The monkey is me.
Also Dolby the suggestion I have for you I sort of outlined mid-game: cult leader made this game very townsided because so much was lost with the role, at least as it was the moment Oath got lynched. You changed it just so it wasn't practically autolose for us, but it probably would have been well balanced had you made cult all the same role while still keeping the influence vs power thing. But here's one other problem: the researcher gets culted and the role goes to somebody else, and if the researcher is known by any fellow town beforehand, they get automatically lynched because a clear will get a message about there being a new researcher, so cult would rarely sensibly convert the researcher.