Most disliked video game enemies

LoyalDragonfly

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I've been playing Final Fantasy Tactics: War of the Lions a lot lately. This will be my first time completing this version of the game, but I've played the Playstation version loads of times. One thing that has never varied over time is my hatred for this guy:

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Mindflayers (or Mindflares in the original PS version) are definitely in contention for one of my most disliked video game enemies due largely to their Mind Blast attack, a relatively large AOE that inflicts confusion and berserk. Confusion isn't too terribly bad to deal with (although certainly annoying), but berserk can only be cured by three abilities, one of which is learned only by an optional character you can recruit only during the final chapter of the game. There are items that protect against these status effects, but said accessories tend be somewhat niche and/or difficult to acquire. Additionally, if you like to use monster units in battle (like I do), there's really nothing they can do to be protected against these status effects.

One map in particular, Balius Swale (especially random battles instigated from the South entrance) often features multiple mindflayers and a tricky bottleneck that makes it difficult to reach and defeat the monster before it manages to Mind Blast one (or more) of your own units, plus a large tree in the way that makes sniping it from a distance difficult as well. Zeirchelle Falls is another map with random encounters made much more difficult due to often including mindflayers. And they can also show up in Midlight's Deep dungeons as well, as if they weren't difficult enough.

I feel like I can tell when my party is in good shape when I can manage to defeat an enemy loadout that includes multiple mindflares. Even if other monsters could arguably be more problematic (like Red Chocobos), seeing those red robes never fails to make me see red myself...

As for everyone else, are there particular mooks or monsters (specifically not bosses!) that you tend to dislike in games?
 
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I despise those zombie things in “Echoes of Wisdom”. They appear in the Gerudo Desert, and every time they scream, I freeze and shake with them, losing health and eating up precious time.
It took me way too long to figure out how to kill them. 😭
 
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One of mine has to be the Ob Lily from Phantasy Star Online. It's because I love PSO so much; My immense exposure to them has allowed me to foster a deep and proper enmity. They appear in Ultimate Caves and Ultimate Temple, spit instant-KO Megid at you, (delightful when they've silently spawned behind you somewhere) and also will paralyze you in close range unless you're a CAST. These enemies are one of the main reasons why I feel I must always carry a full stack of Antiparalysis in my inventory, and inventory space is very precious in this game.
 
Definitely the guardian stalkers in BoTW and the hand enemies in ToTK. Both of them just made open world exploration in Zelda creepy, but it is more irritating than creepy for me since they basically hinder your exploration progress.

Guardian stalkers are easy to avoid and handle, can't say the same about the hands which just spawns out of nowhere and gives you a jumpscare.
 
Literally anything in the Terraria underground jungle. It all sneaks up on you and poisons you and the stinger slimes blow stingers all over the place which makes killing them a pain
The worst part: you need a TON of vital resources from them early game!
 
I can't remember much right now, but Fiends from Miitopia are definitely something I hated fighting. They could very easily defeat all your Miis if you weren't prepared.
Those are the ones that deal 999 damage right?
 
I think so. It's been a long time since I last played. I actually had to go look up their name first.
I checked and they are. Around the point where the one shot fiends are introduced is where it feels like filler. Like they’re just making crap up constantly in order to pad the runtime
It’s still peak though don’t get me wrong
 
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