I'll try to answer in a similar way as you did, I hope I don't mess up everything D:
From what I read, it sounds like you need to take a step back from the Animal Crossing community. Maybe you feel anxiety from not having the same experience or outcome as other people?
I'm fine with how my island is becoming and instead of feeling anxiety watching other's islands, I take inspiration on the things I really like, so that's not a problem for me.
Are you a time traveler? Because if you're not the content wasn't available more quickly in previous games, and if you are it's easy to burn out due to doing too much at once.
I used time travel just a little in New Leaf and only after 1 year. Before that time, I didn't even think/knew about the fact that TT was possible. I enjoyed AC playing it naturally.
No Animal Crossing would ever be this complex though, especially not for a day. Events were always grinds for seasonal items. Of course Nintendo can do a lot more with the island mechanic, but you need to realize that they have plans they want to pace. We got a May island.
As I said, I wasn't expecting that much, but even this little. As you said events will never be that complex for only one-day event, but this easter day event was 2 weeks long, so I think what they had to offer was really poor.
Tortimer's Island missing is a shame, but I think the japanese commercials made it seem like with 8 players on the island you're supposed to create your own fun with it and roleplay a little bit. Also, we don't know what's still to come. We're evidently going to get more than expected.
Multiplayer isn't enjoyable because there are lot of problems:
- you can't save while you are playing on multiplayer online so you always risk to lose everything (like already happened lot of times)
- if you are playing with other people, the game sometimes resets all the progress you made 30 sec/1 minute before someone arrives/leaves the island
- materials from source can be taken only one time, so if you already took all the stuff, other players can't
- other than fishing and collect bugs, there's not much to do with other people. In New Leaf you could dive and do minigames on Tortimer's Island.
New Leaf also gave the opportunity to save when you want, so even if connection used to turn off a lot, there was no problem, since you didn't lose all the progresses.
You couldn't get more than 3 flowers until Nintendo decided to give you your missing flowers through Leif. What are you in a rush for anyway? We don't know what festivities we're going to get through the seasons, we might as well have a "new" NPC selling fruit in the summer.
The question is: if all these things were available from the beginning in New Leaf (or at least unlocked after some days) why remove them now? Based on how Nintendo is acting, I don't think they will announce a new character selling fruits, but I think they will release an update late this summer with Kappn, his family and Tortimer island with tropical fruits.
Yes and most of them were unlocked a month after the last one opened. Nintendo has limitations (no town street) and opportunities (islands). We don't know what's going to happen in the game, we just don't. Even if we can only shop furniture and clothing, NPC can still come and offer their services in a different way. Don't stress yourself out over possibilities.
This is one of the biggest problem for me. How can I plan my island if I don't know when/where they'll update the game, but most of all what they will add?
What's the sense of working every day on improving my island, searching for all the items I need to decorate it, if I maybe the next week they will say that they are adding some new building and I have to delete everything?
Not sure how you were expecting Nintendo to handle random islands? They can't design hundreds of islands, and leaving it up to a random generator would just be annoying most of the time. I agree though that there could be more to do, we need more diverse mystery islands.
Also, would you like to see random villagers if you didn't have the ability to invite them onto your island? I don't think so.
Just for instance, it would have been cool to have different fruits or flower (even in more rare to show), instead of seeing always the native an sister fruit/flower. And as I already said, the fact that you can't find any villager after you have all filled all the space, makes the mystery islands more boring.
Designs and Pro-Designs are two different categories with their own storage. And you need Nintendo Online to access other people's designs, something that is available through a free trial that was just resetted for people who already used it. But you don't even need them.
Some players were also kind enough to share their designs not as a code but as they were drawing them, so you can just copy their colors.
It's (almost) ok if you want the player to pay to download other's design, but not if you give him only 50 slots to be shared with 8 players. NL had this option for free and it had even more slots.
You can just button smash though, the cursor will always go back to the last item you crafted. When I crafted 30 bait it wasn't too bad.
Crafting is an experimental part of the game, but you're not forced to create tens or hundreds of items at once. Take your time with it.
Since you already need to button smash lots of useless repeating dialogues, I have difficulties in button smash for crafting too. It's ok if you play for 1 hour, but not if you play all this time.
Luckily this game isn't called Island Designer, huh?
I don't understand...
That's at least 8 hours a day, this is definitely a burnout.
Not true. I have my own house now and lots of things to do daily, so I can't play how much I used to play NL when it was released. I used to play it a lot more because I was living with my parents and I didn't use to go to school nor to work... So why I still enjoyed that game even if I used to play it more hours than NH?
You don't need to play the game for more than half an hour a day if you don't want to.
But I paid expecting to get the enjoyment I got form every single other game, so that's why I'm concerned.
Are you sure you felt satisfied after 6 weeks of playing New Leaf? Or are you just fond of your time playing back then?
Completely sure. I used to play a lot since I was a kid, but NL was a new thing for me and I literally used to play more hours than how many hours I'm playing NH now. Obviously there were some days with less hours of gameplay, but I for sure didn't feel like this after a month of playing it, because it was full of things to do.
Not sure why I felt the need to reply to statements, but the bottom line is that your perspective is very delusional at the moment, as you like to put it. You're making things worse in your own mind, and there's nothing wrong with that. You need a break, so take it. You should have fun playing Animal Crossing, maybe taking a step back will help you with your frustrations. We'll be here for you if you're looking for fun.
The game definitely has a lot of problems and nobody is having complete faith in Nintendo to do everything right, but you just gotta take the good with the bad. New Horizons looks amazing, we have so many new options and we still have 9 months of new seasonal events to go!
It's not the I don't have faith in Nintendo, I'm sure we will have (if not all) most of the things from New Leaf. My biggest problem is that(in my opinion) they should have had at least release the game with the basic NL features and then add the smaller ones with updates.