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"Controlling" where houses appear.

So, right now I have 10/10 villagers. I have no Jock or Normal personalities. If one of my villagers leaves and another moves in naturally(I mean not from a friend/camp) will the new villager always have the personality of the ones im missing?

It's totally random. There is a chance that you might get a villager from a personality that you're missing, or a villager from a personality that you already have.

I just have to say using this trick for the campsite is really frustrating some days. Doing it 20 times and getting all of THREE campers makes my blood boil, especially when you're looking for 3 out of 300 animals. -_-

I'm a little confused. You mean that only the three campers are showing up? Or that out of 20 times you only found campers 3 of those times?
 
So, right now I have 10/10 villagers. I have no Jock or Normal personalities. If one of my villagers leaves and another moves in naturally(I mean not from a friend/camp) will the new villager always have the personality of the ones im missing?

No it's random unless you get someone else's Villager.
I have 2 Normal's
1 Preppy
1 Snooty
1 Uchi
1 Jock
2 Smug
1 Lazy
1 Cranky

I have them all haha sorry i guess that isn't a help.

My other Village has
3 Cranky
1 normal
1 jock
1 smug
1 lazy
1 preppy
0 Snooty
So you can have whatever I had a 3rd Cranky person move in after a Snooty left.
 
Actually, you don't need to guess when a new house is coming. Here is how to know for sure:

If you just started your game:
day 1. you become mayor.
day 2. new fenced plot appears.

If you still haven't gotten your 9 villagers:
A new villager's fenced plot will appear once another villager is fully moved in.

day 1. fenced plot for villager appears
day 2. house is built, animal is unpacking
day 3. animal is fully unpacked.
day 4. a new fenced plot will appear.


If you've already gotten your 9 villagers:
day 1. you log into game to find out that x villager is leaving
day 2. their house is now gone
day 3. new fenced plot might or might not appear, better use new character and save even if there is no plot. (day 1 of scouting)
day 4. new fenced plot might or might not appear, better use new character and save even if there is no plot. (day 2 of scouting)
day 5. new fenced plot might or might not appear, better use new character and save even if there is no plot. (day 3 of scouting)
day 6. new fenced plot might or might not appear, better use new character and save even if there is no plot. (day 4 of scouting)
day 7. new fenced plot might or might not appear, better use new character and save even if there is no plot. (day 5 of scouting)
day 8. new fenced plot might or might not appear, better use new character and save even if there is no plot. (day 6 of scouting)
day 9. new fenced plot will appear for sure. (day 7 of scouting)

I know that...
just always make a new character before you start the game, to make sure.
 
I'm a little confused. You mean that only the three campers are showing up? Or that out of 20 times you only found campers 3 of those times?

Out of 20 new villagers made, only 3 campers showed up total. Some days it's worse, some days it's better. Randomness can suck sometimes!
 
I just have to say using this trick for the campsite is really frustrating some days. Doing it 20 times and getting all of THREE campers makes my blood boil, especially when you're looking for 3 out of 300 animals. -_-

I'm so glad I decided to build my campsite near my station before finding out about this. I've been pretty lucky camper-wise. Diana and Ed both within 3 different campers. (10/12 resets too)
 
Out of 20 new villagers made, only 3 campers showed up total. Some days it's worse, some days it's better. Randomness can suck sometimes!

:C I wish that there was like a specific day of the week where campers would show up for sure
 
If you reset when on a new character, will the villager be different than the one I just saw?

EDIT: Nevermind, figured it out. I love how each time it's a random villager. Amazing stuff right hurr
 
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I'm so glad I decided to build my campsite near my station before finding out about this. I've been pretty lucky camper-wise. Diana and Ed both within 3 different campers. (10/12 resets too)


I built mine near the train station too.

If you reset when on a new character, will the villager be different than the one I just saw?

It depends. If the villager is coming in from the camp / from a friend's town, then no. Other than that, yes.
 
I did this trick today and it worked flawlessly. I don't care Much for the villger (Mac), but his house is spot-on
 
That's correct. Not only that, but you don't even need to save. Just loading the mayor will mean that it won't work.

Thanks for the answer :) Too bad (someone is moving in just where I was about to put something), next time I will play as a new character to avoid this situation!
 
Yup, there is a chance that a villager will move into your house from one of your friend's town even if you don't invite them. You don't even need to talk to them :C Frobert moved from my town into friend's town despite of the fact that my friend never even spoke to him.
You were right! It happened. This morning a new home construction plot was roped off for Antonio. I specifically did not invite him and he's coming anyway. What an awful game mechanic. I can't go an visit other villages unless I already have ten residents in my own town for fear of getting their castoffs.
 
I'm too afraid to streetpass while having less than 10 villagers because last time I got Violet. :\ The worst possible thing to get. These types of features are very restricting.
 
Bangle's plot will appear tomorrow! (got her from another town)
so will be resetting for a good placement :D
 
You were right! It happened. This morning a new home construction plot was roped off for Antonio. I specifically did not invite him and he's coming anyway. What an awful game mechanic. I can't go an visit other villages unless I already have ten residents in my own town for fear of getting their castoffs.

I am so sorry :( I hate it when stuff like that happens. At least now that you have a tenth villager you'll be able to visit other towns though 8C Though getting a villager that you dislike is a high price to pay for freely visiting others. I recommend something to do next time that you visit another town: if you have 9 villagers or less, don't start your game with your mayor the next day after visiting someone. Then if you see a fenced plot for someone that you dislike just reset. If you don't see any fenced plot or if you find a fenced plot for someone that you like just save. That should make WiFi interaction less scary! T_T
 
Does anyone know if you log into an already created non-mayor character will this work? I want to have 3 pattern mules, but that would leave no room to make another character to scout out any new villagers moving in. :/
Also, I noticed during my many times time traveling that if i dont save, the time will reset to before I changed it. So what would happen if you time travelled on any character to the day a villager is supposed to move in, and then reset? since time travelling again would cause the game to go past 6 AM again, it should redo the villager process, right...?
 
Does anyone know if you log into an already created non-mayor character will this work? I want to have 3 pattern mules, but that would leave no room to make another character to scout out any new villagers moving in. :/
Also, I noticed during my many times time traveling that if i dont save, the time will reset to before I changed it. So what would happen if you time travelled on any character to the day a villager is supposed to move in, and then reset? since time travelling again would cause the game to go past 6 AM again, it should redo the villager process, right...?

No, I?m pretty sure that the reason you can?t do it with an existing character is because it loads the town, and then saves it at the same time, which makes it impossible unless you make a new character, because it won?t save no matter what before you get a house and talk to Isabelle.
 
Does anyone know if you log into an already created non-mayor character will this work? I want to have 3 pattern mules, but that would leave no room to make another character to scout out any new villagers moving in. :/
Also, I noticed during my many times time traveling that if i dont save, the time will reset to before I changed it. So what would happen if you time travelled on any character to the day a villager is supposed to move in, and then reset? since time travelling again would cause the game to go past 6 AM again, it should redo the villager process, right...?

It won't work if you've logged in into an already created character. I don't know if you've noticed but when you start a new game this happens:

"Good evening, Tuna!
In ?clair, it's Saturday, July 13th, 2013, and the current time is 7:32 p.m
Well then, shall we get started?"

"Wonderful. Let me set you up."

And then it does this sequence where it loads up the game. Once the game is loaded up via this sequence, it cannot be changed. The reason why you need a new character is because when making a new character, your game bypasses that loading sequence thing.

I always time travel via the 3DS internal clock, which seems to affect the game whether or not I save. Not sure if Time Traveling via Isabelle will have a different effect.
 
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