BRIDGE SPACE REQUIREMENTS GUIDE

oh allcaps, wait a second, i think the bridge can be placed on the same spot again according to my guide! i was confused because of the path i think? the bridge would only need a space of 2 by 4, and bill's house is 4 spaces up, his extra space in the front goes down till two tiles are left, which is all you need for the bridge!

His tiles at the side are fine too, right? Which means I can rebuild the bridge and/or move it two squares to the right too? o wo

I assumed the path would help with counting because one tile of it = one space? xD I think the confusing thing is the edges of the suspension bridge? It seems to take up at least one space more than in the illustrations where the bridge just goes over the water. o:
 
His tiles at the side are fine too, right? Which means I can rebuild the bridge and/or move it two squares to the right too? o wo

I assumed the path would help with counting because one tile of it = one space? xD I think the confusing thing is the edges of the suspension bridge? It seems to take up at least one space more than in the illustrations where the bridge just goes over the water. o:

yes!
haha yes i didn't count right sorry!

bumping for diagonal bridge info? anyone
 
ARRRGH why is this so aggravating?! I just want to build a diagonal bridge but the game just won't let me. What confuses me is even when I'm a full five spaces away from its previous position, it still snaps back to that location in the "preview". And it literally won't let me build it ANYWHERE ELSE.

Sometimes I hate this game. ><;; I want to find the person who wrote the design doc for bridge mechanics and punch him in the face.
 
ARRRGH why is this so aggravating?! I just want to build a diagonal bridge but the game just won't let me. What confuses me is even when I'm a full five spaces away from its previous position, it still snaps back to that location in the "preview". And it literally won't let me build it ANYWHERE ELSE.

Sometimes I hate this game. ><;; I want to find the person who wrote the design doc for bridge mechanics and punch him in the face.

yikes!!!!! can you upload a screen shot? maybe we can help :^)
 
I've been reading your guide but I'm still worried...
Do you think I will be able to replace this bridge?

http://www.belltreeforums.com/showthread.php?162002-Will-I-be-able-to-rebuild-this-bridge-near-my-Caf%E9

if you follow my guide it could be placed in the same place again :~)
tumblr_n40krnwjGj1ts5pnpo1_1280.png

(don't mind my poor photoshop skills.... i drew the cafe on tile too low -_-)
 
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I think that the extra space needed for building vertical bridges is larger that originally stated in the opening post. I used the measurements to plan out the renovation of an existing bridge. To my horror, I was unable to replace the bridge in the same spot as the old bridge, even though I have the 2x4 clearance on both sides of the river and have the one unit perimeter clearance around nearby villager's houses.

I have Victoria's house on the left and Octavian's house on the right. Victoria's flowers are within her perimeter and the right column of items are in Octavian's perimeter. According to the first picture, I should have a one unit space between the extra space needed for the new bridge and the extra space perimeter of the villager's houses, correct? No matter where I go, Isabelle keeps telling me that the bridge will be too a villager's house.

I was ready to reset my town when this happened. /rage
 

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i don't mean to bump this thread, but i suggest you should change the requirements for the vertical bridge.

i followed exactly what this guide said (2x4 spaces on both sides), but isabelle kept saying it wouldn't work. i moved around everywhere and she still said it wouldn't work. it's not like i can rid my villagers just for a bridge ahhhhhh. i am now stuck with one bridge for my entire town.
 
I'm sorry that I'm bumping this but this seems like a good spot to ask for help on what I need.

I'm trying to plot reset Hopper's spot into a specific area in my town, but idk if it's too crowded for it to work x.x

Here's is an attempted diagram:

~~
~~~
~~~~% ### PPCCCCC
~~~~% ### PPCCCCC
~~~~% ### PPCCCCC
~~~~%%#%PPCCCCC
==== P P P PPP
==== P P P PPP
~~~~
~~~~


~ river
= bridge
% flowers
P paths
#house
C cafe

The # is where I want Hopper's house to be. But I'm not sure if this is possible because of the river's edge, the bridge, and the cafe. If you could help me out I'd highly appreciate it!!
 
Sorry to bump this thread, but the door of my Mayor house is 3 spaces away from the River's edge. This is not counting any "buffer spaces" around the houses.

How many buffer spaces are around the Mayor's/other player's houses? Is it the same as villagers' houses?

Will I be able to build my bridge?

Thanks in advance for your help^^
 
I'm sorry for bumping this but does anyone know why I can't see any pictures of the guide in first page ?

May I ask if people know, if I demolish that bridge, and rebuild a new one at the exact same place , would it work?
WVW69iX2-Octw7vnWX.jpg
 
This is a very useful guide & comes up when you search, its a big pity about the pics not showing.
I'm not certain of the answers to the qns - suns about the buffer zones around houses - I thought it was 2 spaces on the sides, but 3 on the front (cos of the entrance to the door). Same for villagers & human houses.
In theory you can build a house 2 spaces away from a bridge.

I think bridges require a buffer of 4 spaces - so you can't build a bridge as close to a house as you can a house to a bridge.
So Hivernale's pic/qn - no I don't think you can build a bridge in that spot - you could possibly build it further north of the villagers house, or wait till villager moves & nip in quick.

The space requirements for a diagonal bridge - personally I think you can get one space closer than the 4 but I'm hazy, & would love to see some better answers as well.
 
Thanks for you answer Katysu I might leave it like that because it's Marshal's house and don't want to let him move exept if I have Static instead (and I'm tired of plot resseting, I'm sure he won't move in marshal's old plot xD)

or maybe let Marshal move... :-( thanks anyway!
 
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