Let me preface this by saying I'm incredibly excited for New Horizons. I was initially skeptical on the idea of crafting and living on a deserted island, but I'm opening up to it. I'm glad Nintendo found a new, interesting path for the series without reusing the mayor idea.
With this being said, I'm worried about one big thing: Animal Crossing as a series moving too far from a pseudo-neighborhood simulator into being a pseudo-town builder.
I know not everyone will agree with me, but to me personally, Animal Crossing has always been about being a part of a bigger community and interacting with the world around you. I like the idea of creative freedom, but I'm worried that the personable element of Animal Crossing is being lost at the expense of some of these new features.
Let's start with AC:NL. New Leaf was the biggest push in series history for more creative freedom in the town, and it was so much fun! Being mayor was interesting and fun and allowed for some new changes to incorporate to different play styles (a big example of this being ordinances). However, the villagers suffered. While the debate on if villagers have become stale based on their personality (i.e. Cranky and Snooty villagers being too nice) is well-documented in this sub-forum, I found that, in general, conversations were boring and quickly reused. Villagers didn't really say anything interesting. Compare this to a past game like Wild World. Villagers used to ask you for advice and responses and used to tell you interesting gossip and had seemingly at least as much variability in what they said as in New Leaf.
Another thing I will add is that I barely got any villager-on-villager interactions in New Leaf. I was told it was based on karma. In my opinion, this is an awful idea. I want to see villagers talk to one another and have me be able to butt in on what they are saying. It adds another element of liveliness to villagers. This used to happen all the time in past games, so I hope its added into New Horizons.
I will give the developers credit for villagers so far in New Horizons. Having them wear accessories and different types of clothing as well as have them interact in new ways in the environment is interesting. New Leaf did this to an extent with villagers fishing and shaking trees. While this is all fine and dandy, the poor conversations make villagers seem almost like pretty objects rather than other living creatures you're sharing the town with.
Continuing with villagers, I'm worried about Amiibo. After the update in New Leaf, it was easy to buy an Amiibo card for a villager you wanted, scan them in, and move them into your town. I hate this so much. While people will naturally buy villagers they want, using real money to get a villager into your town is concerning because it promotes this idea of picking pretty villagers rather than making friends with them. I hope for New Horizons that all villagers can be moved in by in-game and conventional manners and certain villagers don't require external acquisition methods. In my personal opinion (and I know people will disagree with this), I hope Amiibos aren't used to move in villagers at all. The idea of buying a villager with real money just seems dirty to me.
To recap, I hope villagers aren't just a pretty icon for your town. I want villagers to feel real and say interesting things. People are still going to hate ugly villagers, as they always have, but I hope that conversations are good enough to get some people to reconsider.
What are some ways interesting villager interactions can be implemented? For one, I'd like to see more villager conversations with one another that are not based on the karma of the player. Having a more defined friendship meter (whether it's visible or not to the player) that has varying dialogue could be interesting. Maybe this meter could move up and down based on how the player interacts with the villager? Helping the villager out with errands could raise friendship, but hitting them with a net could lower friendship and lead to more hostile dialogue.
I welcome new changes to the series as far as creativity goes, I just don't want Animal Crossing to lose it's spirit. Rant over
With this being said, I'm worried about one big thing: Animal Crossing as a series moving too far from a pseudo-neighborhood simulator into being a pseudo-town builder.
I know not everyone will agree with me, but to me personally, Animal Crossing has always been about being a part of a bigger community and interacting with the world around you. I like the idea of creative freedom, but I'm worried that the personable element of Animal Crossing is being lost at the expense of some of these new features.
Let's start with AC:NL. New Leaf was the biggest push in series history for more creative freedom in the town, and it was so much fun! Being mayor was interesting and fun and allowed for some new changes to incorporate to different play styles (a big example of this being ordinances). However, the villagers suffered. While the debate on if villagers have become stale based on their personality (i.e. Cranky and Snooty villagers being too nice) is well-documented in this sub-forum, I found that, in general, conversations were boring and quickly reused. Villagers didn't really say anything interesting. Compare this to a past game like Wild World. Villagers used to ask you for advice and responses and used to tell you interesting gossip and had seemingly at least as much variability in what they said as in New Leaf.
Another thing I will add is that I barely got any villager-on-villager interactions in New Leaf. I was told it was based on karma. In my opinion, this is an awful idea. I want to see villagers talk to one another and have me be able to butt in on what they are saying. It adds another element of liveliness to villagers. This used to happen all the time in past games, so I hope its added into New Horizons.
I will give the developers credit for villagers so far in New Horizons. Having them wear accessories and different types of clothing as well as have them interact in new ways in the environment is interesting. New Leaf did this to an extent with villagers fishing and shaking trees. While this is all fine and dandy, the poor conversations make villagers seem almost like pretty objects rather than other living creatures you're sharing the town with.
Continuing with villagers, I'm worried about Amiibo. After the update in New Leaf, it was easy to buy an Amiibo card for a villager you wanted, scan them in, and move them into your town. I hate this so much. While people will naturally buy villagers they want, using real money to get a villager into your town is concerning because it promotes this idea of picking pretty villagers rather than making friends with them. I hope for New Horizons that all villagers can be moved in by in-game and conventional manners and certain villagers don't require external acquisition methods. In my personal opinion (and I know people will disagree with this), I hope Amiibos aren't used to move in villagers at all. The idea of buying a villager with real money just seems dirty to me.
To recap, I hope villagers aren't just a pretty icon for your town. I want villagers to feel real and say interesting things. People are still going to hate ugly villagers, as they always have, but I hope that conversations are good enough to get some people to reconsider.
What are some ways interesting villager interactions can be implemented? For one, I'd like to see more villager conversations with one another that are not based on the karma of the player. Having a more defined friendship meter (whether it's visible or not to the player) that has varying dialogue could be interesting. Maybe this meter could move up and down based on how the player interacts with the villager? Helping the villager out with errands could raise friendship, but hitting them with a net could lower friendship and lead to more hostile dialogue.
I welcome new changes to the series as far as creativity goes, I just don't want Animal Crossing to lose it's spirit. Rant over