good form of relaxation?)
city folk: (didnt play wild world so ill have to leave this out) on its own it would have been a nice game but compared to the top three its like a pile of doodoo compared to gold. the chatting feature was heavily limited and it was difficult to make bells due to inability for neighbors to give you foreign fruits. i was robbed of a good time due to faulty wifi :/
1. Animal Crossing New Leaf
- this game was definitely revolutionary for the series. With the disappointing prequel to this game, I was nervous that this installment would be no better. Of course I was wrong. The game brought public works which allows you to decorate your town with various objects which really took customization to a whole new level. New clothing items and new kinds of stores and services and the return if the island really made sure there was always something to occupy and entertain the player.
- While definitely the most fun, there are still problems with the game. Pwp placing could be frustrating and unreasonable. Grass deterioration was brought back but was significantly improved to the point that it was controllable. Villagers were still dull. It doesn't take long to hear all the dialogue the game has to offer.
2. Animal Crossing Wild World
- This game is number two because it was my first and while not ranked number one it is still my favorite of the series. I found the villagers would almost never repeat dialogue. They were funner and ruder and true to their personalities. All things that I love. The pictures were why I loved playing the most. It was so much fun to befriend animals and collect their pictures in my house.
- the only bad thing I can say is that the game does not age well. The graphics are poor. At the time maybe they were good but it's hard to go back and appreciate the game when your eyes hurt
3. Animal Crossing Population Growing
- I never got into this much but I liked it. The holidays were better in this game then in wild world. I think the errand system they had was fun. You could ask to do favors instead of being told. I don't really know what else to say about this one. But it is tied with WW but I'm bias because WW is my favorite
4. Animal Crossing City Folk
- I have nothing positive to say about this game. It's a better looking wild world with a city. There is nothing new. The villagers are dead empty shells who limp around town repeating themselves. Pictures were removed The city was boring. The only store worth visiting is expensive as hell. The worse part is within weeks your town becomes a desert. It sucks. With the WiFi feature useless now, this game has no redeeming qualities.
I love New Leaf but Wild World and City Folk/Let's Goto The City have such a nostalgic feel! (Played them a lot as a child + favourite soundtrack of all time)
So my order would probably be:
1) New Leaf
2) Wild World
3) Let's Goto The City
4) Animal Crossing Population Growing - really want to play this!
Def agree with your list.
I wish there was more to do in Wild World and
City folk annoyed me because I found it difficult to get money with
the wii remote.
new leaf, wild world, lets go to the city/city folk
i didn't include ac gamecube because i still haven't got around to playing it, i really need to order it soon lol.. the main reason i ranked city folk last is because i feel like there was so little to do on it, somehow i used to be able to play it for hours on end but now it just seems boring and slow to me
1. Animal Crossing: New Leaf: The game has a lot of features that I find enjoying and pleasing. There's so much to do.
2. Animal Crossing GC: I've never played it, but there are a lot of features in the game that I wish were still in the newer games.
3. Animal Crossing: Wild World: even though my first ever Animal Crossing, it's kind of low on the list. The graphics are horrible. When I played on this game a month after I got New Leaf, I was suprised how laggy and weird it looked/felt. Also the game is so "limited". There aren't many holidays, there aren't as many characters as there are in the other games, there aren't much to do in the games besides going on wifi (which we can't do anymore.) And talk to villagers, it's worse if you finished everything in it.
4. Animal Crossing: City Folk: Never played it, but it's so similar to AC:WW but with the city, more characters, your own houses, grass wear (which barely anybody loved because how rapid it was), better graphics, more holidays, and meteor showers. Besides those, it could be identical.
1.) New Leaf -- It is an excellent installment in the series, I absolutely love it. :') There is nothing in the world that can describe my happiness with this one.
2.) Wild World -- I liked this one because of the same reason above. It was awesome for it's time. But I think for me, it's run a little dry since I have New Leaf which is essentially a better version. Though I passed it on to my little cousin who loves it.
3.) Animal Crossing -- Bleh... I really didn't enjoy this version too much but I think it's because I played it too much at night? The music really creeped me out and it still does to this day. Though I was playing a bit of it a few hours ago, didn't last long though it still gives me the heebie jeebies.
// I can't add City Folk because I never played it. I assume it wasn't that great from what everyone is saying so far. o _o
1 - New Leaf
2 - Population Growing
3 - City Folk
4 - Wild World
New Leaf is the best by far, It's been over a year now and I still love it so much. Nintendo completely changed the feel of the game from previous versions and I love everything about it.
Never played the original Animal Crossing on gamecube but from what I've seen it looks really charming and the music is still the best imo.
Next is City Folk because it's just so special and nostalgic for me. I can still remember playing for the fist time on the day after Christmas 5 years ago. I spent so much time playing city folk during winter which is probably why that season is so sentimental for me. It got boring pretty quick though. And now that I look back it just looks really strange, and even eerie.
Never played Wild World but ughh it looks so bad. Like a downgraded version of City Folk. No ty.
New Leaf
Population Growing (GC)
Wild World
City Folk
I'm glad to see I'm not the only one who disliked City Folk. I feel like it adopted the worst traits of GC and Wild World, plus the controlling with the Wiimote got annoying pretty fast. City Folk could't grab my attention for more than a week. Honestly, it just made me want to play Wild World again, lol.
1. Population Growing: I know some of you will disagree with me, but i love the atmosphere of the first game and how every character was unique and had something interesting to say. The format wasn't always so smooth, but it worked. I didn't like how the screen had to side scroll through acres.
2. New Leaf: While the characters' dialogue did get watered down, I like how customization really became a major focus. The controls are much more streamlined and the new features really do give something new to the series. I honestly wasn't really sure about this game when it first came out and didn't like the new character shape, but its grown on me.
3. Wild World: This was the first AC game I ever played, and while I do like it I feel like it'd be kinda of redundant to play this again. Mainly because many of the features that first appeared here have been improved and added on in NL. The holidays in my humble opinion, don't stand out particularly, but it is still fun to play.
4. City Folk: The idea of taking the bus to the city was kinda of gimmicky, though it was a nice change of pace. But the fact it's on a console, rather than a portable system does kinda take away from the replay value as Animal Crossing is more of a pick-up-and-play type of game.