LordSheep78
Pls Call Me Owen Ty Love You Guys 💜
Note: I didn’t read it properly, if I have to choose one it’s Villagers Moving In CF (I’m keeping everything else because I think it’s interesting, but I can delete it if necessary).
Off the top of my head, CRAFTING, GRASS DETERIORATION, TOOLS BREAKING, VILLAGERS MOVING IN CF, AND FLOWERS WITHERING!!!!!!!!!!!!!!
This may be controversial but I don’t like crafting. As a person who’s first AC was NH, when I went back and played all the other games, I hated it more and more and more. The concept is good but I don’t like the execution unfortunately.
This explains itself my CF town is ugly as hell!
When I say “Villagers Moving In City Folk” I mean how you have literally no control on them moving out. None. In ACGC, you have a tiny bit of control, as the person who you talk to least moves out. WW you just convince them while they are moving out. NL they ask most of the time, and NH you have full control. But CF? None. I read that you could send letters with a gift to make them stay, but I tried this soooooo many times to no success.
I like the idea of tools breaking, in fact it adds more reason to craft. But come on, they break too often and Golden Tools break. Like, what??????
Also withering flowers, cool idea, bad execution. Like it gives you a reason to play, but it’s more of an annoyance than anything. Like if I take a week break, three quarters of my flowers are gone
Off the top of my head, CRAFTING, GRASS DETERIORATION, TOOLS BREAKING, VILLAGERS MOVING IN CF, AND FLOWERS WITHERING!!!!!!!!!!!!!!
This may be controversial but I don’t like crafting. As a person who’s first AC was NH, when I went back and played all the other games, I hated it more and more and more. The concept is good but I don’t like the execution unfortunately.
This explains itself my CF town is ugly as hell!
When I say “Villagers Moving In City Folk” I mean how you have literally no control on them moving out. None. In ACGC, you have a tiny bit of control, as the person who you talk to least moves out. WW you just convince them while they are moving out. NL they ask most of the time, and NH you have full control. But CF? None. I read that you could send letters with a gift to make them stay, but I tried this soooooo many times to no success.
I like the idea of tools breaking, in fact it adds more reason to craft. But come on, they break too often and Golden Tools break. Like, what??????
Also withering flowers, cool idea, bad execution. Like it gives you a reason to play, but it’s more of an annoyance than anything. Like if I take a week break, three quarters of my flowers are gone
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