• Staff favorites and raffle winners have been announced for TBT's Season of Giving! See the latest announcement thread: TBT's Season of Giving 2024: Closing Ceremony. Thank you to everyone for sharing your creativity and generosity during this event!

Minecraft

Megamannt125 said:
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
1283184329331.jpg
</div>
I don't see it. =(
 
Megamannt125 said:
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
1283184329331.jpg
</div>
yo man das a chiggun!
 
Megamannt125 said:
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
1283184329331.jpg
</div>
Old'd.
 
AndyB said:
Megamannt125 said:
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
1283184329331.jpg
</div>
I don't see it. =(
Make sure you have the image maximised (open it in a new tab/window and increase the size) and then look slightly to the left of the cursor.
 
AndyB said:
Peekab00m said:
-Jack- said:
Peekab00m said:
I seriously dont even know what it is.
Well then there's no need to boost your post count in here.
I was wondering if someone would explain.
Then you could have actually asked, rather than posting like a goon.

http://www.minecraftwiki.net/wiki/Gameplay
There, that'll help.
or just read the first post, really..

that story made me creepy'd. and I think i see him just past the mountain or something. on the side of it, or wtv.
 
I'm trying to build a minecart station currently. I've got a holding loop + booster and a player detection system, but making a flashing "minecart ready" light isn't going well. The torch keeps burning out.
 
My minecart station is complete! I may be adding destination switches later, if I build any more stations. But for right now, it goes down into my mine, with a call button, cart return, and runaway cart control.
 
-Jack- said:
My minecart station is complete! I may be adding destination switches later, if I build any more stations. But for right now, it goes down into my mine, with a call button, cart return, and runaway cart control.
Sounds pretty good. I really want to see this.
 
AndyB said:
-Jack- said:
My minecart station is complete! I may be adding destination switches later, if I build any more stations. But for right now, it goes down into my mine, with a call button, cart return, and runaway cart control.
Sounds pretty good. I really want to see this.
I'll post a few pictures and maybe a video if I can get it working once I tidy things up a bit. (i.e. getting rid of all the cobblestone)
 
-Jack- said:
AndyB said:
-Jack- said:
My minecart station is complete! I may be adding destination switches later, if I build any more stations. But for right now, it goes down into my mine, with a call button, cart return, and runaway cart control.
Sounds pretty good. I really want to see this.
I'll post a few pictures and maybe a video if I can get it working once I tidy things up a bit. (i.e. getting rid of all the cobblestone)
Nice man! Looking forward to it. I'm interested in the cart return thing.
 
Anyone know any free screen capture programs that'd work on mac? Conveying this in pictures isn't really working.

Uploading pics now.
 
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture22.png
</div>
My minecart station! It leads to my mine currently. There's a call button in that little indent that's wired to let a cart out of the holding loop when it's pressed.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture21.png
</div>
The holding loop. The bottom right piece of track leads from the runaway cart return, which I'll cover later.The other exit leads to the call button. There's also a wooden pressure plate that is wired to the flashing indicator lights.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture20.png
</div>
The indicator lights. These flash when there's a cart in the holding loop.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture25.png
</div>
Runaway cart return. A minecart with something in it will trigger the stone pressure plate, which will allow it to leave to the mines. An empty cart doesn't hit the switch, and is routed back to the holding loop.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture26.png
</div> Track back to the holding loop from the runaway cart return.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture23.png
</div> A break pad for arrivals. This stops the cart long enough for you to get out, then the wooden pressure plate being triggered calls a booster cart from another loop to send it back to the holding loop.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture24.png
</div>
The break pad loop, wired to the wooden pressure plate on the brake.
 
-Jack- said:
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture22.png
</div>
My minecart station! It leads to my mine currently. There's a call button in that little indent that's wired to let a cart out of the holding loop when it's pressed.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture21.png
</div>
The holding loop. The bottom right piece of track leads from the runaway cart return, which I'll cover later.The other exit leads to the call button. There's also a wooden pressure plate that is wired to the flashing indicator lights.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture20.png
</div>
The indicator lights. These flash when there's a cart in the holding loop.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture25.png
</div>
Runaway cart return. A minecart with something in it will trigger the stone pressure plate, which will allow it to leave to the mines. An empty cart doesn't hit the switch, and is routed back to the holding loop.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture26.png
</div> Track back to the holding loop from the runaway cart return.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture23.png
</div> A break pad for arrivals. This stops the cart long enough for you to get out, then the wooden pressure plate being triggered calls a booster cart from another loop to send it back to the holding loop.
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">
Picture24.png
</div>
The break pad loop, wired to the wooden pressure plate on the brake.
All I can say is I certainly wouldn't have the patience to do that, that's awsome!
 
Back
Top