i totally get where you're coming from, i was super overwhelmed when i first started playing
as someone who immersed herself in NL, planning out my towns felt like second nature, but there's something about NH that brings a different kind of challenge ig. the sheer variety of furniture and items can be overwhelming, and it feels like there's a never-ending pool of possibilities
in NL, towns felt like cozy, familiar spaces—comparaitvely, i feel like planning in NH sometimes feels like navigating uncharted territory. it's like being handed a paintbrush with an infinite color palette and trying to decide where to start ^^;
i got the game a bit late, like two years after release, and seeing these incredible, elaborate islands online made it super daunting to get started admittedly. like it was inspiring, but it also brought a sense of... "how do I even begin to create something like that?". luckily i've gotten over this, and for anyone feeling the same i really recommend just trying to ignore that feeling as much as possible
also echoing the sentiments about terraforming. i've gotten used to it now (or... as "used to it" as you can get) but that was a major factor in me having a hard time getting into the game. it's really an incredible tool for shaping the land to fit your vision, but it's
so tedious and it added to the already overbearing decision fatigue i was struggling with